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Adobe After Effects: Particle Playground – Creativecow.net joins the matrix

Chapter: Visual and Creative Effects

Topic: Reproducing TV or Film Effects

Roland Kahlenberg demonstrates a small bit of what Particle Playground can do. You should experiment further once you’ve come to grips with the mechanics involved. You need the production bundle of After Effects for this one.

http://www.creativecow.net/articles/kahlenberg_roland/particleplayground/index.html

TAGS: matrix

Adobe After Effects: Precomposing in After Effects – building the basics to avoid common problems

Chapter: Compositing Tools and Techniques

Topic: Particles

PreComposing is the process of creating a separate composition out of one or more layers in your open composition. In this tutorial, Barry McWilliams demonstrates two common uses of precomposing. First off a definition: PreComposing is the process of creating a separate composition out of one or more layers in your open composition.

http://www.creativecow.net/articles/mcwilliams_barry/precomp/index.html

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Adobe After Effects: Procedural matte creation

Chapter: Keying

Topic: Advanced Keying Techniques

Barend Onneweer explains Procedural matte creation by combining multiple keying types into a single matte for extensive control over the final matte. This is essential for pulling those difficult mattes from badly lit blue or green screens.

http://www.creativecow.net/articles/onneweer_barend/keyingtut/index.html

TAGS: chroma, key, blue, screen, green, matte, keyer, dv

How to get a good-looking screenshot of a website

Chapter: Visual and Creative Effects

Topic: Simulating Displays

The best way to get a really great screen shot- especially one where the cursor moves and things happen on-screen- is to fake it. In this tutorial I will offer a method I’ve used a number of times on a number of jobs, this is a powerful way to present screenshots, because as you will see, you can easily “pan and scan” the website- even while the cursor is moving! This tutorial, of course, could apply to any screen capture, not just a web site.

http://www.wesplate.com/helpful/web_screenshot/index.html

TAGS: screen, capture

Video Fields

Chapter: Video and Computer Technology

Topic: Video Basics

NTSC video is broken into FRAMES which are delivered at 29.97 frames per second (25 for PAL).† However, each frame is broken into two interlaced FIELDS.† For many purposes, it is best to actually consider video to be 59.94 fields per second (50 for PAL).†A good introductory primer.

http://www.greatdv.com/video/fields.htm

TAGS: field, interlace, flicker, frame, even, odd, upper, lower

Adobe Illustrator: Making a real aperture

Chapter: Visual and Creative Effects

Topic: Simulation

Rick Gerard explores some methods of simulating a camera lens. In this tutorial, Rick uses Adobe Illustrator and Adobe After Effects to create the aperture. A mechanical aperture or iris is a marvel. Five to nine blades move in perfect synchronization to create a continuously variable opening. The trick to making one work is the shape of the blade and the position of the hinge points. I’m off to Illustrator to begin the design.

http://www.creativecow.net/articles/gerard_rick/Real_blades/index.html

TAGS: camera, lens

Adobe After Effects: Making a real aperture

Chapter: Visual and Creative Effects

Topic: Simulation

Rick Gerard explores some methods of simulating a camera lens. In this tutorial, Rick uses Adobe Illustrator and Adobe After Effects to create the aperture. A mechanical aperture or iris is a marvel. Five to nine blades move in perfect synchronization to create a continuously variable opening. The trick to making one work is the shape of the blade and the position of the hinge points. I’m off to Illustrator to begin the design.

http://www.creativecow.net/articles/gerard_rick/Real_blades/index.html

TAGS: camera, lens

Apple Logic: Compression Techniques

Chapter: Music

Topic: Processing Sound

This month, we show you a powerful compression technique available in Logic, as well as describing a workaround which increases the bank range of your Multi Instruments. Also, there are instructions on how to control a large range of Logic’s parameters in real time from your MIDI master keyboard’s mod wheel.

http://www.soundonsound.com/sos/jul01/articles/logicnotes.htm

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