Get the Latest BuZZ Each Week

Adobe After Effects: Moving Block Pattern

Chapter: Visual and Creative Effects

Topic: Lines, Blocks or Swirls

Blocky moving background using AE5.5 STD & DigiEffects Delirium. Ayato’s tutorials are very advanced. Because English is his second language you really need to know After Effects moderately well to follow all the steps. Some additional plug-ins are needed, but most are available in demonstration form.

http://www.ayatoweb.com/ae_tips_e/ae07_e.html

TAGS:

Apple Final Cut Pro: The Range Check Tool in Final Cut Pro

Chapter: Color Correction

Topic: Techniques

We have had the ability to set Luma and Chroma levels for ‘Broadcast Safe’ in versions prior to FCP 3, using the Waveform and Vector scopes in conjunction with color correcting filters. We now have a new tool that make the process much easier. The Range Check tool.

http://www.kenstone.net/fcp_homepage/basic_range_check_filter.html

TAGS: broadcast safe, luminance, chrominance, zebra, pattern

Adobe After Effects: Particle Playground's "Text Particles Feature"

Chapter: Titling

Topic: Titling Animation

Creating particle streams from text elements.

http://www.designertoday.com/tabindex-1/tabId-41/itemid-1039/DesktopDefault.aspx

TAGS:

Adobe Premiere: Simulating the Bullet-Time Effect in Adobe Premiere using the Free WinMorph plug-in

Chapter: Compositing Tools and Techniques

Topic: Warping or Morphing

In this tutorial, Satish Kumar demonstrates the famous Matrix style Bullet-time effect in Premiere: A man leaps in the air with a gun, fires a shot, and then hovers in the air while the camera moves†around him 180 degrees. To create this effect, we have the shot of the man leaping in the air as a video and 6 still shots of him in the air at different angles. We will morph between the still shots using the†WinMorph plug-in for Premiere. This morphed video is composited with a moving background giving the 180 degree camera rotation effect.

http://www.creativecow.net/articles/kumar_satish/bullet_time/index.htm

TAGS: morph

Apple Final Cut Pro: Final Cut Pro 3 Beginner Tutorial

Chapter: Editing

Topic: Basic Skills

This tutorial will introduce you to some key components of this digital video editing software. Each click of the mouse will guide you step by step through the program. If this is your first time delving into video production, I implore you to familiarize yourself with some basic concepts: Logging and capturing, Viewer, Editing, Timeline and Canvas and Creating Transitions. Most of what’s in this tutorial will apply to Final Cut Pro 4 as well.

http://www.mediaworkshop.org/tutorials/final_cut/

TAGS:

Apple Logic: Drums in the Logic EXS vst instrument

Chapter: Music

Topic: Creating Sound and Music

This tutorial is meant for people who have limited knowledge of Logic but who have worked with the program before, and are aware of the basic audio editing and mixer window funtctions in Logic Audio. If you have never worked with logic audio before, we advise you to use the offical Logic EXS vst instrument tutorial which is also available on our site at www.humanworkshop.com.

http://www.humanworkshop.com/logic_tutorial/exs_drums.htm

TAGS:

Using Transitions… Professionally!

Chapter: Editing

Topic: Transitions

This article attempts to explain why transitions are used, in categories. This helps avoid the “kid in a candy store” approach where every transition has to be tried just because theyr’e there. If you want your productions to have a truly professional touch, you’ll need to learn a little more about how to use transitions effectively. Examples given are from an earlier version of Adobe Premiere, but the principles apply to all editing software.

http://www.greatdv.com/post/transitions.htm

TAGS: dissolve, wipe, dve, key

More Power to You

Chapter: Video and Computer Technology

Topic: Technology Descriptions

In the last couple of columns, we’ve been on a physics jag, applying the inverse-square law to sound and lighting. This month, we’ll look at another power law: the inverse-zeroth law.

http://dv.com/print_me.jhtml?articleId=23902879

TAGS:

Adobe After Effects: An electric burn or arc transition

Chapter: Visual and Creative Effects

Topic: Simulation

Use a grayscale map or fractal to create a transition that is random and has an electric arc effect on the edge of the transition. Could be modified to create a burn effect by using more edge layers with flame colors. Incorporate the source into the matte to make the effect interact with the scene. Using a moving fractal it could be modified to make a plasma or force field effect.

http://dvgarage.com/garage/a2d/tut/tutpast/tutpast_view/tutpast_view.php?tutdate=02_05_08&renders=3&projectfiles=no

TAGS: Bonanza, map, burn, arc,

Apple Logic: Scorewriting Functions, Virtual Sample Memory

Chapter: Music

Topic: Creating Sound and Music

Demystifying Logic’s scorewriting functions, as well asadvice on activating Virtual Sample Memory and implementing Recycle-style loop manipulation. And, of course, more of those handy tips and tricks…

http://www.soundonsound.com/sos/May02/articles/logicnotes0502.asp

TAGS: