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Transcript: Digital Production Buzz – March 31, 2016

Digital Production Buzz

March 31, 2016

[Transcripts provided by Take 1 Transcription]

(Click here to listen to this show.)

HOSTS
Larry Jordan
Mike Horton

SEGMENTS
BuZZ Flashback: Vivian Rosenthal

GUESTS
Steve Martin, President, Ripple Training
Michael Kammes, Director, Technology
Ned Soltz, Contributing Editor, Creative Planet, Ned Soltz Inc.
Philip Hodgetts, President, Lumberjack System
Randi Altman, Editor-in-Chief, PostPerspective.com
Cirina Catania, Supervising Producer, Digital Production Buzz

===

Larry Jordan: Tonight’s show is about time, with a look back to the beginning of The Buzz, then a look forward to NAB and beyond. We start with Steve Martin, the CEO of Ripple Training. Steve co-founded The Buzz with Ron Margolis in September 2000. When Steve and Ron began The Buzz, there was only one other podcast on the web.

Larry Jordan: Joining Steve is Philip Hodgetts, the CEO of Intelligent Assistance, who took over The Buzz from Steve. Tonight, both Philip and Steve share their memories of the early days of podcasting.

Larry Jordan: Next, we look forward to NAB 2016. NAB is less than three weeks away, so tonight we’ve assembled an all star team to predict what the hot news is going to be – Philip Hodgetts, the CEO of Intelligent Assistance, Michael Kammes, the Director of Technology at Keycode Media, Randi Altman, the Editor in Chief of postperspective.com and Ned Soltz, the Contributing Editor for Creative Planet Networks.

Larry Jordan: Next, tonight marks a transition for The Buzz to new owners and a new format. Before we make the transition, though, we want to spend time talking with Cirina Catania, the Supervising Producer for The Buzz, and take a look back at the last nine years of the program.

Larry Jordan: All this plus a Buzz Flashback and Randi Altman’s Perspective on the News. The Buzz starts now.

Announcer #1: Digital Production Buzz is brought to you by Other World Computing at macsales.com; and by imagineproducts.com, the workflow experts.

Announcer #2: Since the dawn of digital filmmaking – authoritative – one show serves a worldwide network of media professionals – current – uniting industry experts: production, filmmakers, post production and content creators around the planet – distribution. From the media capital of the world in Los Angeles, California, The Digital Production Buzz goes live now.

Larry Jordan: And welcome to the Digital Production Buzz, the world’s longest running podcast for the creative content industry covering media production, post production and marketing around the world. Mike, tonight’s show is all… Mike, stop typing. You’re on… Mike.

Mike Horton: I’m interacting with the community.

Larry Jordan: You’re what?

Mike Horton: I am, I’m interacting with the community.

Larry Jordan: I didn’t even know you could spell interacting.

Mike Horton: Well, it didn’t come out right. It’s just interacting with the community.

Larry Jordan: Did you know that NAB is less than three weeks away?

Mike Horton: Yes I do. Yes I do. If my face looks a little stressed, if my hair’s a little whiter, it’s because it is less than three weeks to go.

Larry Jordan: So what’s happening with Supermeet?

Mike Horton: Ok, actually today we have some announcements. We haven’t actually made them, so I’m going to make them right here. We’re going to be doing a lot of talk about VR and 360 video. I know we’ve covered it a little bit on The Buzz before, but we’re going to cover it a lot at the Supermeet. We’ve just booked Ted Schilowitz as our ringmaster for the VR and 360 video portion of it. We have the Nokia OZO camera, which if you look that up, it’s a really groovy camera; and we’re going to have audio and we’re going to have editing, so we’re going to take all those elements together and see if we can do some compelling…

Larry Jordan: It’s not just Supermeet. It’s VR world.

Mike Horton: …stories in VR.

Larry Jordan: It’s going to be great.

Mike Horton: That’s what we’re going to try to do.

Larry Jordan: It’s going to be fun.

Mike Horton: It is going to be fun.

Larry Jordan: I don’t think it’s possible, I think it’s just going to be…

Mike Horton: Well, I know you don’t think it’s possible, but I think we’re going to try.

Larry Jordan: And that’s Supermeet where?

Mike Horton: At the Rio Hotel on Tuesday April 19th and, honestly, if you haven’t got your tickets and you’re going to NAB and you’ve never been to a Supermeet, buy them now because by the time the 19th comes around, there probably won’t be any.

Larry Jordan: I want to remind you as well to subscribe to our free weekly show newsletter at digitalproductionbuzz.com, a look at every segment on the show and curated articles of special interest to filmmakers and, best of all, every issue is free. Mike and I will be back with Steve Martin and Philip Hodgetts right after Randi Altman’s Perspective on the News.

Larry Jordan: This is Randi Altman’s Perspective.

Larry Jordan: Randi Altman’s been writing about our industry for more than 20 years. In fact, she’s the Editor in Chief of her own website, which is postperspective.com, and it gives me great pleasure to say hello Randi, welcome back.

Randi Altman: Hey, Larry. Glad to be back.

Larry Jordan: Well, if your email’s anything like mine, I’m getting 20 to 30 messages a day about what’s coming up at NAB with vendors positioning themselves. Is there any news going on right now besides NAB?

Randi Altman: Not that I’m aware of. It’s drowning out pretty much everything else.

 

Larry Jordan: So what’s going on? What’s happening around the show?

Randi Altman: Well, this has sort been trending for the past few years, but before the exhibit floor even begins, there is a lot going on in Vegas surrounding NAB. It starts off with Avid Connect. They have their own little trade show and it’s interesting from a press perspective because they used to announce their news right before the show began. Now, they’re doing it on Saturday morning, so they’re getting a head start, so they sort of control that little trade show that’s going on before NAB.

Randi Altman: But then there’s also Post and Production World from the future media concept guys, which is in affiliation with NAB. That’s been going on for a few years, it’s a lot of training, lots of post talk, lots of networking, so that’s been happening. This year, and I’m sure you heard about it as well, Ang Lee is going to address the crowd at the Future of Cinema conference, so there’s a lot of buzz surrounding that. What’s been interesting is, while NAB is still out there and popular, there has been this whole world that has been built up around it and in affiliation with it, but there’s a lot to learn.

Larry Jordan: One of the things I’ve discovered is that it’s impossible on Monday morning, when all the press releases get announced, for any vendor that’s not absolutely the largest to get any kind of press attention at all, there’s just so much going on. Press announcements have started expanding to Sunday and then they’ve expanded to Saturday with Avid and they’re just trying to find a way to break through the noise to get their message out. The other reason is we’ve got 100,000 people coming in to NAB, so these other smaller conferences are using that draw to attract people to their conference, because otherwise people wouldn’t show up.

Randi Altman: Exactly.

Larry Jordan: What’s been the most interesting email that you’ve gotten recently, pitching a product that’s about to be announced?

Randi Altman: Obviously HDR has been everywhere in my inbox and people want me to come by and take a look at the solution that they’re offering, so a lot of that and a lot of VR. The North Hall at NAB used to be audio companies and very quiet. I would cut through there on my way to any events that were happening when it used to be the Hilton, but now they have this whole VR section and it’s going to get a lot more feed into the North Hall, and they’re all lumped together which is great because you can set aside an afternoon and just learn. All you want to know about VR could be done in one afternoon, thanks to the North Hall.

Larry Jordan: Randi, we’ve got a segment a little bit later in the show where we’re getting a bunch of us together to project what’s going to happen at NAB. I want to bring you back for that section and get your thoughts on what we should expect in terms of themes and hot product areas at the show. Is that ok?

Randi Altman: Sounds great.

Larry Jordan: In that case, thank you for joining us for right now, we’ll bring you back in a few minutes. Randi Altman is the Editor in Chief of postperspective.com and a regular here on The Buzz. Thanks, Randi.

Randi Altman: Thanks, Larry.

Larry Jordan: To read more from Randi Altman, visit postperspective.com.

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Larry Jordan: Steve Martin is the creative force behind Ripple Training and has been using and teaching Final Cut Pro since 1999. He’s a writer, producer and filmmaker and has consulted and/or trained for Apple, Adobe, Disney, Canon, Sony Pictures and other companies. But what makes him especially relevant for tonight is he co-founded The Buzz as DV Guys with Ron Margolis back in September of 2000. Hello, Steve, welcome.

Steve Martin: Hi, Larry. Thanks for having me on.

Larry Jordan: Oh, it’s my pleasure. By the way, I also need to say that joining us on set is Philip Hodgetts. Now, Philip masquerades as the CEO of Intelligent Assistance and Lumberjack System, but he’s also involved with technology in virtually every area of digital production and post and he also has run The Buzz for years and years and years after Steve and before me, so we’re going to take a look back in time at the very beginnings of podcasting. Philip, good to have you with us.

Philip Hodgetts: Thank you.

Larry Jordan: Steve, take us back to the early days of podcasting, way back to the year 2000. Back then, podcasting didn’t even have a name and there was only one other show on the web, which was Adam Curry’s All Things Digital. Why did you and Ron decide to start the precursor of The Buzz, called DV Guys?

Steve Martin: For one thing, we wanted to have a really cool sticker, so there’s Ron and I, we have little caricatures of ourselves and I still have stickers about this. But we wanted to do a show because Final Cut Pro had just come out and there was a lot of buzz about it and a lot of people wanted to know information about it, so we really created the show to give people information about Final Cut. Philip can speak more to that, but lots of entrenched Avid editors, people that had thousands of dollars’ worth of gear wanted to know all about Final Cut, so really that was the reason why we brought it into being.

Larry Jordan: Help me explain, because now today doing a podcast is easy, you click two buttons and suddenly you’re podcasting to billions. What was it like to create the very first podcast? What technology did you use and did it work?

Steve Martin: Since we’re going back in history, when we started the show there was no such thing as podcasting, it didn’t exist. Podcasting didn’t exist really until about 2005, when Apple decided to integrate it into iTunes. It actually existed prior to that, but Apple pretty much squashed all of the other companies that were doing development on podcasting. The bottom line is 2005 is when it officially started. When we started the DV Guys show, you had to run OS X Server and you had to run this special software called QuickTime Streaming Server. It was a service on OS X. You had to work with this software called QuickTime Broadcaster, you had to set it up, you had to broadcast your stream to the server, then the server had to spit out all of the streams and then you had to send people a link and maybe they got the feed, maybe they didn’t.

Steve Martin: It was all… we’re talking behind the… which is 1.5… audio quality wasn’t great, but it was really the first attempt at doing a radio show. You couldn’t do video as it really wasn’t practical, given the fact that we didn’t have the technological infrastructure that we have today. It was all streaming, there was no podcasting.

Larry Jordan: Steve – why? Why did you go to all this pain?

Mike Horton: I used to get the stream, I listened to it all the time.

Steve Martin: Is that Mike Horton? Hi, Mike Horton. Good to hear your voice.

Mike Horton: Yes, doesn’t anybody ever tell you who’s going to be on the show, Steve? Hi, Steve, Michael Horton here.

Steve Martin: You did say that. Hi, Mike, good to talk to you and you too, Philip, even though you’re disembodied and I don’t see you.

Mike Horton: I know, I’m just a body.

Steve Martin: So why the trouble, to answer your question – I wrote it down. Here’s why, Larry. It’s really simple – because it was cool.

Mike Horton: Exactly.

Steve Martin: It was cool, the fact we could broadcast over the internet a radio show. Are you kidding me? That was pretty neat.

Larry Jordan: So what was a typical show?

Mike Horton: Oh, I remember. I do.

Steve Martin: Yes, we had a really good theme song and I couldn’t find it anywhere, but we had a DV Guys theme song that we’d always roll in at the beginning. Philip, do you remember?

Philip Hodgetts: Yes, yes. I still have it somewhere.

Mike Horton: At one of the appearances that Ron and Steve made at early LAFCPUG meetings, because they made tons of appearances, I think on one of them they actually played the theme song and I remember it but I can’t remember it and I wish you could find it.

Steve Martin: I wish I could too, I would have rolled it in here but I just couldn’t find it.

Larry Jordan: Tell me what a typical show was. Our show now runs an hour and the show could be any length you wanted. I’m sure yours was really short, like five or six minutes.

Mike Horton: Oh yes. It would run forever.

Steve Martin: I wrote this down. One of the challenges of doing a radio show is creating good content, finding good guests, interviewing – the same thing that you have to go through every week. You know how challenging it is to find content. The same challenges back then. We interviewed, I don’t know, Boris Ziminski from BORIS, the product managers from Final Cut, the guy who wrote the software for QuickTime Streaming Server. Whatever we needed, we got them on.

Larry Jordan: But how long a show was it?

Steve Martin: The show seemed like it was about 30 minutes.

Mike Horton: No! No, no!

Philip Hodgetts: No, no! Steve, it was, like, two hours.

Mike Horton: It wasn’t. It was, like, two hours.

Philip Hodgetts: 90 minutes to two hours.

Steve Martin: Oh my God!

Philip Hodgetts: You were having so much fun, it seemed like 30 minutes.

Steve Martin: You’re right, Philip. You’re right, it was about two hours.

Philip Hodgetts: You’d do a tutorial in there, a full length tutorial.

Mike Horton: Exactly. You would have a comedian call up every once in a while.

Philip Hodgetts: Oh yes.

Mike Horton: Remember that comedian guy who would call up and do 40 minutes?

Philip Hodgetts: Yes.

Larry Jordan: And you thought people wouldn’t remember, Steve.

Steve Martin: I guess I was trying to forget. You’re right, it was a longer show, but we had a lot of challenges.

Larry Jordan: Philip, when did you take over The Buzz and was it The Buzz when you took it over?

Philip Hodgetts: It was just shortly after I moved from Australia to the United States. Steve had already moved on to DV Creatives and Ron Margolis, who was actually my host at the time, I was literally staying at his house, he said, “Would you like to come on and co-host The Digital Production Buzz?” now that there was a vacant co-host seat and so I said, “Sure, why not? As long as I don’t have to do those tutorials,” because they were hard work.

Steve Martin: Correct if me I’m wrong, Philip, but you too had a sticker made, didn’t you?

Philip Hodgetts: Oh yes. Ron went back to the same artist and had the caricature done of me. The caricature is so young.

Larry Jordan: Was it you, Steve, that started the show or Ron that started the show?

Steve Martin: Well, I worked for Ron. I put the bug in his ear, I said, “We should do a radio show.” That was at the height of 2-Pop and all this information about Final Cut. People were voracious about Final Cut information back in 1999/2000 and so I said, “We should figure out how to do a radio show,” and he goes, “Yes, we should,” and it was really that I’m going to figure this out, I’m going to set up a QuickTime OS X – back then it was called the Mac OS X Server, now it’s just called OS X – he set it up and he got it to work and we got through the technological hurdles. So it was my idea and he just said, “Ok, that’s great, let’s do it.” A lot of times Ron would just run off by the seat of his pants – I want to do it and I just do it – and that’s what happened, he just did it.

Philip Hodgetts: It wasn’t quite as simple as is it now. In order to put that QuickTime Broadcaster in place, it had to be in a co-located facility. It wasn’t just sitting in the back room, it was a dedicated box in a facility that cost quite a lot of money to put in place. Thankfully Ron had deep pockets.

Mike Horton: But it’s still hard. It’s still hard to broadcast live and stream. It’s still really hard. It shouldn’t be as hard and it’s a lot easier but it’s still hard.

Philip Hodgetts: At least it helped prove that intelligent media could handle streaming, so Ron was happy with that.

Steve Martin: Do you want to hear a secret? Here’s a secret. You remember Promacs? They’re still around, but the former guy that ran… I would say that a big part of doing this was I totally wasn’t doing it, so we’re going to do it.

Philip Hodgetts: So true, so very true.

Larry Jordan: So, Mike, when did you join the show?

Mike Horton: Me?

Larry Jordan: Yes.

Mike Horton: Philip and I were talking about that. I don’t exactly remember the date and I don’t exactly remember why Philip asked me to do it. He said because nobody else would do it, and Steve Martin wouldn’t do it so there was me.

Philip Hodgetts: Well, Steve had moved out of the city by that time too.

Mike Horton: Well, yes, Steve was in Orange County, he hadn’t moved to Arizona yet.

Philip Hodgetts: No, but it was not convenient to where we were.

Mike Horton: Yes, we were in Burbank.

Philip Hodgetts: And Ron had already moved to Hawaii by that time and was starting his fairly successful career as a real estate agent, so we were doing The Buzz with laggy software, it was really challenging at that point in time, and at NAB 2005 we did a series of live shows from the show floor on the AJA booth, if I remember, and we just decided that was a natural time to wrap up that show. We took one week off and then Greg and I started the Digital Production Buzz and my original plan was to have a rotating co-host. You may not know this, Michael.

Mike Horton: Well, that’s what you said.

Philip Hodgetts: My original plan was to have two or three, or maybe even four people, so it wouldn’t be too much of a burden on any one person and so we got a little bit of diversity in the show. At the end of the first show, you said, “Well, I’ll see you next week,” and I thought…

Mike Horton: I did?

Philip Hodgetts: Yes, and I said, “Oh, ok,” and he just kept coming back.

Larry Jordan: We’ve had the same problem. Michael hasn’t left this chair in a month. He just sits here and we wake him up for the show.

Mike Horton: So really I pushed myself in this.

Philip Hodgetts: Oh, not consciously. I never discussed with you the fact that I had this plan for rotating co-hosts.

Mike Horton: You could have had Steve Martin.

Philip Hodgetts: Well, Steve had moved to Arizona by then, I think.

Larry Jordan: Steve, what was your most memorable memory of doing the show? Was it an interview or a demo or the terror of doing live? What is it that sticks in your head after these years?

Steve Martin: The best thing that I remember is we still had to do a show every week on whatever we were going to do it, and I had my laptop, it was one of those MacBook Pros and I was going on vacation and said, “Well, we’ve still got to do the show,” so I brought my laptop with me to Carmel, which is up near Monterey in northern California, and it’s like all right, I’ve got to go do a show. So I had dinner, I popped a beer and, because it was noisy, I went into the closet, I hooked up on the thing and we interviewed Boris Ziminski from BORIS and I was doing that from the closet at my vacation rental in Carmel. I just thought that was the coolest thing in the world.

Mike Horton: That is the coolest thing ever. I’ve actually done interviews, and I think we have done interviews, with guys who had their laptop in their car and doing it via 4G.

Larry Jordan: Philip, how about you? What’s the memory that sticks in your head of doing the show?

Philip Hodgetts: Well, at this point the one that comes to mind is Jerry Hoffman was out in the snow and we tried to do the one hour beforehand pre-call and no Jerry, no cell phone service, and he got back into cell phone service just in time to do the show from his car on his cell phone on the way back down from the mountains where he’d been skiing all day.

Mike Horton: That’s kind of like oh wow technology. That’s amazing.

Philip Hodgetts: Oh, the fact that we could drag into an NAB show, in a suitcase so we didn’t run into any other issues, we could drag a production facility. Audio, but microphones, mixers, headsets, the whole works.

Larry Jordan: It has changed.

Philip Hodgetts: It has. It has changed a lot.

Larry Jordan: Steve, where can people go on the web to learn more about what you’re up to?

Steve Martin: Just www.rippletraining.com. It even sounds funny now to say ‘www’. Just say rippletraining.com. That’s where to go.

Mike Horton: And you can see Steve at NAB. You guys are going to be giving demos and presentations at that FCP exchange place, right?

Steve Martin: I’m doing one on Monday and Mark’s doing one on Tuesday.

Mike Horton: Ok.

Steve Martin: Yes, a little 30 minute session, we’ll be there.

Larry Jordan: And Steve Martin is the CEO of Ripple Training. Steve, thanks for joining us. Philip, we want to have you hang around for the next segment, so we’ll see you then and we’ll be right back after this.

Mike Horton: See you in a couple of weeks at NAB.

Larry Jordan: That’s rippletraining.com. Thanks, Steve.

Mike Horton: Thanks, Steve.

Steve Martin: Thanks.

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Larry Jordan: In this segment, we’re going to take a look forward toward NAB in Las Vegas. However, we’re going to do this a little differently. We’ve created our own round table of experts, starting with Ned Soltz. Ned is an author, an editor, an educator and consultant on all things related to digital video. He’s also a Contributing Editor for Creative Planet, a moderator on 2-Pop and Creative Cow forums and, best of all for us, a regular correspondent here on The Buzz. Hello, Ned, welcome back.

Ned Soltz: Hello, Larry, good to be back.

Larry Jordan: It’s good to see you and I’m looking forward to our conversation today, but just sit there for a second because there are some more people I need to introduce. Next is Philip Hodgetts and Philip, as we introduced in the last segment, is the CEO of Lumberjack System and a technologist in his own right. Philip, good to have you with us.

Philip Hodgetts: Thank you.

Larry Jordan: Next to Philip is Michael Kammes. Michael is the Director of Technology at Keycode Media and consults on the latest in technology and best practices in the digital media communications space. In his spare time, he’s working on a series of web videos called Five Things, which may be up to six by now, we’ll find out. Hello, Michael, welcome.

Michael Kammes: Hello, good to see you all again.

Larry Jordan: Good to have you back. But wait, there’s one more. To kick off our discussion on NAB…

Mike Horton: Me?

Larry Jordan: No.

Mike Horton: Oh.

Larry Jordan: To kick off our discussion on NAB, earlier today I asked Randi Altman to share her thoughts on what she was expecting for NAB. Randi?

Randi Altman: Well, I think you’re going to be seeing a lot about VR, camera rigs, stitching, software. From shoot to post is going to be big, and in addition to that I think there’ll be a lot of drone stuff going on and maybe some conferences on how not to hit an airplane or hurt people with it. But in addition to that, HDR is going to be big and what I’ve been hearing and what I expect to see is that the people that are interested in HDR are sort of going to learn about the different standards and who is attacking which standard with their product. They’re not going to necessarily make any purchases right now, because they want to be smart, they want to sit back and figure it out, but they want to learn as much as they can. There are multiple people working on standards for HDR, including those who are looking it from a production or live broadcast perspective and those who are looking at it from a post only perspective, so it’ll be interesting to see which manufacturers are, which one they’re picking and what workflow they’re going to target.

Larry Jordan: I think those are good comments, thank you Randi. Philip, what do you think about Randi’s thoughts?

Philip Hodgetts: I’d say that she’s absolutely spot on with HDR, drones and virtual reality. Those things are going to be the hot topics at this NAB. I think HDR is a very bright spot for NAB. Sorry.

Michael Kammes: That was a horrible pun. A horrible pun.

Mike Horton: It was an Aussie pun.

Philip Hodgetts: Honestly, if you haven’t seen HDR in action, if you haven’t seen the high dynamic range screens, the high nit value, the really bright screens, then you should absolutely go out of your way to make sure you see that at this NAB.

Mike Horton: Where do we see that? At Best Buy?

Philip Hodgetts: Well, actually you can. Visio make an HDR set.

Mike Horton: Ok.

Philip Hodgetts: But you’ll see a lot obviously at the Dolby booth at NAB.

Larry Jordan: Ned, do you think it’s HDR or is it the cameras that are going to have the focus?

Ned Soltz: Oh, I think HDR’s going to have the focus because we already have cameras that are shooting high dynamic range, we have that capability in our editing and coloring software right now, and now the whole question is how do we end up delivering that to the end user, and obviously the end user is going to need an HDR receiver in order to achieve that and we’re going to need HDR monitoring devices in order to take full advantage of being able to edit that to its ultimate advantage. For example, right now we’re seeing the new version of the Shogun, an Atomos product. At least, it’s advertised to be an HDR screen, I haven’t seen one yet. So I think HDR’s the biggest thing.

Mike Horton: Did you see them last night? Did Heather bring it?

Philip Hodgetts: She did, yes.

Mike Horton: She did?

Larry Jordan: Mhmm.

Mike Horton: Did you see it and does it look HDR?

Michael Kammes: It looks fantastic, yes.

Larry Jordan: Michael, I’ll come to you in just a second.

Michael Kammes: Sure.

Larry Jordan: Ned, do you think there’s going to be any camera news at all, or is it going to be pretty much the same old thing and they’re going to focus on what the cameras create, which is the HDR signal?

Ned Soltz: I think we’re probably going to see some cameras, but we’ve already seen announcements, for example, in Panasonic with the VariCam LT. Sony already told us at our pre-NAB press conference not to expect a replacement for the FS5 or FS7 or F5 or F55, but rather to see firmware updates. I don’t know what JVC is going to come up with, but I think we’re going to see less in terms of radical new camera introduction than we are going to see the technology catching up to what those cameras are able to do.

Larry Jordan: Michael, what do you think?

Michael Kammes: I’d agree with the majority of that. I think what the very interesting portion is going to be is high dynamic range, it’s a very esoteric term. What defines high? For camera manufacturers to say, “Hey, this is going to be high dynamic range,” well, what defines high and whose definition of high? All the different camera manufacturers have different standards.

Larry Jordan: Now, my understanding is that high dynamic range is defined as 10 bit video where you’ve got more than 256 shades of gray or more than a thousand colors. Is there another definition of high dynamic range?

 

Michael Kammes: Sure, obviously that’s bit depth, but we’re still talking about luminance values and when we talk about how to view HDR, we’re talking about nit count and traditional televisions are a lower nit count, around 100 or so. Newer consumer televisions are upwards of a thousand and I say upwards because they vary from manufacturer to manufacturer, so now we’re stuck with getting cameras that can capture HDR – again, what range that is – and then being able to replicate that during distribution, so it’s the Wild Wild West.

Larry Jordan: Philip?

Philip Hodgetts: Yes, that’s pretty much the way I see it, except it’s not just high dynamic range, it’s also very wide color space, a wide gamut of color, so we have a completely different way of looking at an image. Instead of our brightest whites being at the highest level of the 256 scale range or 1024 or better, we might set just normal white at two-thirds of the way up so that we’ve got room to go up and get that glint off the window or glint off the gun.

Larry Jordan: Emphasizing speculas.

Philip Hodgetts: Yes, so that you actually have somewhere for the specula to hit you in the eye with extra brightness.

Mike Horton: I’m kind of confused here. Is there no definition here? Are there no standards here? What are we talking about?

