Fixing Bad White Balance in Final Cut Pro

The Color Corrector 3 Way is a great way to reset your white levels on a clip that was shot with poor white balance. You will find the Color Corrector 3 Way filter in Video Filters, in the Color Correction category. After applying the filter to a clip, and loading the clip into the viewer, you will open the Color Corrector 3 Way tab. To repair a bad white balance all you need to do is click the Select Auto-balance Color button. This will turn your cursor into an eye dropper when over top of the Canvas. All you need to do now is click on a portion of the clip in the Canvas that should be a perfect white. This will rebalance the white values within the clip. This can be a very quick and easy way to make a big improvement to a clip that was shot with a bad white balance.

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Apple Cinema Tools Overview: Underneath the Surface with Frame Rates

Cinema Tools is an interesting and often misunderstood utility that has been shipping with Apple Final Cut Studio since 2004. Many editors are not even sure of what Cinema Tools function is. The application is a database application that tracks the relationship between film frames and their corresponding video frames. Included with Final Cut Studio, Cinema Tools assists in editing a film or 24p digital intermediate project just as you would edit any video or multimedia originated project. Few Final Cut Pro editors are aware of or understand exactly how Cinema Tools works and what it is intended for…

Read the rest of Ken Stone’s overview here.

 

Apple Motion Tutorial Oscillating a Shape

Apple Motion has an oscillating behavior that can bring life to a painted object.

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CoreMelt VideoWall

Iain Anderson demonstrates a wide range of video wall effects inside Final Cut Pro, including transitions, three dimensional stylised effects and slideshow transitions. All of these can be created in seconds on video or still images with fine control over placement and randomization of the various layers. Save yourself hours and hours of time over placing and animating layers by hand using these techniques. Iain also shows animating parameters to audio by sending a shot to motion, and some combinations that can create some unique looks.

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Using and Creating Alpha Transitions

In this video, Kevin Monahan will show you how to make your very own Alpha Transitions from scratch.

Additional tips about Alpha Transitions are included in this video from fcpworld.com.

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Encoding for the iPad: Part 1

I’ve now had an iPad for a few weeks, so I’ve had a chance to play a variety of videos back on it. It truly is a pleasure to watch video on and I could see that being especially popular on long road trips with the kids (or as I’ll likely use it, watching movies in bed).

I’ve seen some guidelines for encoding for the iPad already (most recently from Ken Stone’s site), but I wanted to tackle the problem myself to see what settings I felt worked best.

Read more here.

Multicam Editing in Final Cut Pro: Part 2

Last time out, we discussed shooting for multicam editing, and syncing your clips for multicam editing in Apple Final Cut Pro. This time out, I’ll detail how to work with clips in the Viewer, how to switch camera angles, how to optimize playback in the Timeline, and other production details.

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Ok Go Effect

Back on MacBreak Studio, I show Brian Gary how to create the effect used in the OK Go Video.

To see it in iTunes, click here.

To see it in a browser, click here.

Source: applemotion.net

Morphing in Motion

On MacBreak Studio I show Brian a cool morphing effect you can do in Motion using Optical Flow. Thanks to Zak Peric, who runs the very cool site Embryo, for this tip. See it in iTunes here, or on the web here.

Source: applemotion.net 

Using Audio Waveforms in Final Cut Pro

When video editing in Final Cut Pro, it is the audio that drives the pace of the project. In many cases it is easier to see the audio, than to listen to it. In the Viewer we can go to the audio tab (either stereo or mono), and see the waveform. This will for example let us set an in point right before the audio picks up.

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