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Apple Final Cut Pro: The VoiceOver Tool in Final Cut Pro

Chapter: Audio

Topic: Recording Voice Over

Enter FCP 3’s Voice Over Tool. Now we can capture Voice Overs directly to the TimeLine and it’s easy to do.

http://www.kenstone.net/fcp_homepage/basic_voice_over.html

TAGS: “Input, playback”

Alias Maya: Maya Camera Import to After Effects

Chapter: Workflow

Topic: Inter-application Workflow

It makes sense to use a 3D program to create a 3D scene; but what if you need to re-use the camera motion info from that scene for advanced compositing? In this tutorial, RenÈ de la Fuente and Will Scates walk through the basic steps needed to accomplish this using Alias|Wavefront’s Maya 4 and Adobe After Effects v 5.5. One of the outstanding features of Adobe’s After Effects v 5.5 is its ability to create and use 3D space to develop a motion graphics composition. While After Effect comes with 3D cameras, lighting and scene development, it also permits you to directly import camera motion and objects created within Alias|Wavefront’s Maya 4. This technique is quite useful if you have to composite or work directly on elements within a 3D rendered file; for example, you have a rendered scene that places certain objects in motion relative to a camera. You can use this scene info directly from Maya 4, and replace nodes while keeping the same camera movement and views in your motion graphics composition in After Effects. However, being able to actually do this isn’t as straightforward as it could be. So we developed this tutorial to walk you through some of the important steps in this process. In this particular tutorial, we use Maya 4 and After Effects 5.5 Production Bundle. Both have been superceded but the tutorial remains applicable.

http://www.creativecow.net/articles/delafuente_rene/maya_cam_imp/index.html

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Adobe After Effects: Maya Camera Import to After Effects

Chapter: Workflow

Topic: Inter-application Workflow

It makes sense to use a 3D program to create a 3D scene; but what if you need to re-use the camera motion info from that scene for advanced compositing? In this tutorial, RenÈ de la Fuente and Will Scates walk through the basic steps needed to accomplish this using Alias|Wavefront’s Maya 4 and Adobe After Effects v 5.5. One of the outstanding features of Adobe’s After Effects v 5.5 is its ability to create and use 3D space to develop a motion graphics composition. While After Effect comes with 3D cameras, lighting and scene development, it also permits you to directly import camera motion and objects created within Alias|Wavefront’s Maya 4. This technique is quite useful if you have to composite or work directly on elements within a 3D rendered file; for example, you have a rendered scene that places certain objects in motion relative to a camera. You can use this scene info directly from Maya 4, and replace nodes while keeping the same camera movement and views in your motion graphics composition in After Effects. However, being able to actually do this isn’t as straightforward as it could be. So we developed this tutorial to walk you through some of the important steps in this process. In this particular tutorial, we use Maya 4 and After Effects 5.5 Production Bundle. Both have been superceded but the tutorial remains applicable.

http://www.creativecow.net/articles/delafuente_rene/maya_cam_imp/index.html

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Zaxwerks Invigorator: Lord of the COW Ring

Chapter: Compositing Tools and Techniques

Topic: 3D Space for Compositing

Serge Hamad uses Zaxwerks Invigorator to create ‘Lord of the COW Ring’ in response to a question in the Zaxwerks COW. Everyone wanted to know how to recreate and inscribe the ring in that much talked about movie, ‘Lord of the Ring.’

http://www.creativecow.net/articles/hamad_serge/ring/index.html

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Adobe Illustrator: Lord of the COW Ring

Chapter: Workflow

Topic: Inter-application Creativity

Serge Hamad uses Zaxwerks Invigorator to create ‘Lord of the COW Ring’ in response to a question in the Zaxwerks COW. Everyone wanted to know how to recreate and inscribe the ring in that much talked about movie, ‘Lord of the Ring.’

http://www.creativecow.net/articles/hamad_serge/ring/index.html

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Adobe After Effects: Lord of the COW Ring

Chapter: Visual and Creative Effects

Topic: Simulation

Serge Hamad uses Zaxwerks Invigorator to create ‘Lord of the COW Ring’ in response to a question in the Zaxwerks COW. Everyone wanted to know how to recreate and inscribe the ring in that much talked about movie, ‘Lord of the Ring.’

http://www.creativecow.net/articles/hamad_serge/ring/index.html

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Adobe After Effects: Optical Brightness – glow

Chapter: Visual and Creative Effects

Topic: Glows, Blurs, Rays or Streaks

AE5.5 STD & Knoll LightFactory. Ayato’s tutorials are very advanced. Because English is his second language you really need to know After Effects moderately well to follow all the steps. Some additional plug-ins are needed, but most are available in demonstration form.

http://www.ayatoweb.com/ae_tips_e/ae01_e.html#

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Apple Final Cut Pro: Boris Calligraphy: Text Generators for Final Cut Pro 3 & 4

Chapter: Titling

Topic: Titling Tools

Final Cut Pro 3 ships with Boris Calligraphy, two Text Generators, Title 3D and Title Crawl. Although they’re two separate generators, they share a number of common features, most notably, a full-featured text entry window. Together they help fill one of the biggest needs that FCP users have had, better text tools.

http://www.kenstone.net/fcp_homepage/basic_boris_text_gen.html

TAGS: “Title Crawl, Title 3D, Styles”

Creating a Star Field

Chapter: Motion Graphic Design

Topic: Backgrounds and Stock Footage

Our next base is a very useful one — a star field. With a few easy steps, you can create some really nice stars for your sky. Start with an 800¥800 image

http://www.creativemac.com/articles/viewarticle.jsp?id=7348

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Eyeon Digital Fusion: The Art of Rotoscoping with Multiple Splines

Chapter: Compositing Tools and Techniques

Topic: Masking or Rotoscoping

We’ve all had one. The blue screen shot from hell that wasn’t lit right, or being asked to perform a miracle and composite something with no key whatsoever. In this tip I’ll explain how using multiple splines can give a smoother result and save extra work in the long run.

http://www.creativemac.com/articles/viewarticle.jsp?id=7298

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