Philip Hodgetts: Ah, well unfortunately the terrific thing about standards is there are so many of them. Dolby for Dolby Vision is probably the most well known and that’s a full workflow from basically the acquisition stage through grading to…

Mike Horton: There’s no SMPTE standard? There’s a Dolby standard?

Philip Hodgetts: No, there’s not at the moment. The BBC has another way of…

Larry Jordan: No, SMPTE has a standard, Dolby Vision has a standard, the BBC has a standard, so there are at least three standards that I know of for HDR that are all defining it differently.

Michael Kammes: It’s kind of an oxymoron, three standards.

Mike Horton: Yes, three standards.

Philip Hodgetts: But we’ve been through this many, many times.

Ned Soltz: That’s going to be the difficulty in the production of the consumer sets, because really until there is some kind of standard, we’re going back to the old VHS/Betamax wars, until something ultimately emerges as a standard.

Mike Horton: Are there any HDR monitors to actually look at what…

Philip Hodgetts: No. That’s exactly the point I was going to bring up.

Michael Kammes: And that’s the expensive issue, that the tail’s wagging the dog because, as Philip pointed out, you can go to your local consumer box store and buy a monitor that does ‘HDR’, but if you try to view it in a critical viewing environment, in your edit bay, in your finishing bay, the monitors are very expensive and very temperamental.

Philip Hodgetts: If you can get them.

Mike Horton: Yes, who’s shipping them? There’s, like, two monitors in the whole of Los Angeles and one’s at Warner Bros.

Larry Jordan: There is a consumer standard called Premium UHD, which is the wide color gamut, HDR signal, 4K, which is now a brand which has been licensed to multiple consumer set tops.

Michael Kammes: But what’s the nit value on that?

Larry Jordan: What I’m saying is there’s that name which defines it from a consumer point of view, but you’re right, so far we don’t have any good HDR monitors that we can use in post.

Philip Hodgetts: We don’t have any, period. Dolby has a couple of monitors, but you can’t buy those monitors, you can only go to a facility that has one of the monitors.

Larry Jordan: See, that’s what I think we’re going to see at NAB. I think we’re going to see some HDR monitors.

Mike Horton: Monitors?

Michael Kammes: Panasonic and Sony have them both on the road map, it’s just whether they’re going to release them and whether you have to give up your first born… you may have to give up in order to get one of those monitors.

Ned Soltz: You’re going to have give up multiple generations of first born, actually.

Larry Jordan: Let’s shift gears out of HDR. Is there something else that’s caught your eye, Ned, that we should pay attention to at NAB?

Mike Horton: Say VR, say it.

Ned Soltz: I think we should pay attention to VR.

Mike Horton: Good, it’ll be at the Supermeet.

Ned Soltz: …with this Nokia device that everybody seems to be touting. We’ll probably see GoPro’s entry that they’ve been touting, and we’re seeing more and more deliverables and software going along with it. So I think VR is going to be the next big subtopic and I see that as ultimately having more traction than 3D, which I didn’t believe when it came out a few years ago and I can now sit back and say I told you so. But I think VR is not 3D, that’s here to stay.

Larry Jordan: All right, well, let’s shift over to Michael. Michael, you made a good point, that VR is actually a whole lot of different things, so what is it?

Michael Kammes: Well, just like HDR, there are three different areas it falls into. You have the acquisition of VR or 360, you have the editorial or post production process of VR and 360 and then you have the exhibition, the consuming, and we’re going to see developments in each one of those areas. We’re going to see cameras – we saw a couple of weeks ago over at Alpha Dogs the Jaunt camera, which is doing the stitching on the fly.

Mike Horton: Amazing. 24 lenses.

Michael Kammes: Yes, doing the stitching on the fly and I think we’re also going to see, for all you Mac heads out there, the ability to actually do VR in post on the Mac. It’s traditionally been PC for stitching, but we’re now seeing the emergence of some software that can do it on the Mac side.

Mike Horton: Well, you have Tim Dashwood’s plug-in, which does it on Final Cut Pro X and Premiere and then you have Metal, which also does it in After Effects. Then there’s Nuke, but you need some heavy iron and unfortunately the Macs are not considered heavy iron.

Michael Kammes: Well, it’s not only just 360 in every direction, it’s also high frame rate. I believe that the minimum standard is going to be 60 frames per second and a lot of the device manufacturers are approving 75 and 80. It’s only above 72, 75 frames per second that we lose the perception of flicker. At that point, it starts to look solid and real to us, so really do need to have high frame rate in there. But again, who’s going to use this? I don’t see the traditional Hollywood market or television going to VR, at least in the next couple of years.

Larry Jordan: So where do you think the market is?

Michael Kammes: Games, absolutely.

Mike Horton: Well, games, obviously.

Michael Kammes: Experiences.

Mike Horton: That’s CGI though.

Michael Kammes: I think if we look at museums, I think if you look at those one on one engagements, where you want to immerse yourself completely.

Mike Horton: Medical, news.

Philip Hodgetts: Yes, yes.

Michael Kammes: I think it’s very difficult. I think over at HPA this year, someone was talking about VR and they said, “I haven’t seen a good story, I’ve seen good concepts.” I think that was a great way of phrasing it.

Mike Horton: But that’s what we’re going to explore at the Supermeet, whether you can tell a compelling story in VR and 360. We think you can but nobody’s cracked it yet. That’s what’s so much fun about the world right now, is that there are no rules. We are now just making up the rules, and so if somebody finds that rule and if they’re working on it right now, Doug Liman, who’s one of the great directors, is going to be doing a Netflix series in VR, so it is a cinematic 360 series, so you’re going to be telling a story in this stuff, so maybe he’ll crack it, I don’t know, or maybe not.

Larry Jordan: So are drones now invisible? Are drones going to have any kind of…

Philip Hodgetts: No, no, drones will be huge. It’s such a flexible platform and there are so many ways that they can be used.

Mike Horton: You know what? I don’t even think you’re going to need the nets any more because now they have those little sensors so it’s not going hit people and they’re not going to hit each other and all that kind of stuff.

Philip Hodgetts: Back in 2012, I was doing a show that required me to learn to fly a drone and I just saw on the company’s wall, their road map for software and I thought, “Why am I spending 45 minutes a day learning how to fly this, doing strange things in your head as to what’s forward and backwards? The software is going to do it all within a couple of years,” and that is exactly what’s happened.

Larry Jordan: Ned, what are your thoughts on drones?

Ned Soltz: But the laws have to be worked out and they have to be consistent. For example, sitting here right over the GW Bridge from New York City and Bergen County, we can’t fly a drone anywhere in Bergen County. You virtually can’t fly a drone anywhere in New York City, so I’d have to go way out to the country to do it. The restrictive laws are certainly going to have to be dealt with for this to be totally viable.

Larry Jordan: But here in LA, we’re getting almost daily drones that are buzzing planes at LAX and causing near midair disasters, and I think that there has to be a balance between being allowed to fly a drone anywhere and hoping that you get on a plane and get back off again, isn’t there?

Ned Soltz: Oh, of course, that’s the problem. It accelerated too rapidly into too easily a consumer accessible device and so the idiots take over.

Larry Jordan: Michael, if we don’t think HDR, and we don’t think VR and we don’t think drones, what should we look for at NAB?

Michael Kammes: There are two things and neither of them is sexy, I’m sorry. One of them is asset management. It’s up there with codecs, right, Mike?

Mike Horton: Yes. Get a close-up of this.

Michael Kammes: I like to refer to it as automation, because good asset management isn’t just tracking media and being able to retrieve and find it when you need it, but also those automated tasks, whether it be transcoding, FTPing, sending emails. Let’s spend your time creating as opposed to media managing.

Larry Jordan: Ok, so media management. What’s another one?

Michael Kammes: The other one is security. There have been a lot of high level hacks at studios, but also unscripted reality shows having their systems hacked into or having dailies lost and there’s still the old, “Well, give the hard drive to a PA and fly him to where he’s going so no-one gets that footage,” so being able to encrypt that footage…

Mike Horton: Really?

Michael Kammes: Yes.

Mike Horton: Wow.

Michael Kammes: Being able to encrypt that footage so no-one else can get it is a huge issue.

Larry Jordan: Philip, what are your hot top hits that we haven’t covered yet?

Philip Hodgetts: Michael has all the sexy topics, so I’ll have to go to augmented reality.

Mike Horton: Oh yes, absolutely.

Philip Hodgetts: Which is quite different from VR, which is where you go into another space. Well, augmented reality is where that other space comes into the real world, so you look at a scene through a camera lens, usually on a Smartphone of some kind, and extra information is overlaid onto that image. You can do a geolocated run, so you have to go to a certain point and then find the bug or the E3.

Mike Horton: What did Microsoft have?

Michael Kammes: That demo was fantastic.

Mike Horton: They’re dealing with Civil War battlefields where you can watch on in iPad and see the actual battle.

Philip Hodgetts: You go up to the Eiffel Tower in Paris, Las Vegas not Paris, Texas, and they give you an iPad and anywhere on the top of the Paris tower you can look and see the view from the real Eiffel Tower, look up, look down, look around.

Larry Jordan: That’s pretty cool.

Mike Horton: Yes, isn’t that cool?

Michael Kammes: Yes.

Larry Jordan: Michael, what’s your take for NAB? What have we not talked about that you want to mention quickly?

Mike Horton: He just brought it up, augmented reality which we hadn’t talked about. Other than that, I have nothing to say, Larry, I’m sorry.

Larry Jordan: Ned, quickly, what’s your quick take? What have we not mentioned that we need to talk about, quick?

Ned Soltz: We haven’t talked about lighting and I think we’ve seen tremendous advances in lighting over the past few years and I hope we’ll see that continual development this year at NAB with high CRIs, with plasma, with remote phosphor. I think there are a lot of advances in lighting technology.

Mike Horton: So LEDs will have the full spectrum of the light this year or is it going to be five years from now?

Ned Soltz: Like… for example, you’ve got a full spectrum, you don’t have any green spikes, you’ve got a very high quality LED. If you look at the remote phosphor lights, like from BBS or from Cineo, you’re seeing a very even light with a full spectrum and I think we’ll see some announcements at NAB in that regard as well.

Larry Jordan: Ned, I want to thank you so much. Ned Soltz is the Contributing Editor for Creative Planet Networks. His website is creativeplanetnetwork.com. Ned, as always, a delight chatting with you. Michael, thank you for joining us.

Mike Horton: Thanks Ned.

Ned Soltz: It was a pleasure.

Larry Jordan: The Director of Technology for Keycode Media at keycodemedia.com; Philip Hodgetts, CEO of Intelligent Assistance and Philip is at philiphodgetts.com among other places; and Mike, you don’t get to leave. We’re going to talk with Cirina Catania right after this.

Mike Horton: Oh my gosh.

Larry Jordan: Thanks.

Larry Jordan: Cirina Catania is the Supervising Producer of The Buzz, as well as a filmmaker, journalist and former Senior Executive with United Artists and MGM. She’s also one of the founders of the Sundance Film Festival and today she’s coming to us… I have no idea where Cirina is.

Mike Horton: Yes, where is Cirina?

Larry Jordan: We’ve got to find out. Hello, Cirina, where are you?

Cirina Catania: Hi! I’m talking to you on my cell phone from the East Coast.

Larry Jordan: From the East Coast? Are we talking Pennsylvania here or New York?

Cirina Catania: Well, any moment I think the White House helicopter that patrols every night is going to come right over my head, so we’re going to hear a helicopter any minute now. I closed the windows but it doesn’t help because it’s pretty close.

Larry Jordan: Cirina, tonight we’ve been looking back and looking head, looking back at the start of The Buzz and looking ahead at NAB. You’ve been with The Buzz for almost nine years. What first got you interested in podcasting?

Cirina Catania: Oh my gosh. Well, I started in radio many, many years ago when I was 20 years old, I worked for AFN in Stuttgart and so that’s what got me started.

Larry Jordan: I remember you sent me a photograph of you as a DJ. I still have that photograph framed on my desk, it’s very cool. What was it that caught your ear about radio? Because television was still going strong then. What was it about audio only?

Cirina Catania: One thing about audio is you can do anything with it – you could be anybody, you can bring anybody in. In the old days at AFN we would be playing characters, and so every night we would walk in and somebody would have left us a recording from the night shift and it was always really fun. I’m still friends with a lot of those people. But podcasting, I remember being at the very first New Media Expo. How many years ago was that? I think podcasting started, well, you covered it earlier in the show, but I remember the lunch that we had nine years ago when you said you were thinking about getting involved in podcasting and would I be interested and I said, “Absolutely, absolutely.”

Larry Jordan: I remember that lunch very well.

Mike Horton: I remember the New Media Expos. That was at a convention center in downtown LA.

Larry Jordan: 2005 and 2006, yes. It was huge.

Cirina Catania: Even before that.

Mike Horton: It was huge.

Cirina Catania: I remember the very first year of the New Media Expo. We were tweeting for the first time, Twitter had just started, and there were maybe six or seven of us in the halls of the New Media Expo tweeting and nobody knew what that was.

Cirina Catania: Do you know, when you started the Larry Jordan version of The Buzz, DSLR cameras had just been invented.

Larry Jordan: To the shock of the video guys in Canon, if I remember correctly, because they didn’t even know that camera was coming.

Cirina Catania: Yes, yes.

Mike Horton: When was it, by the way? Was it 2006? 2005?

Larry Jordan: We took over the show in November of 2007, so we’re going on nine years.

Mike Horton: 2007, all right.

Larry Jordan: Cirina was but a child when first we started.

Mike Horton: She was.

Cirina Catania: I wish.

Mike Horton: She was a teenager.

Larry Jordan: She was a teenager.

Cirina Catania: I wish.

Mike Horton: A bobbysoxer.

Larry Jordan: Cirina, you’ve been producing the show now forever. What’s the process of booking the show? How do you decide what guests to get? Wear your producer hat and explain how that process works.

Cirina Catania: I think you have to be a bit of a futurist to know how to book The Buzz. You have to be thinking ahead. I’ve heard a little bit of the show and we’re all talking about what’s going to be happening at NAB, but by the time it gets to NAB it’s already here. So if we’re going to be one step ahead of the industry we need to be thinking about what’s going to be happening at next year’s NAB.

Cirina Catania: I think Philip’s augmented reality discussion was really pertinent, but back to booking The Buzz. I just think about what the future’s going to be, and go after it and I’m really proud of the fact that, over the last few years, we’ve done, what, over 1500 interviews and almost 1400 of those are new people that we’re bringing in that had not been on The Buzz before, everything from covering fair use to copyright issues, long before the general public was even really aware of it. We had our noses to the grindstone and I think that’s always fun. That’s what makes it fun for me.

Mike Horton: Do you have the stats on that, how many shows, how many guests, that kind of thing?

Larry Jordan: 2100 guests and more than 445 shows.

Mike Horton: Wow.

Larry Jordan: Which is pretty incredible.

Mike Horton: That’s pretty incredible.

Cirina Catania: Yes.

Larry Jordan: What are some of your favorite bookings? Who are some of your favorite guests?

Cirina Catania: I love when we started talking about copyright issues before the people even know about it, because we could warn our independent filmmakers. But I also love new technology, I like talking about the cinematographers when they come in. Remember when we first started, nobody even know what BOCA was. But it’s like asking me who my favorite child is! I can talk about issues. I think that cinematography and the growth and the new cameras, the new lights, the new technology, Michael your favorite thing with codecs have changed.

Cirina Catania: The legal issues, there have been some major legal issues. Remember when Ivy started and got kicked out and people have tried since? Watching the different changes in distribution, when Netflix first came about, and Amazon, Hulu and talking to our filmmakers about how to best maximize their business. That’s always good and when people write in and they say that you have made a difference in their lives in terms of being successful, that means a lot. So I guess those would be some of my favorite topics.

Larry Jordan: Grant in our live chat also says one of his favorite sessions was Larry’s cable winding session, which was one that Mike loved a great deal.

Mike Horton: That’s what you do at NAB. Oh my gosh, you have to do that this year. You’re going to be at NAB and you have to do that. You have to do that, like, Thursday, right?

Larry Jordan: I will do that Thursday.

Mike Horton: And put it out there, have everybody come and watch you do it, and I guarantee there’ll be a thousand people there. Everybody wants to see how you can roll a cable.

Larry Jordan: Without having kinks in it.

Cirina Catania: It’s important!

Larry Jordan: Anybody can roll a cable, but not to have kinks in it.

Mike Horton: No, not the way you do it. You’re a real man.

Cirina Catania: It’s important, right? You’ve got to roll it right or you’re going to kink it and you won’t be able to use it. But in the last nine years, we’ve also watched the NLE wars between Avid, Premiere and Final Cut, and I think things are settling down and people are realizing that if you’re going to be successful, you really need to know more than one.

Larry Jordan: And that took a long time, and I don’t think it’s been fully settled in yet.

Mike Horton: Well, a lot of preached it, it just took a lot of time.

Larry Jordan: NAB is less than three weeks away and NAB is my favorite toy store. What are you looking forward to this year?

Cirina Catania: I spent a few hours on the Sony lot with Film Light and Sony a couple of weeks ago and looking at all the new HDR monitors that are out that the major studios are using, color correction on those new monitors, and they’re actually correcting now to 1000 nits.

Larry Jordan: Wow! Do you remember who the monitors are made by?

Mike Horton: Yes, who are the monitors made by?

Cirina Catania: Sony.

Mike Horton: Really?

Cirina Catania: Sony. Yes, Sony has some new monitors, so I’m thinking that they’re going to be demoing those at NAB; and I know that it may be a little bit too early for us to think about HDR, but remember a few ago when we were talking about HD and we were saying, “No”? But I had gone to NAB and been in some meetings and I said, “No, if Sony’s developing monitors for HD, then I know the whole industry’s going to move towards that.”

Cirina Catania: The major studios right now for films are grading the features for standard def, high def and also projecting to the future to 1,000, and they’re also talking about eventually going to 4,000, but that’s going to hurt our eyes, the contrast ratio in 4,000 is way too high. I’m really looking forward to seeing more of the HDR products and I think Philip’s right on with augmented reality. I think it’s a little bit too early for everyone to get involved in VR, but we’re moving that way. I think that for gaming, VR’s already there and I actually bought a couple of Google Cardboards to play with and the Oculus Rift is fun. It’s not like 3D, where you have to wear those silly glasses.

Mike Horton: You wear silly goggles.

Cirina Catania: Yes, those silly goggles. But when you’re gaming, those are really nice and now they have the games where you’re actually totally immersed and you’re on treadmills, so not only are you seeing in 360 but you’re feeling everything and running, literally physically running in 360. I think one thing I’m looking forward to this NAB is to see what has happened since CES with 360 sound. Sound, I think, is going to be important.

Mike Horton: We’re going to be doing that at the Supermeet too, 360 sound.

Cirina Catania: Oh great, that’s great.

Larry Jordan: Now, we’ve talked so far, last session and this session, we’ve talked drones, we’ve talked VR, augmented reality, HDR. Is there a trend that we haven’t mentioned that you’re keeping your eye on that’s maybe not hit mainstream but has got some intriguing potential?

Cirina Catania: Oh, Philip’s going to love this. It’s metadata. It’s the change in the way we use metadata and I think not just in the way we’ve been talking about…

Larry Jordan: You are so depressing.

Cirina Catania: I know, it’s your favorite thing, Michael.

Mike Horton: Yes, it’s fun.

Cirina Catania: Not just the way we use it in production and post production, but also the way ultimately it’s going to be needed for archiving, because what is the use of archiving millions and millions of hours of footage if you can’t find it? I think that that’s going to be a key.

Cirina Catania: I also think that the new micro cameras, because of the proliferation of drones, are kind of fun. There are going to be a lot of new micro cameras announced this year. Let me think what else. I think metadata and the way we handle that in production. Of course, I’m a little prejudiced because of my involvement in Lumberjack, but I have seen the way that it’s changing a lot of the ways people shoot.

Larry Jordan: So are you working on any new projects right now?

Cirina Catania: I have three films in post production.

Mike Horton: Wow.

Cirina Catania: Yes, three films in post production, one of which we discussed last year at Supermeet. It’s the ‘Kionte Storey’ film about the Marine corporal who lost a leg in Afghanistan and that’s finally finished, principle photography’s wrapped on that and we’re going into post.

Larry Jordan: Well, it sounds wonderful. Are you yourself going to be able to make it to NAB? Am I going to be able to buy you dinner there?

Mike Horton: Yes, are you going to be there?

Larry Jordan: Or are you still debating?

Cirina Catania: I was going to try to stay home and work on the films, but I think I may leave the crew to do that and come visit, at least for a little while.

Mike Horton: I hope so.

Larry Jordan: Michael just inherited a whole lot of money, so he’s going to take you out to a very fancy dinner, just to let you know.

Mike Horton: Absolutely.

Cirina Catania: That sounds great.

Mike Horton: We are going to have steak.

Cirina Catania: I think NAB is really important for another reason, and that’s the personal connection, and I think one thing that we’re going to start seeing too is much more inclusion in our industry. A lot of the guilds are getting more and more involved in that and I think there are going to be a lot of changes; and also, I don’t know if we’ve discussed the new financial models yet, because distribution remains in constant flux. So our financial models that we’ve been using for the last nine years are nonexistent now, and the struggle between union and non-union – and Michael, I don’t know if you agree with me, but I really do think there’s going to be a shift more towards union because people are realizing that they need that brotherhood behind them to help support them in a way that being out there by yourself as an independent doesn’t often do.

Mike Horton: Well, it depends on our Supreme Court.

Larry Jordan: Yes. Cirina, what website can people go to keep track of what you’re thinking about?

Cirina Catania: They can go to filmvault.us or thecataniagroup.com.

Larry Jordan: Thecataniagroup.com and Cirina Catania herself. Cirina, as always, a delight working with you. We’ll chat with you again soon.

Mike Horton: See you in a few weeks, Cirina.

Cirina Catania: Thank you.

Larry Jordan: Take care.

Mike Horton: You get out to NAB.

Cirina Catania: Bye! See you at NAB.

Larry Jordan: Bye bye.

Mike Horton: Bye!

Cirina Catania: Bye!

Larry Jordan: It’s time for a Buzz Flashback. Five years ago today…

Unknown woman (archive): It’s an installation that engages different kinds of media, so it might be something that brings in sculpture with animation and then maybe a real time interactive element, so it’s really something that’s activating a number of your senses. I think that we have an aesthetic that is looking towards the future and a lot of the brands that we’re working with want to do just that. They’re trying to position themselves for the years to come.

Larry Jordan: This was a Buzz Flashback.

Larry Jordan: The Buzz has always responded to changes in our industry and now changes are coming to The Buzz. Our program is moving to new owners and to a new format. Starting next week, The Buzz is partnering with thalo.com and doddleme.com to provide a more comprehensive look at our industry from the perspective of both filmmaking and film viewing.

Larry Jordan: Thalo.com is an online resource for creative individuals which covers everything from fine arts to performing arts to filmmaking and everything in between, while Doddleme is a leading online resource for the video and film industry. Doddle is the perfect partner for The Buzz and we’re excited to be adding another perspective and dimension to our show.

Larry Jordan: With this new partnership, the show itself will be changing. For now, we’re returning to our roots as an audio only podcast. The show will still be live, still every Thursday and still posted to iTunes and The Buzz website, but we need to think more about the best way to use video for the show, so this switch allows us time to rethink and revise.

Larry Jordan: I’m also delighted to announce that both Mike and I will be staying with the show plus, because of our new partnership, we’re able to extend our resources to include the Thalo and Doddle teams. This allows The Buzz to increase its coverage and focus on the media industry, providing news and interviews with the people that make media possible.

Larry Jordan: Also for the eighth straight year, The Buzz is heading back to NAB. During the four days of the trade show, we’ll originate 13 live shows, interviewing more than 50 industry leaders to help you keep up with all the latest announcements at the show. You can learn more at nabshowbuzz.com, which will be updated next week with a show schedule and a guest list.

Larry Jordan: On a personal note, The Buzz has been an amazing experience for me for the last nine years, as both the Executive Producer and the host. The Buzz team has created more than 500 shows, interviewed more than 2,100 guests and covered our industry more thoroughly than any other podcast on the planet. I’m very proud of that record and proud of the team that put it together, starting with Cirina Catania. Cirina is the heart of The Buzz. Her energy, enthusiasm and insight have discovered guests and trends long before they reached market consciousness. I’m deeply grateful for all of her hard work and I’m very proud of the technical team behind the scenes.

Larry Jordan: We’ve had a lot of people working on the show over the years; a lot of students found it a great way to discover how broadcast media actually works. But there are four people I need to mention by name – Debbie Price, Brianna Murphy, Adrian Price and Megan Paulos. Without their help, this show would not exist.

Larry Jordan: As I said at the beginning, this is a time of change both for us in the industry and for The Buzz itself. Our new partnership provides exciting new potential with many very cool ideas in the planning stage and I’m looking forward to sharing them with you in the time to come. Through it all, The Buzz will be here to help you make sense of this wild, crazy, constantly changing industry that we’re in and I look forward to talking with you next week on The Buzz, and I’ll see you at NAB.

Larry Jordan: You know, Mike, change is coming and I’m glad to have you with us.

Mike Horton: I’ve got a tear in my eye.  I’m sorry, that was wonderful.

Larry Jordan: Thank you. Well, the thing I like about it is that we’re switching to something a little bit different but the team stays the same.

Mike Horton: That’s right, you don’t have to look at this face any more, but you can hear this wonderful melodious voice.

Larry Jordan: You have a perfect face for radio, Michael, you know that.

Mike Horton: Exactly. Thank you very much, Larry. No, I’m thrilled because this has been a tough few weeks, few months for me and you, but especially you, and I’m very, very proud of what you’ve done and I’m very, very proud of being a part of this.

Larry Jordan: Oh, we are delighted to have you with us. It makes all the difference, thank you.

Larry Jordan: I want to thank our guests for this evening – Steve Martin, the CEO of Ripple Training, Philip Hodgetts, the CEO of Lumberjack System, Michael Kammes, the Director of Technology for Keycode Media, Ned Soltz, Contributing Editor for Creative Plant Networks, Randi Altman, the Editor in Chief at postperspective.com, and Cirina Catania, the Supervising Producer for The Buzz.

