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Apple Final Cut Pro: Bringing sound effects directly into Final Cut Pro

Chapter: Editing

Topic: Capture, Digitize, Import

Knowing when to use Soundtrack Pro vs when to bring a sound effect directly into Final Cut Pro is an aquired skill. In most cases if you are only bringing in one to three effects,. it is easier to just bring the sound effect right into Final Cut. An great way to accomplish this is to set your Spotlight to just search for music, preview the different options in Finder, and then drag the desired effect right into Final Cut.

http://www.geniusdv.com/news_and_tutorials/2008/03/bringing-sound-effects-directly-into-final-cut-pro.php

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Avid Media Composer: Using the Stabilize Effect in Media Composer

Chapter: Editing

Topic: Image Stabilization and smoothing

Late model Media Composers include Avid’s tracking engine, a potentially powerful addition to your visual effects arsenal. The tracker is included in several effects, the simplest of which is stabilize. If you’ve got a shot that’s too rocky to include in a scene, the stabilize effect might just make it usable again. It’s realtime and it’s easy to set up — once you understand how to do it.

http://splicehere.wordpress.com/2008/02/17/using-the-stabilize-effect/

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Skin Color

Chapter: Color Correction

Topic: Skin Tone

As far as color correction is concerned, all people are basically the same ‘color’ when you define color in terms of hue angle. The variation in our ‘skin color’ is a really variation in tone, or relative lightness-darkness value of the human hue. We all line up on the same line on a vectorscope, this line is called the ‘Flesh Tone Line’ or FTL and its on most vectorscopes.

http://prepshootpost.blogspot.com/2007/10/skin-color.html

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Apple Final Cut Pro: Save Our Skins

Chapter: Color Correction

Topic: Secondary Color Correction

I’ve mentioned before that the current trend in film color correction is the relentless preservations of “correct” skin tones even on highly stylized color treatments.

http://prolost.blogspot.com/2008/03/save-our-skins.html

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Adobe After Effects: Save Our Skins

Chapter: Color Correction

Topic: Secondary Color Correction

I’ve mentioned before that the current trend in film color correction is the relentless preservations of “correct” skin tones even on highly stylized color treatments.

http://prolost.blogspot.com/2008/03/save-our-skins.html

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Magic Bullet Colorista: Save Our Skins

Chapter: Color Correction

Topic: Secondary Color Correction

I’ve mentioned before that the current trend in film color correction is the relentless preservations of “correct” skin tones even on highly stylized color treatments.

http://prolost.blogspot.com/2008/03/save-our-skins.html

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Podcast + Videocast Essential Training: Exporting to Macintosh and Windows

Chapter: Distribution

Topic: Podcasting

This video talks about exporting your podcast into compressed formats that are ready for download. This video touches on multiple different file formats that your video can be exported too. The export procedures are gone through using iMovie HD.

http://www.broadcastnewsroom.com/articles/viewarticle.jsp?id=338929

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Microsoft Expression Encoder: Encoding screen recordings for Silverlight in VC-1 with Expression Encoder 2

Chapter: Distribution

Topic: Encoding for Silverlight

As mentioned a few weeks back, Silverlight 1.0 and 2 only support the Windows Media Video 7, 8, and 9 (aka VC-1) for video codecs. We don’t support the older Windows Media Video 7 and 9 Screen codecs. This is a fine thing from my perspective; it makes the install size of Silverlight smaller, and we can get better results with our current VC-1 implementation than we can out of the screen codecs. This is because a modern OS like Vista’s Aero Glass or Mac OS X 10.5 using a lot of gradients and transparencies that older screen codecs don’t handle efficiently, but matches much more closely the kind of video image that VC-1 is designed for. So, using the beta of Expression Encoder 2, which incorporates the new VC-1 Encoder SDK, let me show a real world project delivering in VC-1 for screen captures.

http://on10.net/blogs/benwagg/21750/

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Adobe After Effects: Creating a shotgun blast using 3ds max and AE: Part 2

Chapter: Workflow

Topic: Inter-application Creativity

In part two of his shotgun tutorial, Michael Park will demonstrate how to incorporate the 3d footage together with 2d footage in After effects and use different filters to create the distortion surrounding the blast from the barrel of the shotgun and the air distortion trailing the individual shotgun pellets as they race towards the camera. He will also cover some time remapping techniques to add some more interest to your shot.

http://library.creativecow.net/articles/park_michael/shotgun_2/video-tutorial.php

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Autodesk 3ds Max: Creating a shotgun blast using 3ds max and AE: Part 2

Chapter: 3D Modelling and Animation

Topic: Nature Simulation

In part two of his shotgun tutorial, Michael Park will demonstrate how to incorporate the 3d footage together with 2d footage in After effects and use different filters to create the distortion surrounding the blast from the barrel of the shotgun and the air distortion trailing the individual shotgun pellets as they race towards the camera. He will also cover some time remapping techniques to add some more interest to your shot.

http://library.creativecow.net/articles/park_michael/shotgun_2/video-tutorial.php

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