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Maxon Cinema 4D: Getting the Rat to Walk: HyperHurbs modelling and creation of a walk cycle

Chapter: 3D Modelling and Animation

Topic: Animation and Inverse Kinematics

In this tutorial, Sven Hauth demonstrates creating a more complex character with Cinema 4D XL 6.1 or above, a kind of a rat on two legs. He starts with the modeling process, then creates a bone skeleton and finally animates a simple walkcycle. Basic knowledge of C4D is helpful.

http://www.creativecow.net/articles/hauth_sven/rat/index.html

TAGS: inverse, kenematic, cycle, character, animation

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