Larry Jordan: There’s a lot of history in our industry and it’s all posted to our website, at digitalproductionbuzz.com. Here you’ll find thousands of interviews all online and all available to you today; and remember to sign up for our free weekly show newsletter that comes out every Friday.

Larry Jordan: You can talk with us on Twitter, @DPBuZZ, and Facebook at digitalproductionbuzz.com. Our theme music is composed by Nathan Dugie Turner with additional music provided by smartsound.com. Text transcripts are provided by Take 1 Transcription – visit take1.tv to learn how they can help you, and one of the cool things about transcriptions is it makes it really easy to find the highlights of the show like Mike’s jokes.

Larry Jordan: Our Supervising Producer is Cirina Catania; our Show Producer is Debbie Price. Our production team is led by Brianna Murphy and includes Ed Golya, James Miller and Debbie Price. On behalf of Mike Horton, my name’s Larry Jordan and we are delighted to always have you watch and listen to The Buzz. Thanks for joining us this evening.

Mike Horton: Goodbye, everybody.

Larry Jordan: Take care.

Announcer #1: The Digital Production Buzz was brought to you by Other World Computing, providing quality hardware solutions and extensive technical support to the worldwide computer industry since 1988; and by imagineproducts.com, specializing in workflow applications for over 25 years.

Digital Production Buzz – March 31, 2016

Join Larry Jordan and Mike Horton as they talk with Steve Martin, Philip Hodgetts, Michael Kammes, Ned Soltz, Randi Altman, and Cirina Catania.

  • Randi’s Perspective
  • The Beginnings of The Buzz
  • A Look Ahead to NAB 2016
  • The Buzz from the Producer’s Point of View

View Show Transcript

Watch the Full Episode


Buzz on YouTubeTranscript

Listen to the Full Episode


Buzz on iTunesTranscript

Guests this Week

Tonight’s show is about time. We start with a look back at the beginnings of The Buzz. Then a look forward to the future: at NAB and beyond.

  • SEGMENT 1: Randi’s Perspective
Randi Altman
Randi Altman, Editor-in-Chief, PostPerspective.com
We jump into this week’s BuZZ by welcoming back one of our favorite contributors to the show, Randi Altman for another look at her perspective on the latest industry news. Randi chats with us and gives us her perspective on the latest from what’s to come at this year’s NAB in Las Vegas.

 

  • SEGMENT 2: The Beginnings of The BuZZ
Steve Martin
Steve Martin, President, Ripple Training
We start with Steve Martin, co-founder of The Buzz in September 2000, and currently the CEO of Ripple Training. When Steve and Ron Margolis began The Buzz, there was only one other podcast on the air. Tonight, Steve shares his memories on the early days of podcasting.
Philip Hodgetts
Philip Hodgetts, President, Lumberjack System

 

  • SEGMENT 3: A Look Ahead to NAB 2016

NAB 2016 is only a few weeks away. So tonight, we’ve assembled an All-Star team to predict what the hot news is going to be.

Ned Soltz
Ned Soltz, Contributing Editor, Creative Planet, Ned Soltz Inc.
Philip Hodgetts
Philip Hodgetts, President, Lumberjack System
Michael Kammes
Michael Kammes, Director of Technology

 

  • SEGMENT 4: The Buzz from the Producer’s Point of View
Cirina Catania
Cirina Catania, Supervising Producer, Digital Production Buzz
This week marks a transition in the life of The Buzz: the show is moving to new owners starting next week. So, tonight, we visit with The Buzz’s Supervising Producer, Cirina Catania, to look at the news we’ve covered over the last nine years.

Transcript: Digital Production Buzz – March 24, 2016

Digital Production Buzz

March 24, 2016

[Transcripts provided by Take 1 Transcription]

(Click here to listen to this show.)

HOSTS
Larry Jordan
Mike Horton

SEGMENTS
Tech Talk
BuZZ Flashback: Nick Clarkson

GUESTS
Kevin Bourke, Principal, Founder, Bourke PR
James Mathers, President, CoFounder, Digital Cinema Society
Rick Barrett, VP of Operations, Maxon

===

Larry Jordan: Tonight on The Buzz, we look at the current state of the media industry from three different perspectives. I can’t think of a time when our industry’s been more volatile or financially stressed, so tonight we’ll look at why and how to survive it, starting with Kevin Bourke. He’s the founder and Principal of Bourke PR with nearly 30 years’ experience in technology public relations. He’s a marketing consultant to some of the most innovative tech companies in visual effects, post production and production technology.

Larry Jordan: Then James Mathers, cinematographer and founder of the Digital Cinema Society shares his thoughts on camera gear, obsolescence and the challenges of investing in hardware without losing your shirt.

Larry Jordan: Next, we continue with Rick Barrett. He’s the VP of Operations for MAXON, the Americas, and has been helping designers discover and take advantage of Cinema 4D for over 15 years. Rick looks at the new disruptive technology of 360 degree video, VR and what to expect in software at NAB.

Larry Jordan: All this plus Tech Talk and a Buzz Flashback. The Buzz starts now.

Announcer #1: Digital Production Buzz is brought to you by Other World Computing at macsales.com; and by imagineproducts.com, the workflow experts.

Announcer #2: Since the dawn of digital filmmaking – authoritative – one show serves a worldwide network of media professionals – current – uniting industry experts: production, filmmakers, post production and content creators around the planet – distribution. From the media capital of the world in Los Angeles, California, The Digital Production Buzz goes live now.

Larry Jordan: And welcome to The Digital Production Buzz, the world’s longest running podcast for the creative content industry covering media production, post production and marketing around the world. Hello, Mike.

Mike Horton: I was just reading that thing. I know what you’re going to ask me, Larry.

Larry Jordan: Ok.

Mike Horton: Mike, tonight…

Larry Jordan: Wait, wait, wait. All right, you read it.

Mike Horton: Tonight, we’re taking an overall look at our industry. What’s your perspective? And my perspective, Larry, is – is the glass half empty or half full? Seriously, do you think of me as a pessimist or an optimist?

Larry Jordan: I wanted to give you a binary choice because, goodness knows if I gave you a choice of three…

Mike Horton: Did you write that, by the way?

Larry Jordan: I wrote that. Wasn’t that brilliant?

Mike Horton: It was brilliant.

Larry Jordan: This is Oscar winning material right here.

Mike Horton: I could say anything to that question. What is the… I don’t know. No, that’s honestly true, I don’t know. Do you?

Larry Jordan: Well, I’ve discovered there’s a whole lot more confusion now than usual.

Mike Horton: That’s why I said I don’t know.

Larry Jordan: And I’ve discovered there’s not a lot of spare cash floating around. Cash flow’s really tight.

Mike Horton: No, everything’s weird, everything is tight, as you said, but I don’t know the answer, and I think if you would have asked me last year, I might have, but not this year.

Larry Jordan: I’m looking forward to our three guests because they’re going to be talking about it and providing different perspectives.

Mike Horton: Yes, so I am.

Larry Jordan: It’s going to be an interesting show.

Mike Horton: Yes, well hopefully I will learn from you and our three guests, which is why I show up every week, Larry, because I need to learn from you and our guests. I come home enlightened.

Larry Jordan: You give the illusion of blankness, but underneath that blank slate…

Mike Horton: That’s why I’ve been married for 40 years, because I’m enlightened each week with it.

Larry Jordan: I want to remind you to subscribe to our free show newsletter at digitalproductionbuzz.com. Every issue every week gives you an inside look at The Buzz, quick links to different segments on the show and curated articles of special interest to filmmakers. Mike and I will be right back with Kevin Bourke, after this.

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Larry Jordan: Since 1988, OWC has become one of the most trusted names in quality hardware and comprehensive support to the worldwide computer industry. With an extensive online catalog of Mac, iPhone and iPad enhancement products, as well as a dedicated team of knowledgeable experts providing first rate tech support, OWC has everything you need to take your current system to the next level. Whether you need to maximize your system’s memory, add blazing speed or enhance reliability, look no further than the friendly experts at OWC. Learn more by visiting macsales.com today.

Larry Jordan: Kevin Bourke is the founder and Principal of Bourke PR. He has nearly 30 years’ experience in technology public relations. He’s a marketing consulting to some of the most innovative tech companies in the visual effects, post production and production technology markets. Hello, Kevin, welcome.

Kevin Bourke: Hey, Larry, how are you?

Larry Jordan: We are doing well and looking forward to chatting with you today. Before we get into the industry overview that I want to head into, first set the scene. Describe what it is that you do. You don’t work for just one company.

Kevin Bourke: No, that’s right. I’m a consultant to actually many companies in, as you mentioned, the production and post production industry, so I work with a lot of different companies on many levels, public relations being a big part of what I do for them, communications strategy and even just navigating the markets, because there’s so much going on and there’s so much constant change. I really help my clients navigate the waters in the markets that we play in.

Larry Jordan: What types of companies do you represent? Not necessarily by name, but by type. Are they really small start-ups? Are they large established companies? How would you describe them?

Kevin Bourke: Primarily I work with small sometimes start-ups, sometimes established companies, but usually they’re small, maybe three or four person shops. When I started my business, my philosophy was I wanted to work with these companies that have great products and great ideas but they might not have the connections or the resources or the wherewithal to tell their stories and I just felt like these little guys deserve their time in the spotlight too, so I partner with a lot of companies like that and help them, like I said, get their time in the spotlight.

Larry Jordan: Well, it’s because you partner with all these different companies that I really want to start tonight’s show with you, because as we are getting ready for NAB and as Mike and I were chatting at the beginning of the show, this is a particularly stressful time in our industry. It seems more confused than usual and I wanted to just get your take on how you would describe the state of the media industry today.

Kevin Bourke: Yes, there’s so much going on at every end of the market, so much change, so much in flux from the camera companies, from the capture side of things. We were talking about 4K for a while, then we were talking about 8K cameras. The cameras are getting smaller and cheaper and things are moving so fast. I think in the broadcast side of things, broadcasters are scrambling to figure out what’s going on out there with the shift to the internet with Netflix, Hulu and consumers’ behaviors changing so dramatically and I think a lot of these companies need to figure out this new model and how they fit in.

Larry Jordan: How do you see this affecting traditional broadcast companies? Is it simply a matter of audience fragmentation or is technology itself driving these changes?

Kevin Bourke: I think it’s both. I think technology is moving at light speed and the audiences’ preferences are changing along with it. Traditional broadcast, cable TV – I think I even said this to you – I don’t watch cable TV any more. I want to watch what I want, when I want to watch it and on the device I want to watch it on and I think the traditional broadcasters are really scrambling to catch up with that, figure that out and monetize that. I think that’s a real challenge and they’re scrambling to figure that out.

Larry Jordan: What trends do you see driving media technology? If we shift to the broader market and the independent filmmaker, however that’s defined – whether it’s weddings or corporate or broadcast or cable or documentaries – what trends are driving that media technology that we need to pay attention to?

Kevin Bourke: I think the internet and the democratization of the technology at every end of the pipeline is really driving this and price lines coming down, access so ubiquitous, everyone can be a filmmaker, everyone can be a broadcaster. Like I said before, the cameras are coming down in price, the resolutions and the quality are getting better and better, the availability of distribution channels to share your content is far and wide. YouTube is exploding just within the past year.

Larry Jordan: Yes, but the problem I’ve got with YouTube is that YouTube doesn’t give us the same business models that traditional broadcast or cable does. Based on my views alone, every 100,000 views equates to $110, so a million views is $1,000. You can’t finance much with that.

Kevin Bourke: Yes, and again I think that’s where the strain is, and where people are scrambling to figure out how to monetize that because the value is where the audience is and in traditional models that was easy, you could just put up ads and you would reach those people. But it’s an entirely new era and it’s incredibly challenging to try to monetize that. We’re seeing the rise of the YouTube celebrity with millions – millions – of followers.

Kevin Bourke: Some of these young kids are millionaires because of the audience that they’ve built on this new medium. It’s becoming the new mainstream and that’s where this new era of content creator is now striving for, because that’s where the audience is. They’re skipping over the traditional channels and going directly to their audience and capitalizing on it. The old school models are saying, “What’s going on here? What’s happening? We need to figure this out. How do we get a piece of this?” and I don’t think they have the answers yet.

Mike Horton: They think they’ve got the answers because, what, a couple of months ago they launched YouTube Red and that’s pretty much Netflix for $10 a month for original programming on YouTube. That might end up involving some of their millionaire kids who are doing fashion videos, I don’t know, but right now there are some decent shows. That’s a subscription model, $10 a month.

Kevin Bourke: It’s a subscription model and if you paid attention to some of the characters on some of these new programs, they’re all individual YouTubers that have built a name for themselves, and now they’ve all come together and they’re creating highly produced content in the form of these new shows on YouTube Red.

Mike Horton: Yes, if you go to YouTube Red and scroll down, it’s originals from creators that you love.

Kevin Bourke: Yes, exactly. I was watching a trailer of one of them and I was like, “I know that guy, I know that guy, I know that guy,” and two years ago or a year ago these people were nobodies and suddenly, like I said before, it’s this new mainstream. It’s amazing. I’m fascinated with this whole thing.

Mike Horton: Yes, it’s interesting.

Larry Jordan: One of the challenges is trying to figure out how we’re going to finance all this gear. You’re working with companies that are trying to sell to media people. How are they getting money? What’s getting their attention? Is it all subscription based or what?

Kevin Bourke: On the software side, yes, I’m seeing a lot of software moving to a subscription based model. I think people still are spending money on the capture gear. Camera companies, I think, are still making the money and we’re going to see a lot of very cool things and I’m excited for this NAB. I think we’re going to see a lot of great things from the camera companies. Blackmagic just announced that they’re finally shipping the Micro Cinema camera. I think these guys are making the money and, speaking of trends, I think 360 video and VR, this is the next wave of what’s going to be hot in terms of technologies at NAB.

Kevin Bourke: Last year drones were really hot and everyone was talking 4K. I think this year everyone’s talking and very excited about VR and 360. I think we’re going to see a lot of drone activity but I think the hype is dying off a little bit. It’s just becoming a little too saturated and the regulations are kind of putting a damper on things. It’s become a very saturated market very quickly and it’s getting harder to make money with that, so I think that hype is going to start dying down a little bit.

Larry Jordan: We’re going to be talking in the third segment of this show with Rick Barrett, who is with MAXON, specifically about 360 video and VR, so we’re going to follow up with him on that. I want to come back to content creators, people who are creating content. Not everybody can be a YouTube star and we’re seeing that most people don’t want to pay for online content and other distribution outlets have had budgets fall. Where’s the money going to be? How do we finance our content creation habit?

Kevin Bourke: That’s the big question.

Larry Jordan: Well, come up with the answer because there are a lot of people want to know what it is.

Mike Horton: Come on, Kevin, that’s why you’re on.

Kevin Bourke: Yes, well, if I came up with the answer to that, then we’ll be having a big party because that’s the tough question right now. Absolutely.

Larry Jordan: How does social media affect all this?

Kevin Bourke: Social media plays a huge role in terms of vendors and companies reaching their audiences directly. I think social media has directly turned the old advertising models upside down and, again, I think the tricky part is the younger companies are very comfortable with it. They dive into social media, they engage directly with their end users, they build community, and they build value around those communities, and I think some of the older school companies see this going on, and they don’t quite understand it and they know they have to do it but they don’t know how to, and so they wade into it and it doesn’t quite feel right. It’s a little disingenuous or they just don’t quite get it so they have a hard time making social media effective for them.

Kevin Bourke: Meanwhile, like I said, some of these newcomers to the marketplace have grown up with social media, they know how to engage and they know where to engage and it’s not just Twitter, it’s not just Facebook. In fact, it’s moved on. Snapchat is becoming huge in its video. Vine. Instagram continues to take off as a great way to reach your audiences. We live and die in the visual imagery business, and Instagram is photos and video, and Snapchat is video and it’s becoming the next way to connect with your customers. Again, some of the older generation don’t get it, don’t quite understand it and they’re trying to figure it out, but it’s a challenge.

Mike Horton: You’re speaking to me, because I’m still using Twitter and Facebook a lot for spamming everybody on the Supermeet, and my local user groups and everything like that, but millennials don’t necessarily use Twitter and Facebook any more, they’ve gone over to Instagram, Snapchat and Vine and texting, and how that works marketing wise I have no idea. But that’s what they use and somebody of my generation can’t quite figure that out. When you’re a one man band and you’ve got to do that. Two years ago, it was all Facebook and Twitter. It’s not Facebook and Twitter for the younger generation any more.

Kevin Bourke: Right. Oh, absolutely.

Larry Jordan: Kevin, what can we except from NAB? What trends are you looking at?

Kevin Bourke: Like I said, I think a big one’s going to be VR and 360. I think the camera with 4K, 8K and HDR are going to be a big topic of conversation. The North Hall has a virtual reality pavilion and I think we’re going to see a lot of traffic around there as well. We’re going to see 360 rigs, we’re going to see a lot of vendors creating that virtual or augmented reality experiences and try to show people how they can create immersive experiences for their audiences. I think that’s going to be a really interesting piece of the show this year.

Larry Jordan: What should media professionals do to decide whether to buy into a new trend or not? How do we decide where to jump in?

Mike Horton: Yes, a lot of people got burned on 3D.

Kevin Bourke: Well, yes, a lot of people did because it was clearly a trend. But you know what’s interesting about that trend is a lot of the people from 3D, the stereoscopic experts, they’re the ones who have evolved into VR and 360. If you think about it, the technology for VR and 360 is rooted in 3D, so it wasn’t so much that died away, it’s evolved because it’s rooted in 3D technologies.

Kevin Bourke: But there are visionaries out there who see where things are going and they drive with new technologies, new softwares, new experiences for their audiences and you have to keep a careful watch on how it’s resonating. You mentioned 3D, it never resonated with audiences.

Mike Horton: The same with Google Glass. There’s sociology involved here. There’s the human condition and you take the chance, you take the risk, but you’ve got to look at the human condition because they’re not going to wear those goofy glasses and the same thing possibly with VR, I don’t know.

Larry Jordan: Kevin, for people who are interested in keeping track of what you’re doing, where can they go on the web?

Kevin Bourke: They can follow me at bourkepr.com or on Twitter, @BourkePR.

Larry Jordan: That’s bourkepr.com and Kevin Bourke is the founder, the President and the chief bottle washer of Bourke PR. Kevin, thanks for joining us today.

Mike Horton: And Kevin always helps us with the Supermeet too, thanks Kevin.

Kevin Bourke: Absolutely, and looking forward to seeing you guys down in Vegas.

Mike Horton: Yes, me too.

Larry Jordan: Oh, it’ll be fun. Take care.

Kevin Bourke: All right, take care, guys.

Larry Jordan: Bye bye.

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Larry Jordan: James Mathers is a veteran cinematographer and founder of the non-profit educational cooperative The Digital Cinema Society. It’s always a delight having James on the show. Hello, welcome back.

James Mathers: Thank you, Larry, thanks for having me.

Larry Jordan: James, as we get ready for NAB, we’re taking a look at the current status of our industry, so wearing your Digital Cinema Society hat, how would you describe what you’re seeing today?

James Mathers: NAB’s always a big deal for our group. We go up there and we shoot interviews to try to show what’s new at NAB to the people that can’t make it, as I know you do, and what I’m sensing in the industry right now is a lot of fear. There’s fear the producers have, that they’re not able to keep up with the technology, that their material’s going to be obsolete.

James Mathers: There’s fear from equipment owners and facility owner/operators like myself all the way up to large rental facilities that they’re not going to be able to amortize their investment in this new gear before the next big thing that the producers demand is going to come along

James Mathers: And the manufacturers fear that they’re not going to be perceived as having the latest and greatest, the next cutting edge technology, so they’re always trying to offer something new, something better and at the same time there’s a lot of price pressure, so they have to make it cheaper.

James Mathers: There’s just a lot of fear going around and it makes people reticent to invest in new equipment, reticent to move ahead.

Larry Jordan: That ties in exactly with what I’m seeing – not only is there fear, but everybody is sort of sitting back and waiting, which means that budgets are collapsing and we’re all chasing our tail, afraid of what’s going to happen. Is that a true summary?

James Mathers: I think it might be. I hope not because that’s the surest way to freeze a whole economy, freeze the economy of our industry. We will keep marching ahead, technology keeps improving and we want to utilize it, we want to utilize the best tools, so I hope that these kind of fears ease and that people can move forward in a rational way. Would you like to hear my analysis of how this got started?

Larry Jordan: I would love to hear your analysis of how this got started.

James Mathers: I think there’s one word, it’s a color, it’s a company – RED – started this and, don’t get me wrong, I give them a heck of a lot of credit for coming up with the systems that they did and really turning the industry on its ear. That did start a race in at least camera technology, which is what I follow the most as both a cinematographer and for the Digital Cinema Society. But RED was able to persuade these really top end filmmakers like Steven Soderbergh and Peter Jackson and Ridley Scott and David Fincher to use their gear on some major motion pictures, which started winning Oscars and other awards for the cinematography and best picture and that really elevated the prestige of their cameras.

James Mathers: Meanwhile, they had a lot of aspiring filmmakers and they were able to convey the idea, I think, to these people that they could, for a fairly small investment, have the same tools that these top filmmakers were having, so suddenly you had aspiring filmmakers – and everybody’s an aspiring filmmaker – investing in these cameras. You had all the camera crew and camera assistants buying a camera so they could move up and you had actors and producers, I say everybody and their dentist suddenly owned a RED camera.

James Mathers: It went from an industry where maybe there were several thousand cinema cameras in the world to suddenly there are several tens of thousands of cinema cameras almost overnight in the period from, say, 2007 to 2009. Since so many people had them, that started to devalue the rental that you could get for them and, as I said, a lot of aspiring cinematographers would throw in the camera if they could get hired to shoot a movie.

James Mathers: Then RED got out-REDed by Blackmagic Design, who came out with an even less expensive, more capable camera and RED kept coming up with more models and the other camera manufacturers, the large multinational companies like Sony, Panasonic and Canon, who were making these high end digital cinema cameras came at it from the DSLR side and that was a whole other part of the revolution.

James Mathers: So you had all these people buying cameras and they didn’t always have everything they needed for a proper package, but they had a RED package that they were able to make available. I once wrote an article on how I spent $100,000 on a $17,500 camera. That’s because of the lenses and all the support gear you need to really make a professional package. These are the people that have what they started with using still camera lenses but they were able to make some form of a movie.

James Mathers: A lot of these movies were made and then there’s a glut of indie and low budget movies, so that meant that the budgets started coming down for what people could expect to get for their indie movie and a lot of them never saw the light of day. Sure, they’re maybe on the internet and they might be able to be seen by millions of people, but if they don’t get proper promotional release by one of the major studios with all the advertising and everything, nobody’s ever going to know about it, nobody’s ever going to see these movies.

James Mathers: It’s sort of a whole cycle of devaluation and there are a lot of… out there and a lot of them sit in closets. Yes, there’s been a democratization where people can make a movie more easily – now you can make a movie with your iPhone – but it doesn’t mean that they’re going to be properly distributed and I think that that has contributed to the devaluation of equipment and then somehow those producers get the idea that if they’re not paying a lot for the equipment, then they shouldn’t pay a lot… so it has become a very difficult way to make a living, to work on indie movies like I used to for many years.

Larry Jordan: This gets to be so depressing I don’t want to think about it, because budgets collapse to the floor and it’s the old argument that we had with DSLR cameras – just because you own a camera doesn’t mean you know how to take a photograph – that’s what snapshots are all about – and it seems that the video industry’s been trapped in this for the last several years, where gear keeps getting cheaper and producers discount the expertise of the operator and feel that the operator’s fee should go down as well. How do we fight this? It’s easy to say it’s really depressing, because it is, but how do we fight it? How do we get past it?

James Mathers: I’m not sure what the answer is, and I hate to just bitch and moan, as I have been doing. It’s not to say that I have anything against better camera technology. I think we should still keep going and get the best tools that are available at our disposal. Like I said, filmmakers will use just about any tool they can get their hands on to make a movie, even an iPhone. But if they can get better and better quality, why not? That’s the good side of it, that all these tools are coming down in price and the ability to produce higher quality images is getting to be more and more accessible.

James Mathers: It doesn’t mean that you’re a master craftsman because you own a camera, but it does at least allow you to have that ability, say 4K. 4K’s something that’s a hot topic. It was last year, anyway. This year I think it’s going to be HDR, but that’s another question. But 4K, it’s great. You can reframe, you can stabilize and then, of course, there’s the big argument, archival value, and it is better. It’s better to capture at the highest level you can possibly afford because the quality’s going to keep getting better and if you want to have your product accessible in years from now, then you’d better be in the best format you can.

James Mathers: I’m paraphrasing a funny comment that I saw on CML recently – the best way to maintain your archival value is to make something that people want to watch in the future, and that’s really it. The content is king and these are all just tools to do the best you can.

Larry Jordan: There’s a philosophical question, and I also want to get your take on what’s happening at NAB, but philosophically is there much more that we can do with image quality? Once image quality equals human sight, then really there’s no advantage to an 8K or 16 or 32 or 2,000,000K, because our eyes can’t perceive the difference. Are we going to top out soon with what image quality consists of?

James Mathers: You do raise some good points. There’s a point of diminishing returns as we keep increasing resolution. I should have mentioned another big advantage of shooting at higher resolutions, is that whenever you down res, you’re always going to get a better image. If you start with 4K or 6K, even though you’re only delivering in HD, you’re going to get a better quality product.

James Mathers: But then it’s limited by the size of the screen. If you have a 4K monitor display and you get back more than a few feet, you’re not really able to tell the difference between 4K and HD. So unless the screens get bigger – and they can’t really fit into a house unless we start making larger and larger rooms – there’s really no reason to go much beyond 4K for display. Maybe we could go 8K and more for production to take advantage of some of the things I said before, but I don’t think that there’s any need to really go for display much beyond 4K in the foreseeable future.

Larry Jordan: What are you looking at for NAB?

James Mathers: I’m looking at HDR, and that’s what I was going to mention next. I think that research has shown that you can show somebody an HD image next to a 4K image, and you can turn off the 4K, and butterfly them and people really can’t tell the difference, like I said, more than a few feet back. However, you butterfly an image of 4K, and then one that’s 4K with HDR, and you turn the HDR off and people say, “Hey, what happened? Why did the picture go so squirly?” It’s because they can really see and value the image improvement that you get with HDR.

