Get the Latest BuZZ Each Week

eyeon Software Ships New Supercomputing Fusion 6.1

eyeon Software has always been keenly responsive in developing their software based on industry and artist demands. For years, facilities have been trying to solve demanding production requirements by brute force and many assets. It is clear that eyeon’s newest artist-driven approach to production yields far more benefits than have to date been realized. Facilities will no longer need to endure complex translations and data wrangling between pipeline departments; on-board tools now allow artists to complete shots themselves rather than continually farming the shots out. This new methodology generates a better synergy between departments, providing a more collaborative environment with unprecedented speed, which is soon to become the industry norm.

Fusion 6.1’s extensive supercomputing approach utilizes the powerful, low-cost GPU to create assets and layers in real time. The extensive tool set that imports scenes from 3D animation packages allows for a much tighter integrated workflow between departments and applications. This open flexibility also increases industry support for technologies such as RenderMan and RED Camera MYSTERIUM X. Relighting and sophisticated finishing offer more control and transparent collaboration between the compositing artists. OpenCL supercomputing is a fresh and innovative use of today’s massively parallel GPU. By speeding up computationally extensive operations such as Defocus, Fusion 6.1 allows the artist to instantly visualize sophisticated mathematical operations that compile code on-the-fly for use by the new generation graphics cards.

Open thinking Fusion 6.1 answers all production trends. Some of the new features include:

  • OpenCL GPU Supercomputing
  • RenderMan support
  • Python scripting
  • RED camera MYSTERIUM X support
  • Particle system and geometry enhancements
  • Particle caching
  • Relighting enhancements
  • Full importing of scenes with matched animation curves
  • Importing of stereo cameras
  • FBX multi level materials support from all major 3D applications
  • Film Grain tool
  • Hue Curves and colour suppression tool
  • Local file caching options
  • Increased metadata support
  • Coordinate transfer modifier enhancements
  • For more information click here.


    Share the Episode