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Adobe After Effects: Creating a News Open: Part 7 – Adding Logo Touches

Chapter: Paint, Draw and Design

Topic: Logo Design

Join noted broadcast designer Kurt Murphy as he continues his exploration of the process of re-creating the on-air identity of a local broadcast affiliate in the Pacific Northwest area of the United States. In part seven of the series, Kurt adds a few touches to the logo — a blur, a lens flare, a drop shadow — little touches added to ‘fine tune’ the look.

http://www.creativecow.net/articles/murphy_kurt/logo_touches/index.html

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Adobe After Effects: Turning Titles into Smoke

Chapter: Titling

Topic: Effects

The illusion of making something go up in smoke tends to be popular all the time. Here Tobias Lind provides a quick tutorial on how to make this happen in After Effects. The result is pretty cool and quite realistic as you’ll see for yourself. And it contains no particles! (Version 4.1 — uses 3rd party plug-ins could be replaced by plug-ins now available in AE 5.5)

http://www.creativecow.net/articles/lind_tobias/spooky_film_title/index.html

TAGS: Displace,blur

Adobe After Effects: Blowing Text off the page using Evolution's Shatter or built-in AE 5 tools

Chapter: Titling

Topic: Titling Animation

Mark Simpson uses Atomic Power Evolution ‘Shatter’ effect and Adobe Illustrator to simulate text being blown off of a page. Evolution is built into After Effects 5.0. This tutorial should be easily adapted for use with AE 5 or later.

http://creativecow.net/articles/simpson_mark/text_shatter1/index.html

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Adobe After Effects: Creating a News Open: Part 6 – Open Beauty Shot

Chapter: Visual and Creative Effects

Topic: Glows, Blurs, Rays or Streaks

Join noted broadcast designer Kurt Murphy as he continues his exploration of the process of re-creating the on-air identity of a local broadcast affiliate in the Pacific Northwest area of the United States. In part six of the series, Kurt integrates the “beauty shots” into the design.

http://www.creativecow.net/articles/murphy_kurt/beauty_shot/index.html

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Adobe After Effects: Making Smoke Effects with After Effects' Particle Playground

Chapter: Visual and Creative Effects

Topic: Fire, Flame or Smoke

Alan Hamill demonstrates the use of Particle Playground to simulate rising smoke

http://www.creativecow.net/articles/hamill_alan/smoke/index.html

TAGS: smoke, fog,

Compression Techniques

Chapter: Distribution

Topic: Encoding for Web or ROM

A very deep, in-depth look at various compression techniques

http://www.linktionary.com/c/compression.html

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Adobe Photoshop: Creating Scalable Photoshop Text for After Effects Vectors in After Effects 5

Chapter: Titling

Topic: Titling Tools

Compositors and editors faced with the prospect of creating text in their compositions often rely on applications like Adobe Illustrator or Macromedia Freehand, rather than creating the text directly in programs like Apple Final Cut Pro or Adobe After Effects. Why? The text tools in NLEs and compositing applications are simply too time-consuming. Plus, creating text in a graphics application is quite simple.

http://www.creativemac.com/articles/viewarticle.jsp?id=5639

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Adobe After Effects: Cross-Platform After Effects Rendering Make your Macs And PCs work together (for a change)

Chapter: Workflow

Topic: Rendering

Let’s worry about setting up our own cross-platform After Effects render farm. I hate to start the festivities out on a potentially sour note, but you’ll need a few things to make this a reality

http://www.creativemac.com/articles/viewarticle.jsp?id=5894

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Alias Maya: Maya Hair Club for Men (and Women) – creating hair with PaintFX

Chapter: 3D Modelling and Animation

Topic: Modelling

In this tutorial, Chad Briggs will guide intermediate/experienced Maya users through creating hair with PaintFX. Once created, this hair can be animated and deformed through Maya’s dynamics/cloth engines. This tutorial will focus on the creation of the hair.

http://www.creativecow.net/articles/briggs_chad/maya_hair/index.html

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Texturing 101: Aging a can using texture maps

Chapter: 3D Modelling and Animation

Topic: Modelling

A key to realistic 3D animation is in the texture maps. While pristine textures often look nice, aging materials effectively can sometimes be out of reach to many animators. In this entry level tutorial Dave Wilson demonstrates one way to make a can look like it has been kicked around and left for dead by the side of the road

http://www.creativemac.com/articles/viewarticle.jsp?id=5220

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