James Mathers: Now, HDR is mostly a post production effect but you have to have a good camera, you have to have a camera with a lot of dynamic range and that has the ability to capture that kind of an image that makes it worthwhile to show in HDR, but all the top end cameras are there. They’re talking 15 stops of dynamic range these days, which is quite a bit.

Larry Jordan: Where can people go on the web to learn more about the Society?

James Mathers: If they’d like to learn more, they can go to www.digitalcinemasociety.org. That’s our homepage.

Larry Jordan: And for people who feel that you yourself need more projects to keep you busy, where can they go on the web to learn about you?

James Mathers: Well, the name of my business is Migrant Film Workers, a little takeoff of the migrant farm workers, and they can reach that at migrantfilmworkers.com.

Larry Jordan: And James Mathers is the founder of the Digital Cinema Society and a cinematographer himself. James, thanks for joining us today. This has been fun.

James Mathers: Thank you, Larry, it’s always a great time with you. Take care.

Larry Jordan: Welcome to Tech Talk.

Larry Jordan: Once you’ve created a compression setting, well, the best way to phrase this is compressing is about as exciting as watching paint dry. I think paint probably is more fun. Once you’ve figured out what your settings are, you don’t want to have to do this movie after movie after movie. Life is too short. It’s what popcorn was invented for. You want to do something meaningful with your life, so I want to automate the process so that I don’t have to open Compressor and create all these different settings each time. That’s where droplets come in.

Larry Jordan: Just as we can automate inside Adobe Media Encoder with a watch folder, we can automate inside Compressor with a droplet. Here’s how this works. Find the setting that you like. In this case, I’m going to pretend that this is my favorite setting for compressing files for the website. Hold the control button or right mouse click on the file and say ‘Save as droplet’. Now I’m going to say drop here to compress for website. We’ll save this to the desktop and click save.

Larry Jordan: There on my desktop is this droplet. Drop here to compress for website. I don’t even have to start Compressor. With watch folders, AME needs to be running. With droplets, Compressor does not. Simply grab the files that you want to compress – here I’ve grabbed a bunch of them – drag the entire stack on top of the droplet and the droplet says, ‘I’m about to compress all of these files and store them in the default location of compressed files’. When I click ‘OK’, it goes off in the background and happily chugs away compressing all these files without me having to start Compressor or change a setting.

Larry Jordan: In the beginning, when I was putting these webinars together, I spent a lot of time trying to figure out the best compression settings for streaming and for downloading, but I’ve nailed those, I’m happy with where they are. I don’t want to have to reset these each time, so I’ve created a droplet. Just drop the file onto the droplet, compress it and it’s done. And, in fact, if you’ve got a job action associated with the droplet, it can compress it and transfer it to YouTube or Facebook without you even being at the computer. Very, very cool.

Larry Jordan: Rick Barrett is the VP of Operations for MAXON, the Americas, and has been helping designers discover and take advantage of Cinema 4D for over 15 years. He’s a frequent contributor to the MAXON Cineversity, which is a website that MAXON runs, and Rick has developed plug-ins for Cinema 4D, including CV VR Cam, CV ArtSmart and CV Smart Export, none of which I understand. Hi, Rick, welcome.

Mike Horton: That was my line.

Rick Barrett: Thanks for having me.

Larry Jordan: So help me understand, what does a VP of Operations do?

Rick Barrett: I manage the technical side of MAXON, basically, the tech support department where we offer really great free tech support, the IT side of it and sort of help to find the general strategy. I do a lot of work with the Cineversity site, helping users with new workflows and training and some plug-ins.

Larry Jordan: Which gets me to the fact that you wear a software hat and James Mathers, who we just heard from, wears a hardware hat and Kevin is sort of looking across all of the different industry segments that are out there. How would you describe the state of the software industry now, from your perspective which is art and media?

Rick Barrett: Well, I think it’s interesting. People are consuming media in different ways than ever before and the workflows, I think, have gotten easier and easier. The technical requirements have fragmented so that it can be as simple as using an iPhone or as complex as 4K and 8K renders with four graphics cards in a computer and it gets more and more complex on the high end.

Larry Jordan: But are you seeing that the high end is expanding or is the low end expanding and not migrating up? I’m sensing that more and more people are doing less and less expensive work, but the budgets are drying up which is really crushing the high end.

Rick Barrett: I think that there is a challenge for the people in the middle to move up to the high end and definitely the low end is expanding more and more as the workflows get easier and there’s less and less money and YouTube distribution and things like that.

Larry Jordan: One of the challenges that a lot of software developers have is the whole concept of free updates in perpetuity, which the App Store started, that you buy it once but then you get upgrades forever without having to pay for them. That has to change the development cycle in terms of how you find funding, doesn’t it?

Rick Barrett: I think that’s why a lot of software is starting to move towards a subscription type model, because that eliminates that problem. But we’ve been very committed to perpetual licensing at MAXON, so it’s a problem we continue to face but one that we attack with as much vigor as we can.

Larry Jordan: Without being able to share secrets, because I can ask but you won’t answer, but it means that you’re always having to look for new customers because the revenue comes from the people that buy it the first time. The revenue doesn’t come from ongoing customers, does it?

Rick Barrett: Well, we have annual upgrades where we add features to the software and we do get recurring revenue from the annual upgrades and our service agreements, which include the annual upgrades. But, yes, you’re always looking for new customers. I think any software company is, regardless of whether it’s perpetual or subscription.

Larry Jordan: With the constant change in technology, and three or four years ago we were looking at 3D and then we were looking at 4K and now we’re looking at HDR and VR, which we’ll talk more about in a minute, it gets terrifying for media creators and filmmakers to decide what technology to buy into. How do they decide where to invest dollars, especially when dollars are getting harder and harder to find?

Rick Barrett: It is difficult. The fantastic thing about VR from the 3D software perspective is that there’s really not an additional investment once you invest into 3D software. It’s not like on the video side with cameras, where you have to make a high end investment in a camera system for VR. With Cinema 4D, there’s no additional cost once you have the software to explore VR.

Larry Jordan: Well, help me understand the difference because I’m hearing terms like 360 video and VR and augmented reality. How would you define the differences between these?

Mike Horton: Yes, define those, will you?

Rick Barrett: VR can take two forms, basically. You’ve got VR video, which is pre-rendered, it’s an experience that can be delivered on YouTube or Facebook and it’s a workflow that artists are familiar with. You have to render in a special format but then you can edit and composite pretty much in the same that you do now. Then you have interactive VR, which takes things to a game development type of a workflow.

Larry Jordan: Where the situation changes based upon gameplay?

Rick Barrett: Well, it’s more programming involved.

Mike Horton: It’s more CGI.

Rick Barrett: Well, you’d have to export your assets into a game engine, then the game engine does the rendering, so it’s just a different workflow than what most of our artists are really familiar with right now. But the nice thing about pre-rendered VR is that it’s a workflow that people really can understand now and it’s easy to distribute on YouTube or Facebook.

Larry Jordan: Does this imply that all VR is 3D?

Rick Barrett: Well, I would say all VR is 3D, but 360 video can be either monoscopic or stereoscopic, and so I would say that to be a VR video it would have to be a stereoscopic video.

Larry Jordan: So 360 video could be captured by a camera, you just put it out in the middle of a crowd somewhere and you’re capturing the video. VR implies that it’s being drawn, that it’s artificial, that it’s not captured with a camera?

Rick Barrett: No, it could still be captured with a camera but it would have to be captured in stereo, which is actually very tricky to do with the camera systems that are available today.

Larry Jordan: Then how do you see the difference between stereoscopic 3D and VR?

Rick Barrett: There’s not necessarily a difference. They marry each other. The interesting thing is that I think that our clients are going to be asked more and more to composite motion graphics on top of VR video, to actually build VFX, set extensions, matt painting in VR video. I don’t think that it’s an either/or but it’s an and.

Mike Horton: This might be too simplistic, but the Oculus Rift, which is always tethered, that’s more of an immersive VR experience than the Google Cardboard, which is a put your iPhone in the Cardboard and do the 360 thing.

Rick Barrett: Well, the big difference between the Cardboard, which is an experience that basically anyone can have by putting their phone in a $10, $15 piece of Cardboard or one they got free, and the Oculus Rift is positional tracking. With Cardboard and the Gear VR, you have rotational tracking – you can move your head around – but once you move to the Rift or the Vive, it can actually track where you are in space, so you can actually look around the side of something rather than just looking around from a single point.

Larry Jordan: In other words, you can move around an object with the Rift and with Cardboard you just simply pan from one side to the other. Is that what I’m hearing?

Rick Barrett: Basically, yes.

Mike Horton: And down and up.

Larry Jordan: Well, all of these would be considered disruptive technologies, new ways of creating media that didn’t exist a couple of years ago, and we’ve talked about virtual reality and 360 video and augmented reality. Are we seeing other disruptive technologies? And that’s a lead into talking about what we can expect at NAB.

Rick Barrett: I think that, as far as 3D is concerned, VR and AR are the primary disruptive technologies I see right now. Certainly on video, you’ve got things like HDR and 4K and 8K, things like that, but as far as 3D is concerned, VR and AR change the workflow quite a bit and especially depending on whether you go with the interactive form or the video form of VR.

Larry Jordan: Now, why does it change the workflow?

Rick Barrett: There are different rules and the interesting thing about VR is that we’re still writing the rules. That’s what’s really fun about it, is that it’s not moving into something, a workflow that we’re already familiar with, but it’s a workflow where every day something’s changing. I’ve always been someone who loves to learn and so the great thing about this technology is every day there’s something new to learn about VR; and there’s always something new to teach too to help people understand the workflow, so that’s what’s been really fun about our initiatives on Cineversity with VR.

Larry Jordan: One of the things that I want to get a sense of is where is VR working? There are lots of people who are saying, “We’re doing VR for this, we’re doing VR for that,” but what are some of the success stories in terms of genres where VR works? And the other is where can 360 video work? You had some examples, especially in news, that I wasn’t expecting, so tackle 360 video first.

Rick Barrett: Ok. Well, I know that in news especially, there’s a company called Ryot that’s developing a lot of news stories. ABC news just did a piece on Nepal, putting you basically on the ground in Nepal post-earthquake. It’s a new kind of journalism where you actually can feel what it’s like to be in a conflict zone or post-disaster and in many cases it can drive people to action, to donate or to support the cause, whatever that might be, and also it just immerses you more in the news story itself, so those are interesting experiences.

Mike Horton: Brain Farm is now way into VR and they’re doing a lot of interesting action sport videos.

Rick Barrett: Right. Fox has been streaming lots of things. I watched part of the Big Easter March Madness competition, it was broadcast in VR.

Mike Horton: Oh, really?

Rick Barrett: Yes, through NextVR.

Mike Horton: Where?

Rick Barrett: On the Gear VR, through the NextVR app.

Larry Jordan: How do you do sports in VR?

Mike Horton: Yes, where do they put the camera?

Larry Jordan: I’m having a hard time getting my brain wrapped around this, so try that one more time.

Rick Barrett: In that case, and this is where it’s interesting, we haven’t seen the motion graphics built into these types of things yet, but I think that’s what’s coming next, to bring Cinema 4D into it. But for sports and VR, they’ve got several 360 cameras in various places on the court, in the case of basketball, and you can put yourself in that position. I think what’ll be even more interesting for sports is, I’m a big NASCAR fan and already with NASCAR you can watch the cars, it’s a video game type of playback where you can follow whichever car you want.

Rick Barrett: With VR, you could actually put people inside each of the cars so that they can be in the driver’s seat, basically, whether it be with a 360 camera or… real time rendering.

Mike Horton: …see the clutch and the pedal. Oh my gosh.

Larry Jordan: So where does MAXON fit in with all of this? What piece of the puzzle do you solve?

Rick Barrett: It’s adding motion graphics onto your sports VR or your news piece. It’s adding visual effects, matte painting and set extensions into VR. It’s really tricky to shoot VR because the camera sees everything, so the ability to do sex extensions and things is going to be really important. Things like scientific and medical, being able to illustrate things that are happening inside the body and actually put people there.

Rick Barrett: That’s what I think’s really fun and interesting, are the opportunities for education. To have kids be able to be transported into these places, it’s a virtual field trip every day. It’s like the magic school bus all over again. My daughter has toured the Palace of Versailles virtually through the Google Cardboard. Just earlier today, I was exploring the Royal Academy of Art’s exhibition of Ai Weiwei and they actually have a virtual experience where you can experience that without travelling to London.

Mike Horton: What about stories? Have you ever seen anyone attempt or do a story that you’ve said, “This works”?

Rick Barrett: There are some. Without listing specific examples, I think that where we’re at right now with that is short form. I think that first of all to look at someone putting a headset on for two hours is…

Mike Horton: Yes, it isn’t going to happen.

Rick Barrett: But five minutes is the perfect length. It’s a length that a director can think about how the specific challenges of VR can be dealt with.

Mike Horton: Speaking of that, how do you edit this stuff?

Rick Barrett: With VR video, it’s pretty much a traditional editing process. There are tools and utilities where you can put a headset on and be inside.

Mike Horton: Yes, I know with Tim Dashwood’s plug-in, you can put the headset on and meddle and those are the two things, but I guess you have to preview it every once in a while, take the headset off, put it on, take it off. I don’t know. It’s weird.

Rick Barrett: It’s a little bit of both, yes.

Larry Jordan: How about advertising and brand management? Do they have a role to play in VR?

Rick Barrett: Absolutely. I think there’s going to be a lot of demand for brands to use VR especially this year, with VR being so hot. You attach the VR tag to anything and it instantly becomes a top news item. I think that brands are going to want VR content just to be a part of that craze, whether it’s valuable or not, but I think it is valuable because it provides an opportunity for a brand to get people to immerse themselves in that brand, distraction free, for two to five minutes perhaps. Even if you’re watching a commercial, you’re distracted but when you’re inside a VR headset, that’s your world.

Mike Horton: You are immersed.

Rick Barrett: Right, and because this is a new thing and there’s not a ton of content out there yet, people will explore content even if it’s blatantly branded just for the sake of being able to try out a new VR experience.

Mike Horton: Actually, there is a ton of content out there on YouTube VR and it’s all crap. Honest to God, I haven’t seen anything. I know you said there are a couple of things out there that are really good, but I haven’t found them yet.

Rick Barrett: There are some good things and there’s more on the Gear VR side of things, but it’s definitely a challenge with VR.

Mike Horton: Because you’ve got to download these plug-ins like Verse and New York Times and things like that to really enjoy some of the stuff that they’re doing, and I did, I downloaded Verse and watched some of the stuff that they’re doing and the interesting stuff is news.

Rick Barrett: It is definitely a challenge to do this right…

Larry Jordan: And thinking about doing it right, Rick, where can people go to learn about the products that MAXON has available?

Rick Barrett: Our website’s maxon.net and you can also visit cineversity.com/learn/vr for more information on our VR efforts.

Larry Jordan: And Rick Barrett is the VP of Operations for MAXON and if you haven’t had a chance to see MAXON’s booth at NAB, it’s all artists all the time. If you want to see what can be done with virtual reality or just 4D work – that’s 3D over time – check out MAXON’s booth at NAB. Rick, thanks for joining us today, it’s been wonderful having you visit.

Rick Barrett: Thanks for having me. Take care.

Mike Horton: Thanks.

Larry Jordan: It’s time for a Buzz Flashback. Five years ago today…

Rick Clarkson (archive): What Signiant does is we have a protocol that was designed and built here at Signiant and what it will do is essentially take away or account for some of the inefficiencies of FTP. We have a custom protocol that will allow you to take advantage of that entire…

Larry Jordan: This was a Buzz Flashback.

Larry Jordan: Welcome back. You know, Mike, I was just thinking, you’ve had a chance to hear from three different perspectives, so now that you have a much better understanding, what’s your view of the industry?

Mike Horton: I don’t know, Larry. I’m confused. Has anything changed since an hour ago?

Larry Jordan: Well, we’ve got consensus that the world’s confusing.

Mike Horton: It is, and it’s getting tougher for the media professional. But then again, is it tougher now than it was, say, five years ago? Because everything changes all the time. It’s changed since the 1920s and ‘30s and ‘40s.

Larry Jordan: Yes, but I think the big difference now is that budgets are more squeezed than they have been and the gear’s still costs money.

Mike Horton: So what do you do to adapt? You adapt. You somehow adapt, there are people out there adapting.

Larry Jordan: Can’t rob a bank?

Mike Horton: Something like that. I don’t know exactly what you do to adapt but people are adapting and people will adapt so in that case the glass is half full.

Larry Jordan: One of the things we’re going to do next week is we’ve got a special show on The Buzz. We’re going to take a look back at the last year, but then we’re going to look ahead at NAB 2016 and we’ve got a special line-up of guests, people we haven’t had on the show for a long time. We’re going to start with Steve Martin, the trainer.

Mike Horton: Yes, we haven’t had him forever.

Larry Jordan: In fact, Steve founded The Buzz more than 15 years ago; and Philip Hodgetts, probably the leading technology futurist; and then Michael Kammes and Cirina Catania, we’ll have Ned Soltz and Randi Altman all joining us and several surprise guests, giving us a chance to take a look at not only where we are now, but a preview of what we can expect from NAB coming up in less than a month.

Mike Horton: We should film it in VR. We should film this whole thing in VR. Digital Production Buzz in VR. It’d be awesome. The only podcast ever in VR.

Larry Jordan: It would be something, and thinking of something I thank our guests for tonight – Kevin Bourke, the principal…

Mike Horton: We’ll put it in the cloud.

Larry Jordan: …of Bourke PR; James Mathers, the founder of the Digital Cinema Society, and Rick Barrett, the VP of Operations at MAXON.

Larry Jordan: There’s a lot of history in our industry and it’s all posted to our website, at digitalproductionbuzz.com – thousands of interviews all online and all available today. Be sure to sign up for our free weekly show newsletter that comes out every Friday.

Larry Jordan: Talk with us on Twitter, @DPBuZZ, and Facebook at digitalproductionbuzz.com. Mike is going to be opening our own Instagram/Snapchat/Vine channel…

Mike Horton: That’s right, I’ll get it all done by next Thursday.

Larry Jordan: You can count on it.

Mike Horton: In VR.

Larry Jordan: Our theme music is composed by Nathan Doogie Turner with additional music provided by smartsound.com. Text transcripts are provided by Take 1 Transcription – visit take1.tv to learn how they can help you.

Mike Horton: You know what we could do? We could do it in 3D and VR.

Larry Jordan: Ignore the guy on the other side of the table.

Mike Horton: We could bring the excitement of 3D back, Larry.

Larry Jordan: Our Supervising Producer is Cirina Catania; Show Producer Debbie Price. Production team led by Brianna Murphy and includes Ed Golya, Keegan Guy and James Miller. On behalf of the voice, Mike Horton, my name’s Larry Jordan and thanks watching.

Mike Horton: Goodbye.

Announcer #1: The Digital Production Buzz was brought to you by Other World Computing, providing quality hardware solutions and extensive technical support to the worldwide computer industry since 1988; and by imagineproducts.com, specializing in workflow applications for over 25 years.

Digital Production Buzz – March 24, 2016

Join Larry Jordan and Mike Horton as they talk with Kevin Bourke, James Mathers, and Rick Barrett.

  • Overview of Today’s Media Industry
  • The Media Industry From a Cinematographer’s Perspective
  • The Media Industry From a Software Perspective

View Show Transcript

Watch the Full Episode


Buzz on YouTubeTranscript

Listen to the Full Episode


Buzz on iTunesTranscript

Guests this Week

Kevin Bourke
Kevin Bourke, Principal, Founder, Bourke PR
This week, we are stepping back to look at the current state of the media industry from three different perspectives, starting with PR. Kevin Bourke, the founder and principal of BourkePR, has nearly 30 years experience in technology public relations. He is a marketing consultant to some of the most innovative tech companies in the visual effects, post production and production technology markets.
James Mathers
James Mathers, President, CoFounder, Digital Cinema Society
Continuing our industry overview, James Mathers is a veteran cinematographer, and president of the nonprofit educational cooperative, “The Digital Cinema Society.” He shares his thoughts on camera gear, obsolescence and the challenges of investing in hardware.
Rick Barrett
Rick Barrett, VP of Operations, Maxon
We continue our industry overview with Rick Barrett. He’s the VP Operations for MAXON, the Americas, and has been helping designers discover and take advantage of Cinema 4D for over 15 years. He is a frequent contributor to MAXON’s Cineversity site and, also, develops a number of C4D plugins, including CV-VRCam, CV-ArtSmart, and CV-SmartExport. Rick looks at the new role of VR (Virtual Reality) and the challenge of keeping up with software technology.

Transcript: Digital Production Buzz – March 17, 2016

Digital Production Buzz

March 17, 2016

[Transcripts provided by Take 1 Transcription]

(Click here to listen to this show.)

HOSTS
Larry Jordan

SEGMENTS
Tech Talk
BuZZ Flashback: Jonathan L

GUESTS
Tim Jones, President/CTO, TOLIS Group
Roger Mabon, Co-founder/CEO, MLogic
Marc Batschkus, Business Development Manager, Archiware

===

Larry Jordan: Tonight on The Buzz, we’re looking at archiving, both hardware and software, starting with Tim Jones. He’s the President and CTO of TOLIS Group. He’s been involved with backup and archival planning and implementation since 1982 and with tape hardware design since 1987. Tonight, he explains what we must know to safely archive our projects.

Larry Jordan: Next, Roger Mabon is the co-founder of mLogic, which designs and markets peripherals for desktop and portable computers, including Thunderbolt based computer backup and docking hardware. Tonight, Roger explains LTO tape technology and what hardware you need to successfully archive your project.

Larry Jordan: Next, Dr Marc Batschkus is the Business Development Manager for Archiware, which is a Munich based developer of data management software for backup, synchronization and archiving. Tonight, Marc looks at the software side of archiving and some options and ideas that you can use to protect your assets.

Larry Jordan: All this plus Tech Talk and a Buzz Flashback. The Buzz starts now.

Announcer #1: Digital Production Buzz is brought to you by Other World Computing at macsales.com; and by imagineproducts.com, the workflow experts.

Announcer #2: Since the dawn of digital filmmaking – authoritative – one show serves a worldwide network of media professionals – current – uniting industry experts: production, filmmakers, post production and content creators around the planet – distribution. From the media capital of the world in Los Angeles, California, the Digital Production Buzz goes live now.

Larry Jordan: And welcome to the Digital Production Buzz, the world’s longest running podcast for the creative content industry covering media production, post production and marketing around the world. Mike Horton and Randi Altman have the night off.

Larry Jordan: Tonight, we’re focusing on archiving – hardware, software and planning. Archiving is critical for the long term protection of our media assets, media that all too often can’t be reshot or recreated. But what planning is necessary? What hardware should we use? Or even what software? Our goal tonight is to help provide answers to all these questions.

Larry Jordan: But before we start, I want to remind you to subscribe to our free weekly show newsletter at digitalproductionbuzz.com. Every issue every week gives you an inside look at The Buzz, quick links to all the different segments on the show and curated articles of special interest to filmmakers. Best of all, every issue is free. I’ll be back with Tim Jones right after this.

Larry Jordan: When you’re working with media, one thing is essential – your computer needs peak performance. However, when it comes to upgrading your Mac, there are so many different options to choose from that the process can be confusing. That’s why Other World Computing carries the best upgrades that lets your computer performance and storage grow as your needs grow.

Larry Jordan: Since 1988, OWC has become one of the most trusted names in quality hardware and comprehensive support to the worldwide computer industry. With an extensive online catalog of Mac, iPhone and iPad enhancement products, as well as a dedicated team of knowledgeable experts providing first rate tech support, OWC has everything you need to take your current system to the next level. Whether you need to maximize your system’s memory, add blazing speed or enhance reliability, look no further than the friendly experts at OWC. Learn more by visiting macsales.com today.

Larry Jordan: Tim Jones is the president and CTO of TOLIS Group in Scottsdale, Arizona. He’s been involved with archive planning and implementation since 1982 and with tape hardware design since 1987. His company first released Brew, which is a software archiving product, in 1985 and a Mac version in 2003. Hello, Tim, welcome.

Tim Jones: Hi, Larry. Hello, everybody.

Larry Jordan: Tim, tonight we want to talk about archiving, so to help us set the stage how would you define the difference between a backup and an archive?

Tim Jones: That is something that comes from a number of different perspectives, depending on the type of industry that you’re in. In this industry, the two topics are very similar in that most people are backing up assets and they’re looking at storing them or keeping them for some long period, they’re not just looking at creating something that they can get back in the event of an oops.

Tim Jones: But in general terms, a backup is something that you do daily so that in the event that something untoward happens, you can restore that file tomorrow; or if you have full system… backups, you’re going to be able to recover systems that fail.

Tim Jones: An archive, on the other hand is you’re creating copies of data that are stored and kept for a long period of time. Whether for legal reasons such as medical research, or government requirements or is simply that you’re looking forward to being able to put out that 25th anniversary director’s cut of that latest new blockbuster. That’s what archrivals are about.

Tim Jones: So while the two processes tend to do the same thing initially, the purpose of the result is what differs between the two.

Larry Jordan: I was just reading your bio. You first got involved in the archiving industry back in the early ‘80s. What was it that caught your attention and got you hooked on this?

Tim Jones: I was in the coastguard at the time and I got transferred up to Boston, Massachusetts, headquarters, and basically we had a different type of computer on every desk in the office. There were IBM PCs, Wangs, Wang OISes, IBM terminals, IBM mainframes and Wang mainframes, and I got to talking to guys that were friends of mine in Washington, and we needed to come up with a way to stop that insanity and standardize everything, and one of the first solutions that we had to come up with was a way to actually back up all of that data that was on these disparate systems so that we could bring it together when we finally decided on how we were going to do it ,and that’s when I started looking at the various options for backup.

Tim Jones: Of course, back then the only thing really available was reel to reel tape and if anybody remembers the old 2400 Blackwatch tapes, you couldn’t get much better than that. They held anywhere from 34 to 60 megabytes of data and they backed it up at a whopping 112 kilobytes per second and you didn’t even have programs like Tar or CPIO, let alone some of the newer stuff. You had basically bit dumps and you dumped the data onto tape as if it were a file system and then you just kept your fingers crossed that, when the time came, you could get it back.

