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Lighting Up

Chapter: Image Acquisition

Topic: Lighting

Take a moment to look at the light that hits the scene to be recorded. You’ll be surprised at how some simple lighting techniques can make the world of difference to your shots.

http://simplydv.co.uk/tech/camskill3.html

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It's a balancing act!

Chapter: Image Acquisition

Topic: Shooting Basics

Good composition and convincing continuity require a good sense of balance, as explained here in our second segment which looks at basic camcorder and videomaking skills.

http://simplydv.co.uk/tech/camskill2.html

TAGS: long, shot, medium, close-up, close, crossing, line, frame, continuity, storyboards, audio

Vanishing Act

Chapter: Image Acquisition

Topic: Shoot for Post

Using simple effects like making people disappear into thin air can be fun – and can even have a valid role to play in the production. Here are some ideas.

http://simplydv.co.uk/tech/camskill5.html

TAGS: disappear, chase, trasform, transformation, morph, build-up, build, animate, animation, chroma, key, matte, freeze,

Sonic Solutions

Chapter: Audio

Topic: Location Recording

Don’t just rely on the camcorder’s built-in microphone if you’re hoping for really high quality audio. There are lots of good audio accessories available to the job properly.

http://simplydv.co.uk/tech/camskill4.html

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The Final Cut

Chapter: Image Acquisition

Topic: Shoot for Post

What you shoot in the camera is one thing, but if you want a polished job you’ll need to give some thought to the editing. Here are some useful pointers to preparation for editing.

http://simplydv.co.uk/tech/camskill6.html

TAGS: rushes, takes, logging, paper, edit, commentary,

Adobe Illustrator: Creating mattes in Illustrator (for use in After Effects projects)

Chapter: Compositing Tools and Techniques

Topic: Masking or Rotoscoping

Mark Simpson shows users how to create mattes in Adobe Illustrator for use in Adobe After Effects. If you’re trying to do Mark’s tutorial ‘Animating Skies and Writing Text With Light!’ but don’t know how to use Illustrator, then this little ‘sub-tutorial’ is for you. Even if you’re not doing Mark’s tutorial, this is a handy tip to know.

http://creativecow.net/articles/simpson_mark/prepare_mattes/index.html

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Dr. Strangepixel (Understanding the use of square vs non-square pixels in After Effects)

Chapter: Video and Computer Technology

Topic: Pixel and Screen Aspect Ratio

Rick Gerard gives a glimpse of the inner workings of Adobe After Effects and explains exactly how AE mixes square and rectangular pixels. You’ll never worry again about how to interpret footage. DV, HD, Wide Screen and Film comps will be a walk in the park. Although designed around Adobe After Effects, this article applies to all editing and compositing applications

http://www.creativecow.net/articles/gerard_rick/pixel_madness/index.html

TAGS: widescreen, 16:9, 16×9, stretch, stretched, tall, fat, round, not round, pixel, aspect, ratio, screen,

Adobe After Effects: Dr. Strangepixel (Understanding the use of square vs non-square pixels in After Effects)

Chapter: Video and Computer Technology

Topic: Pixel and Screen Aspect Ratio

Rick Gerard gives a glimpse of the inner workings of Adobe After Effects and explains exactly how AE mixes square and rectangular pixels. You’ll never worry again about how to interpret footage. DV, HD, Wide Screen and Film comps will be a walk in the park. Although designed around Adobe After Effects, this article applies to all editing and compositing applications

http://www.creativecow.net/articles/gerard_rick/pixel_madness/index.html

TAGS: widescreen, 16:9, 16×9, stretch, stretched, tall, fat, round, not round, pixel, aspect, ratio, screen,

Adobe After Effects: 3D Text Extrude with Forge FreeForm

Chapter: Titling

Topic: 3D Text

This tutorial uses an animated displacement map to emboss/extrude text through a surface. As well as Forge FreeForm, the tutorial uses masking to create the animated displacement map and blur to create smooth corners.

http://www.forge.net/ffae_extrude.htm

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Apple Logic: System exclusive messages in general

Chapter: Music

Topic: Patching and Messaging

A system exclusive message (sysex) is MIDI’s way of allowing a manufacturer to send any kind of data to a device. Since there are a zillion different MIDI machines out there, it is impossible for the MIDI standard to cover every possible use of MIDI that anyone might come up with. Since sysex is specifically meant for transmission of vendor-specific information to hardware, there cannot be a standard, as any standard would defeat the purpose.

http://www.omega-art.com/logic/tut/sysex.html

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