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Maxon Cinema 4D: Cinema 4D Double Bevel – A look at Extrude NURBS, spline data and texture shortcuts

Chapter: 3D Modelling and Animation

Topic: Modelling

In previous tips, we’ve taken a look at the HyperNURBS objects available in Maxon’s Cinema 4D. NURBS, of course, can be used to make complex geometry from simple splines, and there are several varieties to work with. One of these is Extrude NURBS, the most common use for which is the creation of depth from text or custom splines. This week we’ll look at some simple steps that you can take to reuse the data created by C4D’s Extrude NURBS

http://www.digitalpostproduction.com/articles/viewarticle.jsp?id=23111

TAGS: bevels, spline, extrude, texture

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