Tim Jones: It was an interesting time to be involved in this side of the industry, that’s for sure.

Larry Jordan: I remember those days. My floppy disk held 92 kilobytes of information. I thought I’d died and gone to heaven because the rest of them held 40 to 60, so I know exactly what you mean about limited storage capacity. But as you look at it over time, how has archiving hardware changed over the last couple of decades? Is it just faster and deeper or is there more to it than that?

Tim Jones: Bigger and faster but mainly it’s more reliable. When you hear people talk about tapes and tape failures from back in the quarter inch cartridge days, there was not a lot that we could do computer wise inside of the tape drive. All of the logic was on the computing platform. The tape drive was basically just an analog tape recorder that recorded ones and zeros instead of sweeping sideways. We tried to come up with ways to put error correction code in and that eventually grew into it. There was block redundancy in some of the early drives. The things that we did to try and make tape reliable back then, they were really reaching. At the time, it was the edge of bleeding and we bled a lot.

Larry Jordan: What tape format should we consider for archiving today?

Tim Jones: Well, today there are two primaries that we recommend. The one that everybody knows is, of course, the LTO technology. The second option, which is primarily seen in the very big system environments, is Oracle/Sun/StorageTek’s T10000 family. They are both rock solid platforms, but if you look at what the average cost of an LTO6 standalone drive is today, it’s going to run you around $3,000-$4,000 and just the drive mechanism, before you put it in the chassis that it has to go into with the T10000, starts at around 25k.

Larry Jordan: Well, LTO drives right now are made by two companies – IBM and HP. Why should we care about who packages the drive into a chassis and sells it to the end user? Because the mechanism’s the same.

Tim Jones: It all comes down to service and support. Whether you’re buying an IBM chassis, an HP chassis, a Quantum or any of those guys, QualStar, TOLIS Group for that matter, we’re all using the same hardware, the same technology in the hardware. It all boils down to service and support, so that if you’re working on a Linux box and you’re using Linux tools, you want to call a company that isn’t going to shuffle you off or tell you, “Well, can you connect it to a Windows box?” and the same thing applies for the Mac platform, which is even more problematic for some folks in that when you call some of those support teams for some of those larger organizations, they really don’t have the staff on hand or the knowledge base to support you on a Mac platform.

Tim Jones: So when you’re looking for that solution, regardless of what it is, whether it’s a standalone device or a huge room filling silo, you want to make sure that the company you’re dealing with is going to support you in your environment without having to send you all over town to find someone who knows your environment and their environment to help you out.

Larry Jordan: There are multiple levels of LTO, starting with LTO1, which is no longer manufactured. The ones that are out now are LTO5, LTO6 and LTO7. How do we decide which of those three to buy?

Tim Jones: Actually, it’s a little more wide ranging than that. We can still get LTO3 and LTO4 drives as well. In fact, we sell a lot of LTO4 drives to smaller shops that are doing things like music production and general business offs type stuff. But from the perspective of the larger capacities that we need in this industry, the 5, 6 and 7 are what you’re going to be looking at. I say, and a number of people that are in my realm agree with me, that the LTO6 is going to be the sweet spot for another two to three years.

Tim Jones: LTO7 is available in standalone. We expect to see LTO7 being demonstrated at NAB, but don’t expect to walk into NAB and walk up to a vendor and say, “I want to take three of those home,” because more than likely we’re not going to see shipping until the May/June timeframe on the automation devices. Now, you can buy a standalone drive right now, but from an automation perspective we’re looking at after NAB for availability.

Larry Jordan: Automation would be like a library where there are multiple drives ganged together?

Tim Jones: It’s less multiple drives than it is the ability to automate the tape changing mechanism. You may have a library that has 24 tape slots but it only has a single tape drive, and the reason for that is because you want to be able to start a job – a perfect example with ‘Fast and Furious 7,’ this took us over 209 LTO6 tapes to complete the backup of business, editorial, VFX, pre-vis and finals and then, because we did the daily stuff, we did that separately and that was another 53 tapes – so you can see how if somebody has to sit there and go through 261 tapes manually, that becomes a problem.

Tim Jones: Automation is what we refer to as the robotics that when you fill a tape it’ll automatically eject that tape, grab another tape and put it in for you without you having to manually have what we call a tape monkey swapping the tapes.

Larry Jordan: We’ve looked at hardware and how it’s changed over the last two decades. How has archiving software changed?

Tim Jones: There are still three primary flavors in the big field out there. In the Windows world, most of the component players utilize a format that’s called the MTF. It’s now Microsoft Tape Format, but back in 1987 when I went to work for Archive Corporation, it was called Mainstream Tape Format and it was created when we were trying to get 20 megabytes of data onto a 20 megabyte tape.

Tim Jones: Since then, coming out of the Unix world you have the Tar format, which most people are very familiar with. There’s also another Unix format that’s called CPIO, which simply is Unix language for Copy In/Out; and the newer technologies, of course Brew being one of those coming in ’85 to that realm. We had folks such as Retrospect, of course they had their own format, and now lately you’ve got the LTFS format that’s come out.

Tim Jones: In reality, a lot of the software side of things have not changed that drastically, more the hardware to support that software format. The Tar format, the specification for Tar that exists today can read the same Tar that was created years ago. The problem with Tar is you’ve got so many offshoots, there are a number of issues there where Tar is not Tar. But for the most part, Tar has stayed pretty much stable throughout time.

Tim Jones: With Brew, it’s the same type of thing. We started in ’85 and the tapes that were made, the earliest tapes we still have in our lab were made in ’88. The Brew that we have today will totally read and restore those and other platforms are doing the same type of thing. Retrospect never was one of them. It had the issue where, as you upgraded, your tapes were no longer compatible because they would find new ways to do things but unfortunately those new ways were incompatible with the old ways.

Tim Jones: LTFS has witnessed that through the five generations of LTFS that have come out, where some of the newer formats can’t read the older formats depending on which platform it was. They’ve started to sort that out and now, as we start to see LTFS3 come about supporting LTO7, we’re seeing a little bit more stability in that environment than previously.

Tim Jones: But for the most part, the software changes have been more on the user side, how the user perceives what they are doing, more than moving the bits from the disk drive to the tape.

Larry Jordan: Now, you’ve mentioned Brew. How would you describe it?

Tim Jones: We started with Brew in ’85 due to some serious failings at the NASA Satellite Division at Motorola Satellite Systems Group. Fred Fish, who has passed on now, and I worked on this a long time trying to come up with a way to make up for the shortfalls of Tar. What we found was that, Motorola being a source code licensee, Tar the application was a good application but Tar the format had holes in it that you could drive a caterpillar truck through.

Tim Jones: What we tried to do back then was come up with a way to create an archival container that, regardless of what you were writing to, whether it was tape or disk or back then you would use things like Archie and Gopher to move files from one system to another, the idea was the container had to be rock solid. It had to be something that you could look at in two hours, two weeks or two years and say, “Yes, my data is still good,” so we worked on a number of different things.

Tim Jones: We tried things like writing triplicate blocks. We came up with our own error correction code mechanism but, of course, that was coming around about the time that tape drives were starting to add read after write verification, and so we stopped that. But one thing that we did find was that in the data stream from the disk to the tape there were a number of places where bits could become non-bits and because of that we figured that the best thing we could do was put a checksum on every bit of data that we read from the file system as soon as we read it.

Tim Jones: By applying that checksum at a 2K level of granularity, meaning every 2K of data that we read off of the disk, and writing that checksum into the header for that 2K of data as it was packed into the archival container, we could then determine from the tape – whether it was immediately after the backup or ten years down the road – whether the data on that tape was still 100 percent valid. That was the fault that we saw in Tar and CPIO, they did nothing to give you the ability to verify. In fact, the only operation you had to verify one of those older formats was to restore the data to another platform and then compare the original file with the restored file to see if that worked.

Tim Jones: That just really messed up with backup windows, and even back when we were talking about hundreds of megabytes of data, the backup windows weren’t that huge, so we had to do things to shut that down.

Larry Jordan: Tim, what makes Brew unique? There are a lot of different archiving applications that are out there.

Tim Jones: Simply that, that verification mechanism, the ability for you to look at a Brew tape in two years on a completely different platform and say, “The data on this tape is 100 percent valid.” That is the big differentiator. Well, that and the fact that we also know how to talk directly to the tape drives, so while Brew is moving data between your file system, your computer and the tape drive, Brew in the command channel is actually talking to the hardware, asking the hardware continually, “Are you ok? Did that work? Are you ok? Did that work?”

Tim Jones: Because of the dual channel nature of the way we talk to the tape device, we’ve come up with a way to do that that does not forfeit performance in the IO stream. So if you’ve got an LTO6 and you’re using Brew with a MacPro, you’re going to get 170, 180 megabytes per second because of the way we talk to the device. This is also how we recognize bad devices, when other applications don’t.

Larry Jordan: Last question before we wrap up, what key points do producers need to keep in mind as they’re getting ready to archive their media? Do they just simply grab a tape and start dubbing stuff over or do they need to think about something first?

Tim Jones: There are two forms. There are the dailies and then there’s the long term. For the dailies, we live by one rule – back up everything. There is no excuse for, “Oh, we lost that to the cutting room floor.” That’s a line that should never be heard ever again in this industry. The other thing is for the long range stuff, you need to be aware of what you’re backing up. Don’t just throw it all onto a tape. Whether you’re using Brew or Tar or one of the Windows platforms or whether you’re using an LTFS based solution, you don’t want to just throw it onto tape because, while that makes it quick now, in five years how do you figure out what part of all of that you need back to do what you need to do?

Tim Jones: So we strongly urge our customers to examine their editing workflow, and their ingest workflow and come up with a backup workflow that mirrors that. So that when you’ve brought your colors team in, they’re working on the color work, back that up. You’ve got your VFX guys working on all the VFX stuff, back that up. You’ve got your editors in there chopping and chopping and chopping and you’re getting a good cut, back that up.

Tim Jones: Tape is inexpensive. Relative to the cost of a production, tape hardware is inexpensive. But what would it cost you if you needed to recreate that entire scene and you happen to have had just the perfect attitude from your actors, just the perfect sky for your lighting and just the perfect level of drizzle so you’re not having to hire a rain scaffold? That’s going to cost a lot more than that tape drive cost you.

Larry Jordan: And Tim, for people who want more information, where can they go on the web?

Tim Jones: Lots of places, but for us it’s www.tolisgroup.com and we can set you up with everything from simple tape storage to complete solutions involving digital asset management, middleware and into intake and disk.

Larry Jordan: That’s tolisgroup.com. Tim Jones is the President and CTO of TOLIS Group. Tim, thanks for joining us. Bye bye.

Tim Jones: My pleasure.

Larry Jordan: Imagine Products has been specializing in workflow applications for over 25 years. They started with Executive Producer back in 1991, an all in one logging and offline editing tool. In 2006, Image Mine was used in the Salt Lake City Winter Olympics and ShotPut Pro was released. Today, there are more than 30,000 ShotPut Pro users worldwide. PreRollPost for Macintosh was released in 2012. This is an LTFS archiving application compatible with any LTO tape drive, as well as Sony’s ODA. PreRollPost for Windows was released at the end of 2015. It’s the only LTFS archiving application of its kind for less than $500.

Larry Jordan: Imagine Products has three simple goals for its software – make it powerful, make it easy to use and make it affordable. It’s easy to see why Imagine Products has been successful for 25 years. Imagine what comes next. Visit imagineproducts.com to download a demo.

Larry Jordan: Roger Mabon is the co-founder of MLogic, which designs and markets peripheral products for desktop and portable computers, including computer backup and docking solutions using the high speed Thunderbolt interface. Prior to MLogic, Roger founded G-Technology, which is known to media folks around the world. Hello, Roger, welcome.

Roger Mabon: Hi Larry, thanks for having me on.

Larry Jordan: It’s my pleasure. I want to start with some basics. How would you describe MLogic?

Roger Mabon: MLogic is focused on, as you mentioned, storage peripherals using a Thunderbolt interface. We do have some docking solutions, some Thunderbolt expansion chassis that allows you to put cards into boxes and then hook them up to Macs, which of course only a Thunderbolt works. But our main product line at this point is archiving solutions. Thunderbolt enabled LTO systems specifically designed to archive content from hard disk based solutions.

Larry Jordan: There have been a lot of companies which have made peripherals. Why did you decide to start MLogic?

Roger Mabon: As a founder of G-Tech, I’ve sold a lot of hard drives in my day and my mission now is to actually make sure that some of that content that is residing on those drives sitting on the shelves in various post houses and what not that I see all over the place actually gets put somewhere that’s going to protect that content for the long term. Having content sitting on a hard drive on a shelf is not an archive strategy.

Larry Jordan: Why not? I want to get to that – why can’t we just leave our hard drives on a shelf?

Roger Mabon: Hard drives are not designed to sit around powered off, so having that hard drive sitting on the shelf is like bread molding, basically. You’d be lucky to get that data back in, say, five or six years. People do do it a lot. Sometimes archiving is an afterthought. We’re here to hopefully change that with our really simple and easy to use LTO solutions.

Larry Jordan: There’s a difference between making a backup and making an archive. How would you differentiate between the two?

Roger Mabon: Backup is just backing up your data for use in the near future. You’re backing up your files that you may be using on a daily basis, whatever the content might be. Archive is different. That is your actual archive for the long term. Think of it as the negative. You complete your project, you remove it from the spinning disk system that you use to actually edit and make whatever you’re doing, and then you move that content from the spinning drive to the tape system and you do this because an LTO7 tape, which is about that size and can now hold six terabytes of capacity at about $100 of cost, can sit on a shelf for 30 plus years. That’s five or six times the longevity of a spinning drive sitting around.

Larry Jordan: I want to come back to that because the 30 years is something of a misnomer. But before we talk about the tape, there’s also an optical technology that Sony is talking about – I think it’s called the ODA Architecture. What’s that compared to LTO tape?

Roger Mabon: I don’t know much about ODA. I’ve certainly heard about it. It’s an optical disk format. I think it’s based on Blu-ray type technology. As far as I recall, they have a multi disk cartridge that holds, I think, 100 gigabytes per disk and they have numerous disks in a little cartridge and the idea is similar to tape, that it will be a long term archiving strategy just using a different technology. As far as I know, it’s quite expensive and limited in terms of capacity at this point.

Larry Jordan: Well, let’s switch back to tape, which is where you and your products are focused. LTO tapes have different levels. I’ve heard of LTO4, 5, 6 and 7. What’s the difference between the different levels?

Roger Mabon: LTO has been around since generation 1, it’s been many, many years, and now we’re at generation 7, which is the big news. It’s recently been produced. LTO5, we’ll start there, because that’s when something called LTFS came out, which is an IBM software that enables a tape to be mounted as if it were a hard drive. So if you’re on a Mac and you’re using LTFS software, you actually see the tape pop up on your desktop. This is great because that enables the drag and drop functionality, which is the same paradigm as using a disk – you can just drag content to and from, which is wonderful, it makes the tape much more easy to handle and use – and that was started in generation 5.

Roger Mabon: Now, of course, we’ve moved onto 6 and now today we’re at generation 7, so…

Larry Jordan: So is the difference only in numbers or is there a performance or storage difference between them?

Roger Mabon: LTO6 has a tape cartridge that looks similar to this that handles two and a half terabytes of native storage capacity. An LTO6 tape drive’s maximum data transfer rate is 160 megabytes per second, so it’s quite fast. Moving on to LTO7, which is the tape I’m holding here, this tape now has a native capacity of six terabytes and the performance is now 300 megabytes per second, so significantly faster than a single spinning drive, which is great because that means the backup takes less time.

Larry Jordan: Can someone still buy LTO6 or is everything LTO7?

Roger Mabon: No, LTO6 is widely available. Our mTape solutions, we sell tons of LTO6. We started selling LTO7 at the beginning of this year, so both are available. Interestingly enough, what we’re finding is that most people are opting for LTO7 devices. They’re slightly more expensive but they do have the higher capacity and the higher speeds that I mentioned. The nice thing is that an LTO7 drive can read and write to an LTO6 tape. The LTO6 tapes are very affordable – about $25 for two and a half terabytes – so what we’re seeing is people opting for the 7 hardware and potentially using 6 tapes because they’re cheaper than 7s, which go for about $130.

Larry Jordan: Do they both have the same longevity and resistance to damage? Is there anything different between LTO6 and LTO7 aside from speed and capacity?

Roger Mabon: No, in terms of longevity it’s identical.

Larry Jordan: One of the things that you mentioned that I did want to come back to is the fact that LTO6 or 7 tapes have a life of about 30 to 35 years. While that’s true physically, the format itself changes about every 18 months, so can we just take an LTO6 tape, put it on the shelf and come back to it 30 years later and be able to play it? Or do we need to look at it more as an active archiving system, where we’re going to have to change our tapes every couple of formats as the tape drives change?

Roger Mabon: That’s pretty much the standard. You do want to migrate every four or five years, when the next generation might come out, or the generation after the next one. If you’re on a 5 now, it’s probably time to start thinking about moving to 7. That would be a very good thing to do. But one nice thing again is this LTFS software, which is an absolute industry standard. I can make an LTFS tape in one of our MTape units and then I can take it to any system that’s LTFS compatible, be it a Mac, Windows or Linux machine, and I could still use that tape, which is really nice. The interchange in that regard is fantastic.

Larry Jordan: One of the things I’ve heard about LTFS is that when it’s on a Mac, the Mac Finder is not tape friendly so that whenever it opens a folder on the Mac, the finder needs to record a small hidden file, which means there’s a lot of tape shuffling back and forth. Are we better off working with LTFS natively on a Mac or are we better off working with software which is designed for archiving?

Roger Mabon: That’s a very good question, one that I get asked a lot. When we sell our system, we do have a utility that will mount the tape as if there were a drive, which absolutely enables drag and drop functionality. But there are some limitations like you mentioned, especially with the Finder and Spotlight in the Mac OS, so we do highly recommend that people look at third party software packages to actually do the archiving. These packages make the process seamless and there are a lot of nice features. One of the biggest ones is verification. Obviously, when you take your source content and you put it to an LTO tape, you want to be 100 percent sure that what is now residing on the tape is exactly the same as the source. These packages do these verifications, which is really nice. They also index the footage, so when you need to go back and retrieve the footage, it simplifies everything enormously.

Tim Jones: We recommend packages from Imagine Products, one that’s called PreRollPost. There’s a company called YoYotta which makes YoYottaID LTFS software. We also work with software like Brew from TOLIS and certainly Archiware.

Larry Jordan: We’ve talked with the folks at Imagine Products on a recent show, we just finished chatting with Tim Smith over at the TOLIS group and Archiware will be on in the next segment, so we’ll be learning a lot about this. LTO drives are made by two companies, IBM and HP. Given the fact that there are only two manufacturers and lots of people packaging the drives, like MLogic, does the brand that makes that total package make a difference? Or are we really just shopping based on price?

Roger Mabon: We use IBM mechanisms internal to our products. What we’ve done is we’ve taken these industry standard drives and packaged them in a way that then allows you to attach them via the Thunderbolt connection on any Thunderbolt enabled computer. That’s our secret sauce, if you will, taking these native SAS tape drives and converting the connection to Thunderbolt. It just makes everything extremely simple, especially on Mac as all Macs have Thunderbolt connections. That’s what we’ve done and we’re actually the only Thunderbolt certified LTO, meaning Apple and Intel have certified this device. That’s basically what we do.

Larry Jordan: Let’s talk about the device itself. What is it and what does it cost? And when we’re buying it, what are we buying?

Roger Mabon: There are different flavors now because we’re supporting both LTO6 and LTO7 technology. Our desktop mTape unit with LTO6 has a retail price of $3599 and what you get with that is the desktop enclosure, obviously including the LTO6 tape drive inside, dual Thunderbolt ports, comes with a Thunderbolt cable and it comes with one piece of LTO6 media and a cleaning cartridge. That’s $3599 list.

Roger Mabon: The mTape LTO7 version is $5199 list price, so slightly more expensive, but again twice the capacity, basically twice the speed and, again, it comes with everything you need to just basically plug it in and get going.

Larry Jordan: And both these units are called what?

Roger Mabon: They’re called the mLogic mTape.

Larry Jordan: Now, you’ve also got a rack mounted version. Is that also Thunderbolt specific?

Roger Mabon: Yes, that’s correct. We have another product we call the mRack and the mRack is a 1U device rack mountable that contains one or two LTO drives. Some people opt to get two drives in this rack because it enables them, with software such as some software mentioned previously, to simultaneously write to two LTO tape cartridges for the ultimate in security, so you have a safety copy and another copy that you can put somewhere else. It’s a nice feature.

Larry Jordan: What strategy should people have when they’re archiving? What process should they go through?

Roger Mabon: Today, we have these cameras that have SSDs on them. That’s our film at this point. What people do is they take these cartridges, they offload them via some type of dock and they typically offload them to spinning drives, so that’s where you get your edit done, you do everything in color, whatever you might need to do. You finish your project and then you offload to tape for the actual archive, so once the project is finished you archive the tape. Now, that said, people are also archiving on set because these cartridges that come off the cameras are, in fact, their negatives. They’re expensive, you want to reuse them.

Roger Mabon: The nice thing about our mTape is it’s a portable little device that you can bring on set, and you can actually to the archive in the field and then you can recycle these cards for your camera, knowing that you have that on here so that you’re ok with erasing that actual footage right off those camera cards because you know it’s on LTO, where it’s the safest possible place to put your media.

Larry Jordan: Should we have more than one copy of our archive?

Roger Mabon: Yes. The reality is archiving seems to be an afterthought. We realize this, we’re trying to make this as easy and affordable as possible so it’s maybe not so much of an afterthought, but the fact is it is an afterthought and people are putting their stuff on hard drives and once you lose something you start to think about the archive strategy. Yes, it’s good to have stuff that you’re going to use in the short term sitting on hard drives. You certainly have to put it here. This is your negative, basically, and we talk about the cloud, the cloud is also an interesting place to put content, but if you’re generating these massive amounts of 4K data that we see nowadays, the cloud can get very expensive whereas for $100 I can put my six terabytes right here and I have my hands on it and I know it’s going to be around for a long time.

Larry Jordan: Roger, where can people go on the web to learn more about mTape and mRack?

Roger Mabon: It’s www.mLogic.com.

Larry Jordan: And Roger Mabon is one of the co-founders of mLogic. Roger, thanks for joining us today.

Roger Mabon: Thanks, Larry. Thanks very much.

Larry Jordan: Welcome to Tech Talk.

Larry Jordan: Let’s do something really cool. Let’s say that we had some audio recorded on set and it was noisy. We needed to re-record it, so we’ve got an ADR session. We’ve got our on set audio and we need to reconcile the ADR audio with the on set audio; and for those of you who have ever done ADR work, you know that you want to have somebody else do it because it’s just painful. Audition makes it easy. Watch this.

Larry Jordan: Let’s go up to here and say ‘close all’ – I’m not going to save any changes because I want to come back to where I left off – and let’s go to ‘file.’ Let’s open up a recent project, which is ‘Speech Align.’

Larry Jordan: Here is the original on set audio, in a track called ‘On Set.’

Recorded audio: One of our key audio challenges is getting the same talent.

Larry Jordan: Ok, then I went and I re-recorded it because I needed to have a richer sound.

Recorded audio: One of our key audio challenges is getting the same talent.

Larry Jordan: Now, if you’ve ever worked with on set audio, it’s never as good as what we’ve just listened to. There’s noise and clanking and goodness knows what. The gremlins conspire to make on set audio as bad as it possibly can be. Now I’ve got to reconcile these two, but if I play these two clips together, here’s the problem.

Recorded audio: One of our key audio challenges is getting the same talent recorded on different…

Larry Jordan: They don’t sync, so now I’ve got to adjust on a syllable by syllable basis to take this ADR and get it to lip sync with the on set audio which, as you can imagine, is not for the faint of heart nor somebody who’s in a hurry. This is a painstaking process. But watch what Audition does. I’m going to select these two clips here, then I go up to the clip menu and go to ‘Automatic Speech Alignment.’ I want to align my reference. My on set clip is called ‘Mic 2,’ we can see the name of the clip there. It’s in the track where I’m putting all of my on set audio and I want to move around the clip called ‘Mic 1’ – you can see the clip header there.

Larry Jordan: I want to have it be really tightly aligned. The default is balanced alignment and stretching, but I want to have really tight alignment because it’s going to stretch the clip, speed it up or slow it down, without changing the pitch if I ask it to. I’m going to have it add a new track, click ‘ok.’ That quickly, it’s aligned it. Now, look at the header. I’ve got one that’s ‘Mic 2,’ one that’s ‘Mic 1.’ My aligned track has been ‘Mic 1’ voiceover aligned, it’s in the middle. Let’s mute ‘Mic 1’ and let’s listen to the source clip, which is here, with the aligned clip and see how tightly aligned they are.

Recorded audio: One of our key audio challenges is getting the same talent…

Larry Jordan: Which is pretty darn amazing.

Recorded audio: …recorded on different days using different mics to sound the same.

Larry Jordan: Now, these clips didn’t even start at the same time. Yes, they were in the ballpark, but we heard before they weren’t perfectly aligned. Now, let’s take a listen to the aligned clip and see what it sounds like.

Recorded audio: One of our key audio challenges is getting the same talent recorded on different days using different mics to sound the same.

Larry Jordan: Now, the reason I chose this option is I wanted to get the alignment really tight. Let me just undo this. Select both clips. What I would do in real life is a slightly different setting. Clip, go to ‘Automatic Speech Alignment,’ and I would change this to ‘Balanced Alignment and Stretching’ because I end up with a higher quality result. Click ‘ok,’ look for the clip that’s got aligned in the title and now when I solo this and play it…

Recorded audio: One of our key audio challenges is getting the same talent recorded on different days…

Larry Jordan: Which is just amazing. If you’ve ever spent days, even weeks, trying to get ADR to work with your project, this can get you so close so quickly that all you have to do is spend time with the exceptions, not spend time with the vast majority which can be automatically aligned using Audition.

Larry Jordan: Dr Marc Batschkus is the Business Development Manager for Archiware, which is a Munich based developer for data management software for backup, synchronization and archiving. Marc’s background includes archiving, media informatics and data management. Hello, Marc, welcome.

