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Texturing 101: Aging a can using texture maps

Chapter: 3D Modelling and Animation

Topic: Modelling

A key to realistic 3D animation is in the texture maps. While pristine textures often look nice, aging materials effectively can sometimes be out of reach to many animators. In this entry level tutorial Dave Wilson demonstrates one way to make a can look like it has been kicked around and left for dead by the side of the road

http://www.creativemac.com/articles/viewarticle.jsp?id=5220

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