Marc Batschkus: Hello, Larry. Thank you for having me again.

Larry Jordan: Oh, it’s my pleasure. You know, I was just thinking that getting started in data management and archiving is not a normal switch, coming out of school. What got you interested in this in the first place?

Marc Batschkus: I actually did a lot of data management and media informatics at university for a very long time and so the switch came naturally when, let’s say, the road in academics was getting too narrow.

Larry Jordan: How would you describe Archiware?

Marc Batschkus: We are a group of friends, really, working together very closely like in a big family. Attention to detail, that’s the important thing.

Larry Jordan: Archiware is a middle sized company, but what part of data management do you focus on?

Marc Batschkus: It’s cloning data for data availability, time critical stuff; then we have a routine backup product for workstations and for servers, two different products, and then we have an archive product for long term archiving. But they all scale from the very small installation – it might be a Mac Mini and a single tape drive – to medium and very large installations… really large enterprises.

Larry Jordan: Who would be a typical customer?

Marc Batschkus: A typical customer is where we have dozens or maybe even hundreds, so post production companies ranging from five to 50 people, something like that. That’s our main range. But having said that, we have one or two people companies and up to nationwide or global companies as well.

Larry Jordan: Would you say that you’re focusing more on the small customer market, the middle customer market or the enterprise market? Where’s the focus of the company?

Marc Batschkus: It’s the mid-sized market and the small enterprise market. In the enterprises, we often have island installations, so there might be a global Fortune 500 company that everybody knows and they’re our customers but we’re not doing the main data management solution, we do something for Department A and Department D and Department F and that’s our strength, because we are more accessible, easier to use and easier to maintain than the very big solutions that are used globally.

Larry Jordan: There’s lots of different archiving software and you’re not the least expensive in the market, there’s stuff that’s free and stuff that’s nearly free and Carbon Copy Cloner is probably the most famous of all of these, and there’s archiving software. What is it that’s unique about you? Why should somebody invest the money necessary to get Archiware on their system?

Marc Batschkus: First, it’s the flexibility. The platform choice is completely up to you, we are platform agnostic. We support Mac, Windows, Linux, Solaris and 3 BSD, so people can build their own appliances, people can have very high performance servers running with us, and people can choose to move from one platform to the other very easily. Basically, you copy one configuration directly over from your, let’s say, Windows server to the Linux server that you choose as the next platform and then you’re good to go and everything is already up and running.

Marc Batschkus: That makes it a very attractive platform for people who are in charge of mid to large installations, not just a company where there are two servers, but somebody who has ten, 15, 20, 50 servers to take care of where there’s a reasonable chance that they might change platform, they might have to move to another platform, stuff like that, so this versatility is important.

Marc Batschkus: Then performance wise, there’s a huge gap between those free tools and us. If you compare them, if you do identical jobs with them and with us, it’s sometimes by a factor of ten that we are faster.

Larry Jordan: I want to take a step back, because throughout today’s show we’ve been looking at the process of archiving from a hardware point of view and a software point of view, but there’s actually a process to archiving. What should media creators think about when they’re getting ready to archive their projects? What codecs should they use? How many archives should they keep and how do you deal with the future?

Marc Batschkus: When you’re planning to build an archive, you should think about the use case five years down the road, because there might not be anybody around who remembers anything of today’s production – the environment, who was involved, the codecs, all the machinery used, whatever it is. In five years from now, everybody might have changed but they would still have to access the material and find it. So how do you find it? You need metadata, so you need a metadata schema and that’s not an IT topic but an organizational topic. You have to work out what descriptions you need, what methodology, what categories, whether you can cut down on specific vocabulary to make that consistent. This is very important because this is the key to the archive later on, the metadata schema.

Marc Batschkus: Then the use case and thinking about the future – who would it be? What role would the person have? Would it be an editor? Would it be a producer? And what would this person know about the stuff that is already recorded and captured in the archive? From there, you work your way backwards and think about what you would have to put in today so that it makes sense ten years from now to work with and enable you to find stuff.

Marc Batschkus: Having said that, you always have to make a choice and it’s a balance that you have to strike for your individual production environment, on codecs, on machinery, on operating system level that you have to maintain and put on the side, even if you’re not working with it any more, to have access to tools that might be essential to reconstruct your production from today in five years, because the operating system in five years might not support the plug-in, the specific little tool that did some tweaking, the recalculation of something, whatever it might be, and so you would have to be very careful and document all the surroundings of your production to be able to track them down and conserve them for the future, the essential parts at least.

Marc Batschkus: I would suggest to media companies to always keep old machines as they are in some basement or somewhere available because they might need them in some years. Then you can look at the most future proof codecs that might make sense to choose right now to put your stuff in, but there are always specifics and there are always details hidden in there that will catch you later on if you’re not very detailed and document very well, so documenting everything well just in a text file or something is an essential part, I think.

Larry Jordan: Do we need to transcode our media, for instance convert .mp3s to .AIFFs or .WAVs or convert our video into a more future proof codec? Or are codecs going to be around for a while without changes? What would you advise?

Marc Batschkus: I would always use the highest quality codec that you can get, so .mp3 isn’t really the best one. You should record it as an .AIFF or something and keep it that way and then you just down sample it for your production needs. Keep the original files in a native condition and keep track of everything that’s necessary to access them, which might be plug-ins or tools that allow you to open your raw footage or your native recording format. The native formats not transcoded would be the things that I would archive and strongly suggest you archive so that you can always go back to the source format and transcode from there, even if you need it in five years or something.

Larry Jordan: So the key is to keep all of our camera native, our original formats, and make sure that those get retained; and then I would also suggest keeping the final output of your show where at least you’ve got the finished version, but not necessarily keep all the interim work versions. That’s what I’m hearing from you, is that true?

Marc Batschkus: That’s true, definitely. The output is definitely important. You want to reference to it. You gave it to your customer, the customer might come back and ask you for it in the original format. Production companies sometimes lose track of the last actual edit that was actually used, so you should be able to reference that to them; and the highest quality original native format that you can keep, and as much as you can keep. If it’s possible to keep everything, it makes sense in the long run. I’ve heard that many, many times, even if it’s a burden. Of course it’s a burden because it’s a lot of storage, but for people in most situations it makes sense to keep everything around. There might be a situation – repurposing, doing a new edit, or a typical case a customer comes back and says, “Now we have our 20th anniversary. Can you do something?” and if you don’t have anything additionally, that’s not good. You always want to do a little variation of something that you gave to them as their last whatever it was.

Larry Jordan: One of the things that you guys do is backup to tape so that we’re not just storing it on hard disk, but storing it to tape. What tape formats do you recommend?

Marc Batschkus: Since we came from tape 20 years ago or something and supported everything… and all those crazy formats that are no longer really around – they are still used by some people but only legacy installations – right now it’s LTO tape. It’s about LTO5, 6 and now 7, since the end of last year, and LTO tape is the only format that’s accessible to us, to all of us, the basic industry usage, so yes, it’s LTO5, 6, 7.

Marc Batschkus: LTO7 just came out with a big performance improvement, so they now have a performance of 300 megabytes per second native throughput, which is impressive, and six terabyte per cartridge native capacity, which makes it incredibly compact as a format. You have this 3½ by 3½ inch cartridge that holds six terabytes of your footage, which is really impressive. They are still a bit costly, but the prices will of course over time come down.

Larry Jordan: One of the things I’ve learned as I learn more about archiving is that we can’t just simply lay it off to tape and forget about it. We’ve got to actively manage our assets every five or six years, copy them from the old format to the new format. Is that a correct understanding?

Marc Batschkus: Yes, that’s true. Every technology needs migration sooner or later. With disks, we don’t notice it that much because we buy a new MacBook or we buy a new Mac Pro or something, but that’s also a migration of the storage technology. We might have those hybrid SSD disk combinations now in there, so it is a migration of technology, or we might have only SSD storage now, so it is again a migration of the technology.

Marc Batschkus: This happens more invisibly, though we do it in front of our eyes and, with long term archiving, when you reach out and have more than two generations to the most recent LTO generation, then that’s a good time to start thinking about migration. But having said that, they’re guaranteed for ten year repurchasing for ten years. You can still buy, I think, LTO3 drives, which is really old stuff. LTO2 was taken out of this repurchasing guarantee recently, I think last year, but LTO3 is still available as a drive and, of course, the media.

Marc Batschkus: The LTO consortium takes good care that stuff is available for a very long time, but still if you’re now on LTO3 it is high time to migrate to LTO5 or 6.

Larry Jordan: As we wrap up, what top one, two or three things should people keep in mind as they’re planning their own archives? What’s the key take home that you want people to remember?

Marc Batschkus: Take time for planning and involve all people that even remotely are in touch with it, all the stages of the production. Involve all the people because everybody in the end can contribute a little bit and the planning process is so crucial. It’s hard to re-implement something that you forgot two or three years ago. There might be a lot of relabeling or retagging of media and that’s a waste of time. You can really solve all of that when you have a thorough planning process, get everyone on the same page, round one table, discuss it for a number of weeks or months and put it on paper, not just install it immediately on a system or implement it.

Marc Batschkus: Shuffle it around on paper, that’s a good perspective to have with enough distance to reflect on it and to see whether it’s really what you want, whether everything’s in there, whether everybody’s satisfied and whether it will work in the future. Then start implementing. Implementation with us is a five minute process. You install it and then input ten metadata fields. Each field takes you half a minute to implement and that’s it and then you start archiving, so that’s not the big thing. The big thing is the planning, thinking and making it future proof.

Larry Jordan: Marc, where can people go on the web to learn more about Archiware and your products?

Marc Batschkus: Our website is www.archiware.com and you’ll see everything about our products, P5 Synchronize, P5 Backup, P5 Backup To Go and P5 Archive and there is the new product, the P5 Archive App, which has a Mac OS X Finder integration, so it’s a one click archive, and restore is the same so there’s no additional interface, you do it from the finder. That’s the newest product we’ve just introduced.

Larry Jordan: Congratulations. Dr Marc Batschkus is the Business Development Manager for Archiware. Marc, thanks for joining us today.

Marc Batschkus: Thank you for having me, Larry.

Larry Jordan: It’s time for a Buzz Flashback. Five years ago today…

Unknown male (archive): I fell in love with a woman from Germany and I moved to Germany in 2010. When I got here, I was missing radio and I wanted to do something I’ve never done before. I wanted to do a show that has no restrictions. I decided that I would learn how to record, which I had never done before. I had only done live radio shows my entire career.

Larry Jordan: This was a Buzz Flashback.

Larry Jordan: It’s been interesting concentrating on archiving and hearing three different voices talking about the same thing and, as I think back on it, I realize the importance of planning, that we need to think about what we want to preserve.

Larry Jordan: We want to use LTO6 or later tape hardware, not because LTO4 or 5 doesn’t work, but simply because we want to make sure that the files we have can fit, because LTO6 and 7 hold the most on a single tape. We always want to keep multiple copies of each tape in different locations. Having a single tape is not enough because what happens if that tape gets lost or damaged? You want to make sure that you’ve got multiple copies of the same tape.

Larry Jordan: You want to use software that is widely used. It has the greatest chance for long term survival, so find out what other people are using and use the same software; and you also need to plan to actively manage your assets. And remember, when in doubt, preserve everything because all it costs is tape.

Larry Jordan: I want to thank our guests – Tim Jones, the President and CTO of TOLIS Group; Roger Mabon, co-founder and CEO of mLogic; and Dr Marc Batschkus, Business Development Manager for Archiware.

Larry Jordan: There’s a lot of history in our industry and it’s all posted to our website, at digitalproductionbuzz.com, and remember to sign up for our free weekly show newsletter that comes out every Friday.

Larry Jordan: Talk with us on Twitter, @DPBuZZ, and Facebook at digitalproductionbuzz.com. Our theme music is composed by Nathan Doogie Turner with additional music provided by smartsound.com. Text transcripts are provided by Take 1 Transcription – visit take1.tv to learn how they can help you.

Larry Jordan: Our Supervising Producer is Cirina Catania; our Show Producer is Debbie Price. Our engineering team is led by Brianna Murphy and includes Ed Golya and Keegan Guy. My name is Larry Jordan. Mike Horton will be back next week, as will Randi Altman. On behalf of all of us, thanks for joining us for The Digital Production Buzz.

Announcer #1: The Digital Production Buzz was brought to you by Other World Computing, providing quality hardware solutions and extensive technical support to the worldwide computer industry since 1988; and by imagineproducts.com, specializing in workflow applications for over 25 years.

Digital Production Buzz – March 17, 2016

Join Larry Jordan as he talks with Tim Jones, Roger Mabon, and Marc Batschkus.

  • How to Safely Archive Your Projects
  • Hardware Options for Long-Term Archiving
  • Software Options for Archiving Media

View Show Transcript

Watch the Full Episode


Buzz on YouTubeTranscript

Listen to the Full Episode


Buzz on iTunesTranscript

Guests this Week

Tim Jones
Tim Jones, President/CTO, TOLIS Group
Tonight, The Buzz looks at archiving hardware and software. Tim Jones is the President and CTO of TOLIS Group in Scottsdale, AZ. He’s been involved with backup and archival planning and implementation since 1982 and tape hardware design since 1987. Tonight, he explains what we need in terms of hardware and software to safely archive our projects.
Roger Mabon
Roger Mabon, Co-Founder/CEO, MLogic
Roger Mabon is the co-founder of mLogic, which designs and markets peripheral products for desktop and portable computers; including computer back-up and docking solutions using the high-speed Thunderbolt interface. We begin our discussion as Roger describes hardware options for long-term archiving.
Marc Batschkus
Marc Batschkus, Business Development Manager, Archiware
Dr. Marc Batschkus is the Business Development Manager for Archiware, which is a Munich-based manufacturer of data management software for backup, synchronization, and archiving. Marc’s background includes archiving, media informatics, and data management. Tonight, he explains software options for archiving media.

Transcript: Digital Production Buzz – March 10, 2016

Digital Production Buzz

March 10, 2016

[Transcripts provided by Take 1 Transcription]

(Click here to listen to this show.)

HOSTS
Larry Jordan
Mike Horton

SEGMENTS
Randi’s Perspective
Tech Talk
BuZZ Flashback: Jessica Sitomer

GUESTS
Tim Dashwood, Founder, Dashwood Cinema Solutions
Mike Woodworth, Founder, Divergent Media
Rollo Wenlock, CEO, Founder, Wipster

===

Larry Jordan: Tonight on The Buzz, Tim Dashwood is a director, a DP and an editor with over 20 years’ experience in the industry. He’s also the founder of Dashwood Cinema Solutions, creating new technology tools for post production. As such, he keeps his eye on what’s coming to help us get ready for it. Tonight, Tim shares his thoughts on what trends we can expect to arrive later this year.

Larry Jordan: Next, Mike Woodworth began his career as an editor and post production supervisor. Currently, he’s the founder of Divergent Media, a post production tools company creating software such as ClipWrap, EditReady and ScopeBox. Tonight, he explains what his tools are and how they work.

Larry Jordan: Next, Rollo Wenlock is the founder and CEO of Wipster. Wipster is a cloud based digital media review and approval platform designed for content creators, media teams and anyone creating short form video projects. Tonight we discover how to use Wipster for our client.

Larry Jordan: All this plus Tech Talk and a Buzz Flashback. The Buzz starts now.

Announcer #1: Digital Production Buzz is brought to you by Other World Computing at macsales.com; and by imagineproducts.com, the workflow experts.

Announcer #2: Since the dawn of digital filmmaking – authoritative – one show serves a worldwide network of media professionals – current – uniting industry experts: production, filmmakers, post production and content creators around the planet – distribution. From the media capital of the world in Los Angeles, California, the Digital Production Buzz goes live now.

Larry Jordan: And welcome to the Digital Production Buzz, the world’s longest running podcast for the creative content industry covering media production, post production and marketing around the world. Mike, it has been a long time since we were both sitting in the same room at the same time. It is good to have both of us back.

Mike Horton: It has been a long time. How long has it been? It’s been about a month?

Larry Jordan: Yes, almost, three weeks.

Mike Horton: You were in London.

Larry Jordan: And you were goodness knows where.

Mike Horton: I was here in Chatsworth.

Larry Jordan: No, no, no, you were traveling somewhere.

Mike Horton: Was I?

Larry Jordan: Yes you were.

Mike Horton: No I wasn’t. No, you always go to really cool places, I stay in Chatsworth. That’s all I do.

Larry Jordan: You were looking at elephant seals or something.

Mike Horton: No, I wasn’t, no. Did I?

Larry Jordan: Wherever it was, you were gone first.

Mike Horton: Well anyway, welcome home, Larry.

Larry Jordan: Thank you, it’s good to be home. Listen, I understand that NAB is coming up, which means Supermeet. What’s going on? We haven’t talked about that at all.

Mike Horton: We are working on the Supermeet. Do we have an agenda yet?

Larry Jordan: Do you have an agenda?

Mike Horton: No.

Larry Jordan: Why not?

Mike Horton: Because we never do. It’s all super secret until you get close to the event date, because we’re dealing with a lot of people and they’re going to be showing a lot of new things and they can’t talk about the new things until we get close to the…

Larry Jordan: You’re just disorganized, aren’t you? It’s really because you’re not getting any work done.

Mike Horton: Yes, that’s exactly what it is, Larry. I’m disorganized.

Larry Jordan: Do we know where it is?

Mike Horton: It is at the Rio Hotel on Tuesday April 19th and Early Bird tickets, by the way, in next week, so get them now so you can save $5.

Larry Jordan: Well, how much does it cost if you don’t get one of those?

Mike Horton: $10. That’s all it costs, $10.

Larry Jordan: You are so cheap.

Mike Horton: I know.

Larry Jordan: And you’re not even going to give us a hint of the agenda? Not even a small guess?

Mike Horton: No, no. No.

Larry Jordan: Michael.

Mike Horton: No. Are you coming, by the way? Are you going to NAB?

Mike Horton: You haven’t invited me.

Mike Horton: No, come on, seriously, I can get you a free ticket to the Supermeet. I’m producing it. I can get you in free.

Larry Jordan: I think I’m going to make a one day trip to NAB…

Mike Horton: In fact, we ought to give a bunch of people who are checking into the chat right now a free ticket.

Larry Jordan: Anybody that checks in the chat will get a free ticket.

Mike Horton: Craig’s in here. Craig, want a free ticket?

Larry Jordan: By the way, I want to remind you to subscribe to our free weekly show newsletter at digitalproductionbuzz.com. Every issue every week gives you an inside look at The Buzz, comes out on Friday and has quick links to all the different segments on the show and curated articles of special interest to filmmakers. Mike himself has printed every issue and keeps it in a thrilling binder next to his desk, because that way he can refer back to it and learn what the industry was doing a year ago.

Mike Horton: I’m so smart.

Larry Jordan: Mike and I will be back with Tim Dashwood right after this.

Larry Jordan: When you’re working with media, one thing is essential – your computer needs peak performance. However, when it comes to upgrading your Mac, there are so many different options to choose from that the process can be confusing. That’s why Other World Computing carries the best upgrades that lets your computer performance and storage grow as your needs grow.

Larry Jordan: Since 1988, OWC has become one of the most trusted names in quality hardware and comprehensive support to the worldwide computer industry. With an extensive online catalog of Mac, iPhone and iPad enhancement products, as well as a dedicated team of knowledgeable experts providing first rate tech support, OWC has everything you need to take your current system to the next level. Whether you need to maximize your system’s memory, add blazing speed or enhance reliability, look no further than the friendly experts at OWC. Learn more by visiting macsales.com today.

Larry Jordan: Tim Dashwood is a director, a DP, an editor and a stereographer with over 20 years’ experience in the industry. He’s also the founder of Dashwood Cinema Solutions and now Tim has a new technology that he wants to talk about. Hello, Tim, welcome.

Tim Dashwood: Hi, Larry, how are you?

Larry Jordan: Mike and I are doing great.

Mike Horton: Hi, Tim. Horton’s here.

Larry Jordan: Tim, I was just thinking, you’ve been a director, a DP and an editor. What got you interested in developing software, which is an entirely different mindset?

Tim Dashwood: Necessity. That’s it. I wasn’t trained in software development at all. I went to film school. It really started, here I was with 3D stuff and the software just didn’t exist for what I wanted to do, so I taught myself how to program… That was it.

Larry Jordan: Shifting gears now, you’re a well established developer, your CinemaTools has got all kinds of tool kits that editors can use and one thing I’ve noticed about you is that you tend to follow new technology, especially as it relates to video. Stereoscopic 3D comes first to mind, but stereoscopic 3D is last year’s technology. What new techniques are you watching now?

Tim Dashwood: I feel that stereo has progressed and that’s how it happened for me. It was very natural. I was working in 3D – I’ve been working in 3D for a really long time – and just kind of moved into virtual reality, what we call cinematic 360. This is spherical video where we’ll shoot a complete 360, look up, look down, a complete sphere and we needed tools to be able to actually edit this stuff, so that’s why I started programming these tools this time.

Larry Jordan: Let me get a definition before we get too carried away, because I want to explore this 360 a bit more. What’s the difference between virtual reality, augmented reality and 360 degree video?

Tim Dashwood: That’s a great question. Virtual reality is pretty much anything that is a virtual reality, like a video game, for example. When we say VR, we usually mean an immersive experience where you have a headset, like I have an Oculus Rift here. You’d be wearing this and you’d be looking around. But in a video game, which is a complete virtual reality, you can walk around, you are seeing computer generated images in real time, so it takes a lot of processing power obviously.

Tim Dashwood: In augmented reality, you would have, for example, a video camera on the front of the headset, so you’d be seeing the real world with something augmenting that real world image, so wherever you look it would be like a heads up display. If you think of The Terminator’s point of view in the Terminator movies, that would be augmented reality where he sees all that heads up display stuff.

Tim Dashwood: Then cinematic 360 is obviously real world video, it’s spherical but as it is right now the viewer can’t control where he goes. The director of the content is the one who decides where the camera placement is, so it’s kind of like playing a video game but only being able to control the head of your character. That’s the basic difference between the three.

Mike Horton: Tim, I’m looking at you and the background. You look like you’re in a motion capture studio.

Tim Dashwood: Oh yes, we have a late night session going on. I’ll show you guys what’s going on. We do a lot of video game type stuff. Can you guys see that screen there?

Mike Horton: Yes we can.

Larry Jordan: Yes, loud and clear.

Tim Dashwood: Ok, so you can see that the two guys here – we’re working on a video game tonight – are motion capturing one particular move. For a video game project, when we have a client come in, generally we’ll build a library of moves and those are the moves that the character does. The team that I work with here is one of the leading fight and stunt coordinating teams and we’re up in Toronto. Basically, anything that comes through Toronto, whether it’s feature film that needs virtual stuntmen or real stunts, or video games that are done up here, chances are we’ve had our hands in it. We’re the only commercial mocap studio in Toronto.

Mike Horton: Seriously? Really?

Tim Dashwood: Yes, and we also specialize in Hong Kong wirework. These guys are working on a move right now which involves a wire, so they’ll do a slight fight move and then someone’s going to get pulled on the wire. We also have like a zip line here as well, I don’t know if you can see it.

Mike Horton: We can see it, yes we can.

Tim Dashwood: Our volume here, we have 20 feet by 30 feet by 16 feet high, so it’s not the hugest mocap volume in the world but it’s pretty good for doing fight action and that’s primarily what we do. This is just a typical day here. I’ve also converted this studio into a virtual holodeck, which is a lot of fun. We’ve done demonstrations where we’ve actually had high school physics teachers come in on their professional development days. They’re the greatest to work with because for the holodeck I loaded up the bridge of the Enterprise. They’re all ‘Star Trek’ fans.

Mike Horton: How fun.

Tim Dashwood: Yes, so I’ll set a chair in the center of the room and they won’t necessary know what the model is that we have loaded and they’ll put the headset on and then we’ll turn on the simulation and suddenly they’re sitting in the captain’s chair. But then, because this is a room based virtual reality, they can stand up and walk around the volume in the room and all of our cameras – we have 20 motion capture cameras which basically transmit infrared light and get a reflection from these little balls, so it’s much better tracking in an Oculus Rift. We wouldn’t even use this for our room size virtual reality, we use different headsets because all we need to do is put markers on the head mounted display and we know exactly where the person is in 3D space and where they’re looking.

Mike Horton: I’m just curious about the motion capture cameras. Are they GoPros? Are they DSLRs? Or what are they?

Tim Dashwood: Oh, no, no, they’re completely proprietary.

Mike Horton: Oh, they are?

Tim Dashwood: Yes, we have two systems. This is an OptiTrack system, which is actually our new one. Our old system is by a company called Vicon. They both basically work in the same way, but we had a big flood and lost half the cameras of our Vicon system, so it’s now for small movement, for example if we want to facial capture. It’s basically set up in a small array and so we can just have an actor sitting there and doing the small work.

Tim Dashwood: They’re working on this move now, you can see on the wires there. I just thought it’d be more interesting to do the interview here instead of my office with whiteboards and mathematical equations on the wall.

Larry Jordan: I just want you to know that nobody’s paying any attention to you. We’re all watching the guys behind.

Mike Horton: No, I know. We’re all just watching the background. It’s so much fun.

Larry Jordan: Tim, I have a question, though, because you’re a director, so put your director’s hat on for a second.

Tim Dashwood: Sure.

Larry Jordan: One of the challenges that we have as directors in storytelling is that we want to direct the attention of the audience or, more importantly, many times we want to misdirect the attention of the audience, especially in mysteries, where they think they’re seeing but they’re not really seeing. That seems to be impossible in a 360 video environment because there’s no direction. You would argue it’s like theater in the round, but even with that the audience is in the round, the actors are not in the round. How do we story tell in a 360 video environment?

Tim Dashwood: In all honestly, we’re still learning how to do that. The point that we’re at, 2016, we’re right at the beginning of the filmmaking process that’s going to happen and I feel like we’re not there yet. We’ve seen some interesting stuff, but most of it is stationery camera, which gets really boring really quickly. We can put a stationery camera, the director can tell the actors what he wants them to do and it’s like we go hide somewhere, we can’t even really do proper lighting, we have to hide all the lights and everything, and you just hope for the best.

Tim Dashwood: The type of VR that I like to work in is where we’re actually starting to move the camera, create something dynamic. For example, how do we do close-ups? We don’t have different focal lengths of lenses because our field of view is always 360 degrees, plus we never know where someone is going to be looking, so we could have some action over there and hope that they’re looking over there, but they’re actually looking over there.

Mike Horton: Have you seen a film that has been done in VR that you would say, “Hey, watch this. This is the one that we want to emulate”? All I’ve seen out there is stuff that’s not that good.

Tim Dashwood: Yes. I’ve seen some interesting things. Most of them are short subjects. You have directors like Doug Liman, who is working on a series. I have no idea what that series is about but I’m really curious.

Mike Horton: And they’re using your plug-in.

Tim Dashwood: Yes, I guess go.

Mike Horton: Oh, they are.

Tim Dashwood: A lot of people are using our plug-in. We were the first ones to do this stuff. Like I say, I write this stuff for myself and then we decide, “Well, we might as well release it,” but back to your question, what I really like to tell people is there are some music videos that Vrse out of New York did. There was one for U2 but the one for Muse I really, really like and I think they did just a fantastic job on it.

Mike Horton: Say that again. How do you spell that?

Tim Dashwood: Muse, M-U-S-E.

Mike Horton: Oh, M-U-S-E, ok.

Tim Dashwood: Yes, the company Vrse is V-R-S-E and I believe they did those for Apple Music, I think it was a promotion with Apple Music. Man, they just did a really great job. The VR that I like is stereoscopic VR and a lot of people are at the moment just shooting monoscopic VR, which is really just six cameras pointing in six different directions and you stitch them all together. It’s much more complicated to do stereoscopic 3D, but that’s what I’ve always concentrated on and, like I say, it was a natural transition into this from stereo 3D.

Larry Jordan: Ok. You said something that caught my attention. You said that you’ve created some plug-ins for 360 video. Why do we need plug-ins? What problems are we fixing?

Tim Dashwood: Once we stitch all of the outputs from the cameras together, we get what’s called an equi-rectangular projection and this has been around for hundreds of years. The cartographers figured this out when they needed to make a map of the world that would lay flat. If you look at a map of the world, the North Pole, the South Pole and Antarctica look gigantic, look huge, stretches basically through the whole projection and that’s the equi-rectangular projection, so that actually is what you’re looking at when you’re editing video. It looks ok in the center but as you approach the Poles, it’s all stretched out. Someone could be standing there and their legs start doing this, so it’s very difficult to edit that stuff together and know what the end product is going to look like.

Tim Dashwood: I was working on this stuff and it was very trial and error – we’d have to edit it together, we’d have to export it and we all know as video editors that takes time – and then we’d have to look at it in a viewer and that’s why I got frustrated one day and I said, “There has to be another solution,” so we built an app and a plug-in that takes the output from Premiere Pro, After Effects or Final Cut Pro and we send it directly to the Rift in real time and it’s running at 60 frames per second, there’s zero latency, so when a cut happens on your timeline, it happens in the headset. It’s extremely important.

Tim Dashwood: But then we also have tools, let’s say you want to rotate the whole sphere to match up an actor who’s in one position, so let’s say he’s at zero degrees and someone else is at 45 degrees in the next shot and you want to do a cross dissolve between those two actors, well, I have tools that can do that. You want to add blur? You can’t add a normal Final Cut Pro filter that you just throw on there. I had to design special filters that affect the poles and don’t create a seam where it wraps around on the sphere.

Tim Dashwood: It just goes on and on. If you want to place a logo, I had to create a new virtual camera system that basically does slit scanning, so it takes a little tiny slit at every degree of rotation, but it’s actually even more than that. If you have a 4K file, it takes 4,096 little slits per eye.

Larry Jordan: Wow.

Tim Dashwood: Per frame. You can imagine, it’s pretty heavy duty on the GPU, but this is working in After Effects, it works beautifully in Final Cut Pro.

Mike Horton: Do you have a favorite camera? There are several cameras out there. There’s a high end camera such as Nokia. What is it, the OZO? Then there’s the Jaunt, which has 24 cameras.

Tim Dashwood: Those types of cameras are working in stereoscopic 3D, but instead of pairing up cameras – typically you’d see GoPros where you’d have 12 cameras which are basically six pairs pointing in six different directions – what these cameras do is they’re essentially volumetric, so they’re taking a whole lot of images and in post production software, their own proprietary software, they’re running an algorithm to figure out the depth, where everything is, and then they’re producing the left eye and right eye that you work with at that point.

Tim Dashwood: Those are very expensive systems, they’re proprietary. Well, the Nokia I guess you’ll be able to buy but I think it’s $60,000.

Mike Horton: Yes, but you can rent it.

Tim Dashwood: Yes, I think you might.

Mike Horton: Well, somebody’s going to rent it.

Tim Dashwood: Yes. Jaunt is a production company that services other production companies, so you can rent their camera; and Google also has their rigs, I think the Odyssey is 16 GoPro cameras in a ring. I don’t think they’re shooting the Zenith and the Nadir, but they are doing a full panorama. Oh, there are some stunts going on back there.

Mike Horton: We could watch this all day.

Larry Jordan: Tim, for people who need more information on 360 video and your plug-ins, where can they go on the web to learn more? Because there’s a lot to learn.

Tim Dashwood: Yes. Our website is dashwood3d.com and it’s pretty easy to find the plug-ins there. Of course, we still have our stereo 3D plug-ins, we have my editor essential plug-ins, everything is there. That’s the best place to go, really. I am starting to do more blogging on there, so there should be more videos and instructional things.

Mike Horton: And Tim will be at the VR Pavilion at NAB, so you can actually talk to him in person.

Tim Dashwood: And the Supermeet.

Mike Horton: And the Supermeet.

Larry Jordan: And Tim Dashwood is the founder of Dashwood Cinema Solutions. His website is dashwood3d.com. Tim, thanks for joining us today.

Tim Dashwood: Thank you Larry and Mike.

Mike Horton: Thanks, Tim.

Tim Dashwood: Goodnight.

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Larry Jordan: Mike Woodworth started in our industry 15 years ago as an editor and post production supervisor. Then, he launched Divergent Media, a post production software company based in San Francisco and he’s the creator of ClipWrap, EditReady and ScopeBox. Hello, Mike, welcome.

Mike Woodworth: Hey, Larry, how you doing?

Larry Jordan: Mike, how would you define Divergent Media? What do you guys do?

Mike Woodworth: We are a tools company in production video. Our goal is to solve video producers’ problems.

Larry Jordan: So why did you decide to start the company?

Mike Woodworth: Because I had lots of problems when I was producing.

Larry Jordan: What were some of the problems you wanted to solve?

Mike Woodworth: Our first product, ScopeBox, which came out almost ten years ago was… my needs as a colorist and finishing editor at the time, so it was right around the transition from SD to HD and hardware scopes were just too expensive and so making a software solution was a cost effective way for everyone to get a set of scopes to produce better looking video.

Larry Jordan: I didn’t realize that ScopeBox was your first product. That’s very cool. And then what, what came next?

Mike Woodworth: Next we introduced a product called ClipWrap, which was our AVCHD and HDV rewrapper. We coined the phrase rewrapping. Any time you had a transport stream and wanted to get it into QuickTime format for editing, it was the simple tool for doing that.

Larry Jordan: Ok, now you’ve left off one. What’s that one? We’ve got ClipWrap and we’ve got ScopeBox and then there’s what?

Mike Woodworth: Our new tool is EditReady. That came out about two years ago and the whole goal with that was to create a tool that would do the same things that ClipWrap did but for all of the new cameras coming out, anything from an iPhone to an Alexa. The goal was to have a soup to nuts tool that could take any of these cameras that you’re going to see in the field now and get them all into an edit ready format.

Larry Jordan: Wait a minute, we can do that now with Media Encoder or Compressor. Why should we get a third party program like EditReady?

Mike Woodworth: Well, we really are trying to position the tool in that transition from production to post production. Media Encoder and Compressor, those are general purpose transcoding tools. We’ve positioned EditReady specifically in this stage when you’re trying to take all of your camera footage and bring it into editorial. We have a bunch of tools to make an easier workflow and we have features such as file renaming based on metadata, a full metadata editor, you build your preview with LUTs easily, simple drag and drop matching.

Larry Jordan: You mentioned that this is wrapping. I want to try and get an understanding of the difference here. Are we simply changing the container that holds the media? Or are we actually transcoding it into a different format? For instance, would I use EditReady to take, say, an AVCHD or an MTS file and transcode that to ProRes? Or is that above and beyond what the application does?

Mike Woodworth: We can do both. ClipWrap, the earlier tool, was designed principally for rewrapping. EditReady will do both and it really is designed for these mezzanine codecs – ProRes, DNx. We will rewrap as well, so if you bring in an AVCHD media or HDV media, we can easily rewrap that. We can also rewrap media like H.264 based MXF media, so if you just need to get that into a container that you can upload to Vimeo, say, we can pull the essence out of the MXF and put that into a QuickTime wrapper.

Larry Jordan: How would you define the difference between wrapping and transcoding, for people who like me get kind of confused about that?

Mike Woodworth: There are two technical issues at play when you’re trying to support a media format coming off of a camera or out of an editing host. There’s the codec that the media’s encoded in and then there’s the wrapper, which is the format that that codec is placed into a file. QuickTime, MP4, MXF, AVCHD, those are all container formats. H.264, ProRes, DNxHD, those are codecs and that is just determine how the video information is stored inside one of those containers. Every file is a container of some kind. It contains either compressed or uncompressed media that is the codec.

Larry Jordan: Ok, so then ClipWrap would change the container and EditReady has the option of changing the container or transcoding the media inside it.

Mike Woodworth: Correct. EditReady is basically our replacement for everything that ClipWrap did. We do a number of other cameras as well; ClipWrap just did HDV and AVCHD. EditReady, we support movie files, MP4s, MXFs. The goal behind it is to make it really simple. Nowadays, lots of productions will say they’re going to shoot on an Alexa and then the day of the shoot comes and your assistant camera person has a DSLR and they shoot some echo shots, the producer shoots one or two things on their iPhone, and so what we want to do is make it really simple as an editor to throw all this stuff into EditReady, say, “I need ProRes for my edit,” and we’ll take everything, we read the metadata in those files, transfer all of it into common formats.

Mike Woodworth: We also know that the best way to get from iPhone footage to ProRes is to do this to the frame size, the best thing to do to get it from an Alexa to ProRes is to do this, and so for each file there’s a path inside the app that sort of hand encodes the best possible format. The goal is to get your media into a single format at the highest quality for each source format.

Larry Jordan: I want to shift gears, because my codecs are my life and Mike falls asleep during them, but…

Mike Horton: Did you see the graphs where EditReady just kicks butt over Compressor?

Larry Jordan: But I want to shift back to one of your first toys, which is ScopeBox. I understand you’ve got some news here on ScopeBox that we should pay attention to.

Mike Woodworth: Yes, it’s actually news for both apps. The big thing we launched a week ago was integration between the two apps. If you are an EditReady user and you load a bunch of footage, using the technology that we built a number of years ago called ScopeLink, you’re now able to scope your footage. So as you play footage in EditReady, you can watch that in ScopeBox with a full set of scopes, so wave form vectorscope, parades, a number of custom tools that we have.

Mike Woodworth: Then just yesterday we announced a new integration with a third party, Pomfort, the DIT tools company out of Germany. We’re supporting their Silverstack application as a ScopeLink source as well. For a number of these media ingest platforms now in the DIT toolkit, you’re able to load your media in either EditReady or Pomfort Silver Stack and get a full suite of QC tools there on set without having hardware scopes or having to transcode things into some sort of format that other software scopes accord.

Larry Jordan: That’s very cool. Tell us about Pomfort. This is a company that I haven’t heard a lot about.

Mike Woodworth: Pomfort’s out of Germany. They make DIT tools. Silverstack, the one that we’ve integrated with at this point, is a camera offloader, it’s a series of color management tools. It’s really designed for on-set camera offload, look management, things like that.

Larry Jordan: One of the things that we were chatting in the last segment about with Tim Dashwood is some new technology that’s coming. One of the new technologies that I’d like to get your take on that we’ll probably hear a lot more of at NAB is HDR. Have you had a chance to experiment with that at all and do you have any opinions? Or is it too early for us to even think about that?

Mike Woodworth: HDR is going to be interesting because we’re getting to a place now where scopes are not longer about legality, per se. This is something we’re going a lot of research into at the moment and having a lot of conversations with people from ASIS and HDR, wide gamut, all of these various technologies. What they mean at this point is that a scope is more of an artistic tool than a broadcast legality issue.

Mike Woodworth: When we launched, the whole point of having scopes was to make sure that you stayed below 100 IRE and that your color was hit in the vectorscope and nowadays they’re artistic tools and so we’re finding that most of our ScopeBox customers are colorists now who are going to E3 or Wreck 20/20 or film, even, laying back film, and so it’s not an issue of broadcast engineering any more, it’s an issue of camera matching, frame matching, stylistic decisions, knowing whether you’re crushing your shadows or whether or not you’re losing detail or banding, and so that’s really something we’re starting to look at a lot more in the scope arena – how we’re all going to manage these artistic decisions.

Larry Jordan: I think that’s an incredibly important issue, especially because HDR is such a different visual environment from what we’ve been used to all these years. Mike, where can we go on the web to learn more about the products your company offers?

Mike Woodworth: Our website is divergentmedia.com. You can also check us out on Twitter, it’s Divergent_Media or on Facebook as well.

Mike Horton: And Mike, congratulations on the baby.

Mike Woodworth: Thank you. I think it’ll be the first time in 15 years I won’t be at NAB.

Mike Horton: It’s going to be awesome. It’s going to wonderful. Yes, I’ll miss you at NAB but it’ll be awesome.

Larry Jordan: And Mike’s website is divergentmedia.com. Mike Woodworth is the founder and CEO of Divergent Media. Mike, thanks for joining us today, this has been interesting.

Mike Woodworth: Thanks, Larry.

Larry Jordan: Welcome to Tech Talk.

Larry Jordan: Philip asks, “Could you please discuss the correct positioning or stacking of effects in the inspector? For example, should the broadcast safe filter be placed at the top or the bottom?” I’ll show you. If I have a clip here and I apply, say, the color corrector to it for whatever reason – I’ll just drag the color corrector, notice the color corrector is right here in the top right – the broadcast safe filter – let’s just find it, click all – should always be at the bottom of the effects stack, always at the bottom of the effects stack.

Larry Jordan: The effects process from top to bottom, so the first one that gets processed is color correction, then the output of color correction goes into broadcast safe, then the output of broadcast safe goes into all of the video inspector settings. Effects flow from top to bottom.

Larry Jordan: If, for instance, just to give you an example – do I have a border? Yes, and then I’ll do color. So if I have a border here and I select the border and I’m going to make this color green and we’ll make it really big because we want to see it, and then I have the color corrector. I’m going to take saturation and pull it all the way down. Notice that first I add the border and then I desaturate, I’ve lost the green color at the border. If color correction goes first, notice that I desaturated the image first, then the output of the color corrector goes into the border and now I see the green border.

Larry Jordan: So the stacking order of your effects changes the effect that you can achieve. The top effect is processed first and it flows from top to the bottom of the inspector.

Larry Jordan: Rollo Wenlock is an entrepreneur and filmmaker interested in helping us make better films. He’s also the founder and CEO of Wipster, which is a digital media review and approval platform designed for content creators, media teams and anyone creating short form video projects. Hello, Rollo, welcome.

Rollo Wenlock: Hi, and thanks for having me. How you doing?

Larry Jordan: I am doing great and I really want to learn more about Wipster. But before we get into all the latest news and gossip, describe what Wipster is.

Rollo Wenlock: Wipster is the singular place in the cloud where, when you’re producing video with clients or within your team, you have a singular visual spot to keep everything up to date. You can see what version you’re up to on your edit, you can see who’s involved with the review, you can remind people to join in on the conversation, and really what we’re doing is pulling all of the crafting and the creativity of video makers and clients and everyone into one place so that they can all have a visual review experience.

Larry Jordan: Well, why did you decide to create Wipster in the first place?

Rollo Wenlock: I come from a background of 17 years as a professional video producer and filmmaker and what it was like was everything was separate, everything was hidden. You’d be emailing someone, you’d be calling someone, and really if you’re a visual person and you’re working in the visual arts you need to have something very visual and something very simple. I was looking around, looking to see if there were other products that I could use and there were a few around but they were heavy going. They were not so visual, they were list based, you had to click a whole load of buttons and I thought why don’t we simplify that right down and go to the singular idea of saying if there’s a video being produced, make the conversation happen on top of that video while it’s being produced and invite everyone in and that has proven to be very successful.

Larry Jordan: Last week, we spoke with some folks with Arc 9 and Movidiam, both of whom make cloud based collaboration products. How would you distinguish Wipster from the other competition that’s out there? In other words, why would somebody consider using Wipster for their project?

Rollo Wenlock: The overarching difference that we have from almost every other collaboration product out there is that we’ve built the product for the use case of the customer, of the video maker, and what I mean by that is that a video producer, an editor is often quite a technical person, they can understand frame rates and codes and all those things, but they’re often working with people who sometimes it’s the first time they’ve ever worked with a video. It may be somebody in marketing, it might be the CEO of the company who’s coming in to review a video, and we’re absolutely focused on making their experience so simple that it’s like using Facebook or Twitter.

Rollo Wenlock: They can click a link in an email that they receive, the video opens, it already knows who they are so as soon as they start clicking on top of that video making comments, it’s got their name attached to it. They get these very simple email updates with all of the comments they’ve made, and the replies from other people, and people ticking off to-dos, and so we’ve really make this an incredible simple experience for video producers and their teams to invite non-technical customers and clients who can be involved at the click of a button.

Larry Jordan: I was just reflecting, Movidiam focuses on the Rolodex and getting people together for the crew and Arc 9 focuses on project management. You’ve really taken the idea that now we’re pretty much done with the editing and we’ve created the finished project and what you do is everything revolves around the video that’s been created, so you’re at the back end of the process where people are reviewing. Is that a true statement?

Rollo Wenlock: Yes, it’s close. What I’d say is we see so many customers going all the way from the very first what you’d call an animatic, so the first cut together or drawings or stills to give an idea of what the story is that they’re going to produce, and we’re seeing them use Wipster all the way from that point, which is in production, this is almost pre-production, and they have the project there and people are starting to converse and you will see people getting up to edit number 17, and some people get scared by that idea – “Edit 17? This must be so inefficient. What’s going on here?” – and what I want to say is there’s actually a change happening.

Rollo Wenlock: There’s a huge shift in the way that creatives work with clients and you see it across everything, you see it through agency, through video, through print, through audio, through anything. Instead of the creative and their agency being the siloed people who’d create great content and then give it to their customer, like a boss paying and someone doing the work, you’re seeing that these people are coming together and the creatives are viewing their customers as creatives, because everyone is, it’s just some people don’t think they are. They’re saying, “Join in. Join in all the way from the very beginning. We want to brainstorm with you. We want to do the first potential edit and we want you to talk all over it. We want all your ideas. We want to keep you involved every step of the way, all the way through to the end,” and what you see is that you have people uploading edits every day, sharing them out, getting new ideas and really getting into that engine of iterate, change, iterate, change and going through the fire of does this video work? Does it suck? Is everyone happy? By the end of it, you’ve gone through the creative slump and then you get to the creative genius.

Rollo Wenlock: The old way is that you think your clients don’t know what’s going on, you make stuff, you give it to them and tell them, “This is good because I know what’s good,” they feel a little bit unengaged from it, they publish it but they don’t really care and maybe there’s no repeat business. Our product is all about getting those people together, getting them all activated and then getting repeat business.

Larry Jordan: It could be said, there’s an old saying that a camel is a horse designed by committee. If you’ve got everybody’s and their cousin’s thumbs in this video, has it sort of lost its little energy?

Rollo Wenlock: That is a very good question because that is a fear that some people have and I think one of the things that we as a company are trying to overcome is this old idea of collaboration where anybody that you invite into the story is there as a slowing down mechanism versus a speeding up one. When we look at that, instead of anybody being able to say anything they like and everybody having to listen to every change that someone says, it’s the idea that you control the review process. You set a schedule, you set what’s being talked about at what time, you invite just the right people at the right time and you go through a process. You still end up with 17 edits and by the end of it it’s a fantastic film, but you as the creative are listening to the right people, the reviewer knows what they can and can’t say at what time and they know what sort of comments will be listened to and changed and what won’t.

Rollo Wenlock: What you see there is when everybody is conversing on top of this video and they can all see each other’s comments, there starts to be a creative respect that happens. With email chains and phone calls, things can be hidden, you can leave seven people out of it and say a couple of things and they don’t know what’s going on, and then you start to lose the thread. But because everyone’s there, they can all see what’s going on and it keeps people creatively honest and it keeps them in line with what the objective of the video is.

Rollo Wenlock: The video creative has to do a bit of work to keep their production online, it can’t just be throw some work out there, tell everyone in their company, a few thousand people start making comments. That is a crazy review process and I wouldn’t recommend that to anyone. But if you have your process and you use a… that makes a great visual and easy to use, I think you’ll have success.

Larry Jordan: One of the things that’s happening is Wipster’s been growing and recently you had a really big announcement. What’s the latest news?

Rollo Wenlock: The latest news is that we’ve been working with a big video company called Vimeo and we just announced an exclusive partnership with them where we are the video review and approval option inside the Vimeo platform. So anybody with a Vimeo Pro account can link from Vimeo straight to us, it’s all integrated in the back end, and you can bring any video into Wipster, do your review process, do iterations, upload new version and then publish it back to Vimeo in a seamless way.

Rollo Wenlock: If you have a Vimeo Plus account, you can also publish back to Vimeo but you can’t use the imports. We also have a special price at 20 percent off the price of our product when you integrate it with Vimeo. For us, this has been fantastic. We’re an early stage start-up, we’ve been around a couple of years, and to be validated by being connected with this company, the response has been enormous. We’ve had people from every corner of the globe coming through and seeing our product and loving it, which is really nice.

Larry Jordan: That is very exciting, congratulations.

Rollo Wenlock: Thank you.

Larry Jordan: Let’s take a step back. Where do people go to become a member of Wipster? What’s involved in signing up and how do I use the product? Walk me through that first time, I’m nervous, I don’t know what I’m doing kind of stage.

Rollo Wenlock: If you go to wipster.io, you can come straight to our site and the sign-up’s very, very simple. There’s a button on the front that says…

Larry Jordan: Hold it a second. It’s wipster.io, not wipster.com.

Rollo Wenlock: There’s wipster.com as well, but we use wipster.io. You can go to either.

Larry Jordan: Ok. Please go ahead.

Rollo Wenlock: The thing that we have there is that you can sign up to a free trial. You put in your card details so you don’t have to worry about that later, but you’re not charged for two weeks, and really when you come through it has a huge on boarding experience where it shows you exactly how to upload, how to invite people, how to make comments, how to set up a project, all those things, but it’s very lightweight. Really, if you’re in a production company or a team, the best thing to do is to come through, go through that on boarding, experience what it feels like, then add your team members so that you can start to activate everyone else in your company that needs to be in there, and that’s people like producers, production managers, editors, videographers, sometimes the head of the company wants to be involved.

Rollo Wenlock: Get those people in there, give them a seat, because that means they can see what’s going on. The great value is that when you have a Wipster account, you can visually instantaneously at any one time see where you’re at with all of your videos. Visually, you can see what stage they’re up to, you can see who’s involved, you can see who hasn’t joined the conversation yet, all those things.

Rollo Wenlock: So the first thing to do is get those people involved so that they understand that they all go through their own on boarding experience, and then just start uploading projects that you’re working on and start inviting clients. You’ll see that instead of a week passing where they’d send you an email, within the same day you’ll start seeing comments come straight through, you’ll start to see them pop up.

Larry Jordan: What was the thinking behind teaming with Vimeo? Why did you decide to pick Vimeo as your partner? Or did they come to you?

Rollo Wenlock: The thing with Vimeo is that when you look around online, the place that almost every video producer is is on Vimeo. Every single video producer I’ve ever met has got a Vimeo account. It’s the place where professionals hang out, it’s where creatives hang out. Unlike something like YouTube, where that’s much more of anything on the web, this place is a community. They’ve got over 700,000 paid video producers who have accounts with them who run their business on Vimeo. So for us it makes absolute sense that we would partner with the number one place for creatives, because we’re the tool that we want all those creatives to use to succeed even more in their business.

Larry Jordan: Once I’ve posted a video to Wipster and people have added comments – I assume they’re just typing comments – how do I pull the comments back and can I sort them and decide which ones I want to implement and which ones I don’t? What does that conversation look like at the back end?

Rollo Wenlock: Every single comment is put into an automatic to-do list and then that to-do list is available to anybody in your team. Then they can flick through, look at the thing, they can either reply and say, “Hey, I can’t change that because we don’t have the shot,” or “Do you mean this music?” and drag a file in there, and then from that point on you’re ticking off the changes or you’re joining the conversation and trying to find a better idea, and then you’re up to uploading version two. You drag it on top of version one, you end up with a stack and you invite them all again, or you invite the people you want and then you go through the process again.

Rollo Wenlock: The comment session is just rolling and it rolls through versions and it rolls through ideas and it rolls through changes until at the very end, when you say, “This is the final,” you upload a high res file to us, we keep hold of the high res file, you send it out for approval, all the clients click approve and then they can download the high res file or you publish the high res file through Vimeo and then send it out to the world. We take care of all of the back end of encoding and sending of high res files so you don’t have to use anything else, you don’t have to worry about Dropbox or any of those things because the whole thing is taken care of.

Rollo Wenlock: Really soon, we’re going to announce that we have a great play-in Adobe, which means that in Adobe Premiere we’re going to have a plug-in right inside the product where, from the timeline, one click publishing to us, one click inviting people straight from the timeline, and then all those comments that they make come straight back to the timeline and you can make changes from there, upload another version and then publish directly to Vimeo again. That’ll mean that your whole process is ten clicks shorter again, which will be really fun.

Larry Jordan: We can’t go a day in the States without reading about some new company that’s been hacked or have security issues and all of the videos are being stored in the cloud. How are you making sure that our stuff stays both secure and private?

Rollo Wenlock: Every single account is under SSL 256 security, which is the same as a bank. The chances of someone cracking that is very low. We take the security very seriously and we audit ourselves every month to make sure that everything is top notch. With our Enterprise customers, the bigger companies that need a lot more from us, we also offer things like authenticated share, which means videos can only ever be shared with somebody who already has an authenticated account, which means that a link can never be sent to anyone else. We also have things like links can expire or you can just cancel a link, which means if it gets into the wrong hands you jump into your account, hit ‘gone’ and they can’t access it any more.

Rollo Wenlock: Everything is encrypted, so even if somebody somehow got access to something, they can’t read it anyway, so really the security is very, very high. If somebody gets your log-in information, that’s a problem that every app in the whole world has, but if you look after your log-in information, no-one’s getting access to your media.

Larry Jordan: And Rollo, where can we go on the web to learn more information about your company?

Rollo Wenlock: You can go to wipster.io.

Larry Jordan: That’s wipster.io and Rollo Wenlock is the founder and CEO of Wipster. Rollo, thanks for joining us today.

Rollo Wenlock: Thanks for having me. It’s been fun.

Larry Jordan: It’s time for a Buzz Flashback. Five years ago today…

Jessica Sitomer (archive): What’s happening is the entertainment industry is somewhat on the tail end of this because we don’t understand how it’s put together to work. But I want you all to remember if you were on that tail end of getting a reel together, you were on the tail end of putting up a website with your reel, you know that you lost jobs because of that, so take that as a warning because social media is getting people in entertainment jobs now.

Larry Jordan: This was a Buzz Flashback.

Larry Jordan: You know, Mike, I was just thinking, the show tonight was about new technology, whether it’s cloud based collaboration with Wipster or we’re looking at new ways of working with ClipWrap and ScopeBox and virtual reality with Tim. I know that you’re looking at virtual reality for the Supermeet. What are you finding out?

Mike Horton: Well, Tim and I have actually been talking for about the last two weeks and he’s been very, very kind, very, very sweet to get me up to speed on virtual reality. I’ve also been educating myself as much as I possibly can and I know you feel that virtual reality is kind of like the buzzword, like 3D, but…

Larry Jordan: I think it’s like stereoscopic 3D. You’re doing a theatrical film, you can do nice 3D, but it’s not going to be made for market. I think VR is going to be beautiful for games, but I’m not sure it’s going to expand into the main market. But you might disagree?

Mike Horton: I tend to agree with you, but I think that maybe we’re both wrong.

Larry Jordan: It wouldn’t be the first time.

Mike Horton: No, and I only say that because the people that I talk to, the people that are doing this kind of thing are so excited, like it was 15 years ago when the whole digital revolution started. I never saw that with 3D, but I’m seeing that with VR or 360 video or augmented reality. All this stuff, of course, is different but I think there is money to be made here and it’s just a matter of seeing what happens. These people who are doing it right now, these people who are much smarter than us, I think they’re doing some really wonderful things.

Larry Jordan: I think we’re going to learn more at NAB. I think we’re going to see a whole explosion of VR.

Mike Horton: We are, and hopefully at the Supermeet. We’re trying it. We’re trying to do it at the Supermeet. It’s really hard.

Larry Jordan: I want to thank our guests for tonight, Tim Dashwood, the founder of Dashwood Cinema Solutions; Mike Woodworth, founder of Divergent Media; and Rollo Wenlock, the founder and CEO of Wipster.

Larry Jordan: There’s a lot of history in our industry and it’s all posted to our website, at digitalproductionbuzz.com. Here you’ll find thousands of interviews all online and all available to you today; and remember to sign up for our free weekly show newsletter that comes out every Friday and gives you all the details you need on this show and shows past.

Larry Jordan: Talk with us on Twitter, @DPBuZZ, and Facebook at digitalproductionbuzz.com. Our theme music is composed by Nathan Dugie Turner with additional music provided by smartsound.com. Text transcripts are provided by Take 1 Transcription – visit take1.tv to learn how they can help you.

Larry Jordan: Our Supervising Producer is Cirina Catania; our show producer is Debbie Price. Our engineering team is led by Brianna Murphy and includes Ed Golya, Keegan Guy and James Miller. On behalf of Mike Horton – that’s the handsome guy on the far side of the table – my name is Larry Jordan and thanks for joining us for The Digital Production Buzz.

Mike Horton: Goodbye, everybody.

Announcer #1: The Digital Production Buzz was brought to you by Other World Computing, providing quality hardware solutions and extensive technical support to the worldwide computer industry since 1988; and by imagineproducts.com, specializing in workflow applications for over 25 years.

Digital Production Buzz – March 10, 2016

Join Larry Jordan and Mike Horton as they talk with Tim Dashwood, Mike Woodworth, and Rollo Wenlock.

  • Inside Look at 360-Degree Video
  • Better Software Tools for Post-Production
  • Wipster: Cloud-based Collaboration and Review

View Show Transcript

Watch the Full Episode


Buzz on YouTubeTranscript

Listen to the Full Episode


Buzz on iTunesTranscript

Guests this Week

Tim Dashwood
Tim Dashwood, Founder, Dashwood Cinema Solutions
Tim Dashwoodis a Director, DP, and Editor with over 20 years experience in the industry. He’s also the founder of Dashwood Cinema Solutions, creating new technology tools for post-production. Tonight, Tim explains the new technology in VR and 360-degree video.
Mike Woodworth
Mike Woodworth, Founder, Divergent Media
Mike Woodworth began his career as an editor and post production supervisor. Currently, he’s the founder of Divergent Media, a post production tools company creating software such as ClipWrap, EditReady, and ScopeBox. Tonight, he explains what his tools are and how they work.
Rollo Wenlock
Rollo Wenlock, CEO, Founder, Wipster
Rollo Wenlock is the Founder and CEO of Wipster. Wipster is a digital media review and approval platform designed for content creators, media teams, and anyone creating short-form video projects.

Transcript: Digital Production Buzz – March 3, 2016

Digital Production Buzz

March 3, 2016

[Transcripts provided by Take 1 Transcription]

(Click here to listen to this show.)

HOSTS
Larry Jordan

SEGMENTS
Randi’s Perspective
Tech Talk
BuZZ Flashback: Benjamin Carlu

GUESTS
Cirina Catania, Supervising Producer, Digital Production Buzz
Melissa Davies-Barnett, CEO, Arc 9
George Oliver, Co-Founder, Movidiam

===

Larry Jordan: Tonight on The Buzz, we’re talking about the cloud and how to use it for collaboration, project management and client review. We start with Cirina Catania, an award winning independent filmmaker, on how she’s used cloud based collaboration software, along with her thoughts on a documentary earning the Best of Show award of the 2016 Berlinale.

Larry Jordan: Next, George Olver is the co-founder of Movidiam, a creative network that allows brands, agencies and filmmakers across the globe to connect, collaborate and create films. This week, he explains what Movidiam is, why ad agencies and filmmakers are joining the Movidiam community and how it simplifies collaboration and project management.

Larry Jordan: Next, Melissa Davies-Barnett is a post production industry veteran, a co-founder of Side Effects Inc and now the co-founder and CEO of Arc 9. Arc 9 is an online service designed for collaboration and simplifying the creative workflow and client reviews.

Larry Jordan: All this plus Tech Talk, a Buzz Flashback and Randi’s Altman’s Perspective on the News. The Buzz starts now.

Announcer #1: Digital Production Buzz is brought to you by Other World Computing at macsales.com; and by imagineproducts.com, the workflow experts.

Announcer #2: Since the dawn of digital filmmaking – authoritative – one show serves a worldwide network of media professionals – current – uniting industry experts: production, filmmakers, post production and content creators around the planet – distribution. From the media capital of the world in Los Angeles, California, The Digital Production Buzz goes live now.

Larry Jordan: And welcome to The Digital Production Buzz, the world’s longest running podcast for the creative content industry covering media production, post production and marketing around the world. Mike Horton has the night off.

Larry Jordan: Tonight, we’re talking the cloud and collaboration. We’ll start with Cirina Catania. Not only is she the Supervising Producer of The Buzz, but as an independent filmmaker she’s been using cloud services for a while. We’ll talk with her about her experiences, what works and what doesn’t. Also, because she just got back from the Berlinale Film Festival in Berlin, I want to get her reactions to what she saw.

Larry Jordan: Then we’ll talk to two new cloud service providers – Movidiam and Arc 9. Each wants to improve the creative process, especially during production, but they go about it in two different ways.

Larry Jordan: We’ll talk with George Olver, the co-founder of Movidiam, and Melissa Davies-Barnett, the co-founder of Arc 9, to learn what their services do, how they compare and which one might be right for you.

Larry Jordan: Also, just as an aside, remember stereoscopic 3D? It was all the rage just a few years ago and tonight’s Buzz Flashback returns us to those days gone by. I also want to remind you to subscribe to our free weekly show newsletter at digitalproductionbuzz.com. Every issue every week gives you an inside look at The Buzz, quick links to all the different segments on the show and curated articles of special interest to filmmakers. Best of all, every issue is free. I’ll be back with Cirina Catania right Randi Altman’s Perspective on the News.

Larry Jordan: This is Randi Altman’s Perspective.

Larry Jordan: Randi Altman has been writing about our industry for more than 20 years. In fact, she’s the editor in chief of her own website at postperspective.com and, as always, I am delighted to say hello Randi, welcome back.

Randi Altman: Hi Larry, good to be back.

Larry Jordan: Well, the Oscars are over. Did all your winners win?

Randi Altman: I don’t know if they all won but a lot of them won. I was pretty impressed with the showing for Mad Max: Fury Road. Took a lot of the technical side of the Oscars in terms of editors, audio, post, so it was fun to watch those guys coming up and down from the stage.

Larry Jordan: It was interesting, thinking of technical issues, The Martian didn’t win any.

Randi Altman: I know. That was a surprise. There were a lot of surprises. Everybody thought that The Revenant was going to take Best Picture, and it didn’t, which was pretty interesting. But what I did like, getting back to Mad Max, is they didn’t win Best Visual Effects, that went to Ex Machina, so that was double negative; and also Milk VFX. The interesting part of that was there was actually a female visual effects artist up there collecting an Oscar. She is one of two women who have ever collected a VFX Oscar. The last one was for Aliens and I think three have been nominated ever, so that was a really big deal and was really nice to see. It was nice to see that something off the beaten path won and that a lady went up and got an Oscar.

Larry Jordan: What are your takeaways from this? Is there some reading of tea leaves and goat entrails that we can draw from the Oscar voting this year?

Randi Altman: It was pretty diverse, I think. Other than Mad Max getting six out of the ten nominations, I think it was fairly diverse and I kind of like that. There were a couple of surprises in there and I really thought that The Revenant was going to win – not that I agreed – and there was this big build-up coming. But it was nice to see Mad Max and George Miller get a lot of notice.

Larry Jordan: Well, I was also impressed that Spotlight won, because it was a smaller film which had a really important message and the cast did a great job, as did the cast inside The Big Short. I thought both of those were excellent ensemble films. The Revenant is amazing but I think the right movie won from my point of view.

Randi Altman: I agree and then the editor for Mad Max won, which was pretty amazing too, but it could very easily have been The Big Short or Spotlight too. I felt there were some really good movies this year and some really good artistry that went on. My favorite part of the entire Oscar broadcast was Mark Mangini from Formosa who came up to collect his audio Oscar for Mad Max. He had more enthusiasm than anyone else on that stage and it was a ton of fun to watch.

Larry Jordan: Randi, which website can people go to to keep track of all of your thinking?

Randi Altman: Postperspective.com.

Larry Jordan: And Randi Altman is the founder and editor in chief of postperspective.com. Randi, thanks for joining us today.

Randi Altman: Thanks, Larry.

Larry Jordan: To read more from Randi Altman, visit postperspective.com.

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Larry Jordan: Cirina Catania is the Supervising Producer of The Buzz, as well as a filmmaker, journalist, former senior executive with United Artists and MGM. She’s also one of the founders of the Sundance Film Festival and today I have no idea where she’s coming from. We’re going to just tune in and find out. Hello, Cirina, welcome back.

Cirina Catania: Hi, Larry. Nice to see you this time.

Larry Jordan: Give me a clue. You’ve talked to us from Belgium and from Germany. Where are you now?

Cirina Catania: I’m actually back in beautiful downtown Burbank.

Larry Jordan: Soaking up some blue skies and warm weather again.

Cirina Catania: Oh yes, terra firma. It feels good to be in my own bed, but I have to tell you I’m a little jetlagged. You must be too, though, right?

Larry Jordan: Well, yes, but I was only in London, you were in Berlin, you were far further east than I was. By the way, thinking of Berlin, before we start talking about the Berlinale, you wanted to correct something you said last time about The Voice.

Cirina Catania: We got an email from one of our listeners in the Netherlands who has been a fan of The Buzz for a long time and he said, “I think you may be mistaken. The Voice actually originated in the Netherlands, because I worked on it.” So I did some research and it turns out that a lot of those what we consider American icons like American Idol, Dancing with the Stars, Homeland, Shark Tank, Trading Spaces, Ugly Betty, you name it, many of those shows originated in other countries. I was surprised by that and I just wanted to apologize to all of our editor fans in the Netherlands and say thank you for a great show. We obviously love it here because it’s doing really well.

Larry Jordan: One of the reasons that you were traveling in Europe this much, not only shooting your own film, but you were attending the Berlinale and I want to get your take on what sticks in your mind from the Berlinale now that it’s over.

Cirina Catania: A couple of things – the political awareness of international audiences is much greater than I believe it is in the United States. We have great entertainment and we’re getting more and more cognizant of worldwide issues, but I think we tend to be a little bit more closeted. There were two documentaries that actually screened in competition and one of them won. For the first time in the 66 year history of the Berlinale, Fuocoammare – Fire at Sea, which I believe I spoke to you about how much I loved it the last time we talked, it won the Golden Bear.

Cirina Catania: Major kudos to Rosi, the Italian director, because he actually embedded himself on the island of Lampedusa for a year and when he won the award he actually brought his daughter up on stage and promised he’d make up for lost time with her. I thought that was so cute. But he lived on the island for over a year, embedded himself and the one thing about Fuocoammare that I think is very interesting is there has been a trend, and I know I’ve been doing it more and more in the last few years, of not using voiceover narration at all, creating more of a dramatic approach to your documentary films, and that’s what Rosi did. There was no narration and he juxtaposed two stories, the story of this young 12 year old boy who lives on the island and watches his grandmother making pasta and listens to music, and then the horror of what’s happening with the refugees that are coming in from South Africa and other countries. It was very impactful and I think both the audiences and the jury loved it. Meryl Streep specifically commented about it.

Cirina Catania: So I thought that was amazing, and then the second documentary was an American documentary directed by Academy Award winning producer Alex Gibney called Zero Days. It talked about the Stuxnet virus, which infected millions and millions of computers and actually almost brought down the Iranian nuclear capability. It was the first time in the history of viruses that we know of that ones and zeros actually affected physical even when they landed at the other end. The interesting part about Zero Days is that it very clearly implicated the United States all the way up to the Obama administration for having caused it and started it.

Cirina Catania: The other imminent threat is Nitro Zeus, which is the one that’s being developed now and they’re thinking could cause EMPs and other kinds of global chaos, so it was really scary. But on the positive side, a documentary won and that was Fuocoammare and I think that’s really good for all of us independent filmmakers who are out there working really hard and not making a lot of money, as they said at the Academy Awards, just because of the love of film.

Larry Jordan: But do you think that there’s going to actually be an influence because of these wins on documentary filmmaking? Is there going to be some legs to this?

Cirina Catania: I do. It’s already picked up a distributor. Fuocoammare’s being distributed worldwide now. It will go on and actually make money because it’s the kind of film that appeals to audiences. As opposed to some other documentaries that have a very niche audience, I think this one has a much wider audience.

Larry Jordan: Looking at it not just in terms of that film itself, but other documentary filmmakers, yourself and many others, are there coattails you can ride?

Cirina Catania: Yes. Any time a film makes money, you know there’s going to be an influx of opportunities. There were over 70 documentaries screened at the Berlinale in various categories and they had a track at the EFM about how to make money with documentaries. I think that combined with what’s happening with all kinds of reality television and the way audiences are changing the way they watch media, I think there’s a great future for documentary. I’d tell all of our listeners to keep on doing what you’re doing – I know I am.

Larry Jordan: Well, I like the fact you said there were over 70 documentaries that were screened. Do you have any other stats in terms of how many people attended Berlinale or how many films were shown?

Cirina Catania: There were a total of, I believe, over 430 films and almost 400,000 tickets sold – 370,000 some tickets sold to the public – so that tells you how excited the public is in Germany for these films, and people come from all over the world actually and they wait in line all night to buy tickets.

Larry Jordan: I want to shift gears, because I want to move from watching finished films to creating films. What we’re doing today is focusing on online collaboration, project management, workflow software and we’ll be talking with two companies a little later today – we’re going to talk to Arc 9 and Movidiam – in terms of how their cloud based software can enable filmmaking. But you have been using collaborative software for a while. What have you noticed? Is it helpful? Is it more problems than it’s worth? Is it something that other filmmakers need to pay attention to? Give us your background.

Cirina Catania: I think that anyone who’s working with editors who are not local to your project, which is happening more and more, you have to have some kind of collaboration. It depends on whether you’re using it for editing purposes or strictly for client approvals – I use it for both. If I’m using it for editing and I need to upload major files that are several gigs each, I can’t upload to any service that I know of right now without waiting a long time because the bandwidth isn’t there yet, so that means that if you need to get something to your editor in Australia or in Germany, you literally have to ship a drive and I’m becoming more and more attached to SSD drives for that for two reasons: they’re very reliable – they don’t break as often as the other spinning drives do – and they’re very light – so for international shipping they’re cheaper.

Cirina Catania: But in terms of collaboration, I use Kollaborate a lot, which is another service that I don’t think you’re going to talk about today, but I’ve used them, for example, when I cover conventions and I need an editor to cut something very quickly. We actually used it on The Buzz when I sent some files in to The Buzz. Whether it’s stills, music, effects, video, you can upload all of those elements and then your editor can work long distance and send you back a cut that you can then annotate frame by frame. If you wanted to say, “At this frame, cut this two or three frames shorter,” or, “add music here,” or, “I don’t like this cut here for this reason, can you do this?” It’s just invaluable. I can’t get on a plane and go to Australia and there are time differences with the editor I’m working with there, so he can look at it in his own time.

Larry Jordan: But if all you’re doing is transferring files, Dropbox or Hightail would do that. What’s the advantage of the more sophisticated software?

Cirina Catania: They don’t let you amass a crew. You can get the business version of Dropbox, but then all you’re doing is shifting files around, you don’t have annotation capabilities. What Kollaborate allows me to do is have more than one person take a look at the video and then annotate right on the video with timecode what needs to be changed or what they want me to pay particular attention to. You can’t do that with any of the simple file transfer services. It’s a different type of service.

Larry Jordan: Have you ever used any of the online call sheets or production tools that are out there?

Cirina Catania: I’ve worked on productions that have used electronic versions of documents and distributed it to their crews because it’s much more efficient than having a PA stay up late at the end of the night and then distribute everything to your hotel, although many productions are still doing that. Yes, I have, I’ve used electronic call sheets. They’re very convenient. [DOTTLE]. I believe James was the first one to start doing a very sophisticated version of the electronic call sheets and they do a really good job.

Larry Jordan: Cirina, I want to keep in touch with you because there’s so much stuff that’s going on in the cloud based collaborative environment, not only the people we’re talking today, but we’re going to see a whole lot more evolution over the next several months as we come up to and pass NAB and I always love your opinion on what’s happening here. Where can people follow you and keep track of what you’re up to?

Cirina Catania: They can go to filmvault.biz or thecataniagroup.com.

Larry Jordan: That’s filmvault.biz or thecataniagroup.com and The Catania herself is Cirina Catania. Cirina, thanks for joining us today.

Cirina Catania: Thank you, Larry.

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Larry Jordan: George Olver is the founder of Movidiam, a creative network that allows brands, agencies and filmmakers across the globe to connect, collaborate and create films. Hello, George, welcome back.

George Olver: Larry, great to be here.

Larry Jordan: We had a chance to talk a few months ago, but just to give us some background, how would you describe Movidiam?

George Olver: Movidiam is a professional creative network and project management application for filmmaking, so it’s two things really, it’s a professional social network where filmmakers, agencies and production companies can come and build a presence for themselves and also it’s a project management tool where they can streamline their process of production using our feature set.

Larry Jordan: Well, you were one of the founders. Why did you decide to start this service?

George Olver: I was one of the founders of Movidiam, along with Alex Vero. Alex and I have been in the processes of film production for 12 years, we’ve worked for a great number of Fortune 500 and FTSE250… and during that experience and time we learned a lot about the filmmaking process. We delivered some remarkable projects with some amazing teams from all over the world and we just thought some of these things we were doing on a day to day basis could be improved with a layer of technology.

Larry Jordan: On today’s show, we’re talking with three different web based collaborative platforms. What makes yours unique? Why should people consider you?

George Olver: I think what’s interesting about Movidiam, and it kind of dives deep into the theory of building software, is it’s a bundling up of a number of great features so it’s a hub, it’s a one stop shop. There are a number of solutions out there which are single feature and have some great elements to them, but what we’ve done with Movidiam is try to bring all those tools into our project management and then not only just have that as a project management facility for our users, but also to fuse that with the human resource and the talent that actually operates those tools. So really, it’s an intersect of talent and productivity which is what’s exciting about Movidiam.

Larry Jordan: Give me a sense of how we use it. When do we dial into this service and what do we get from it?

George Olver: Let’s take an example for an agency in New York. They might have a brief to produce a piece of content in London or in Paris, and how do they go about doing that? Well, they probably look through their Rolodex of DPs, directors, editors that they have in these locations and they maybe potentially fly a team out there. It’s business as usual but that dashboard is in our profiling section, so you can research local talent and maybe people who might be more suited to that brief and so you can find a team of best fit based on your exact needs.

George Olver: As we find that people commissioning films are brands and agencies and sometimes internal production agencies or even creative agencies, there’s more demand for filmmaking, so giving them simple access to a global creative means of a production is a very attractive and appealing thing in this content hungry world.

Larry Jordan: So one way to think of Movidiam is an online global Rolodex?

George Olver: Ultimately, that’s one way of looking at it. It’s a professional social network, so it’s a place where filmmakers come and showcase their expertise, their work, who they’ve worked with, their unique skills and present themselves to brands and agencies who might want to commission them. It’s just raising visibility for filmmakers and production companies inside the global ecosystem of filmmaking.

Larry Jordan: The last time we spoke, Movidiam was still in beta. That was a while back, so it’s time to get an update. What’s the newest news?

George Olver: The really exciting news, Larry, is that we’re releasing a mobile app with all the features in very soon, within the next two or three weeks. We’re also coming to the US. Actually, on 12th April we’ll be doing a big presentation just before the start of the Tribeca Film Festival at the Crosby Street Hotel. That’s for our American community of agencies and filmmakers and then we’re going onto NAB. Then we’re going down to New Orleans for Collision and then back to Los Angeles to communicate with some of our team and wider production companies, so a big trip around the US, which is where we see a large part of our community.

Larry Jordan: From New York to Las Vegas to New Orleans. You’re not going to get any sleep at all for the better part of a month.

George Olver: It’s going to be pretty brutal, Larry. We’re very excited. Something I did learn, though, from reading your KitPlus is that when at NAB make sure you’ve got comfortable trainers.

Larry Jordan: Oh yes. My goodness. We were just talking about the fact that a typical use would be an agency, whether in New York or LA or Las Vegas or anywhere else, but an agency that’s looking to go outside its normal area and it needs to find staff to do that, so we’ve got the Rolodex aspect of Movidiam, but there’s also the project management. Tell me more about that.

George Olver: Our project management features include a timeline tool, a task tool, a video revisions tool, a feed of chat which can be inter-project or inter-team, an ability to store assets related to that project, so rushes, RAM guidelines, brand logos, all within a dashboard interface for the project, so it’s bringing the creative means of production, the filmmakers, into the project as well as all the assets, as well as all the scheduling. We’ve got a couple of exciting Gantt charts and budget features coming up soon as well. Very exciting, Larry, filmmakers always love those.

Larry Jordan: Are you targeting the commercial audience? I’m thinking agencies here. Are you targeting more filmmakers? Who’s your typical audience?

George Olver: It’s a very interesting question and I think if I look at who is using Movidiam very effectively now, brands and agencies in the commercial market are, but we also see independent filmmakers use it and we’ve got a couple of feature films that are using some of our project management features.

George Olver: I think the way we look at it is the processes of filmmaking are nearly the same, it just depends on the level of investment and the size of the team, so the processes and structures that you go through are practically the same whether you’re making a commercial or a feature film. We’ve developed a solution that will expand to all areas of the moving image production, but initially the focus is probably brands and agencies wanting to do commercial work.

Larry Jordan: How do they use the service? I’m signing up, I go to movidiam.com, I’m in. Walk me through the set-up process.

George Olver: For filmmakers, brands and agencies the ability to set up a profile to represent yourself on the platform is completely free. To enter the project management tools, it’s… a month and also we’re offering very soon the ability to pay freelancers through the system. The agencies find the project management tools very streamlining, very efficient. It takes a lot of disparate tools that they’d been using and puts it all in one place and we all know what it’s like to get feedback from clients on text message, on voicemail, on telephone call, on Excel sheets and even on a fax from time to time – it can be confusing. We’ve put that all into once place and so the whole agency team and potentially the clients… certain aspects of the project can see it and feed back on it.

George Olver: It’s really just raising the visibility on what’s going on. In this busy world where we need to produce a lot of content, everyone involved, all the stakeholders, can see the project developing in front of them.

Larry Jordan: Go more into this project management. Do we have things like Gantt charts and timelines and projected completion dates? How extensive is it?

George Olver: We have a very significant timeline right at the top of the project management dashboard and, yes, Gantt charts have been a very requested features and we’ve looked into that and that will be integrated very shortly. I think Gantt charts were heavily utilized in the last ten years of filmmaking and I think we want to look at it and really have a think about how we can make it suitable for the screen and administrative layer of making projects work, so it will look something like a Gantt chart but whether it’s actually a Gantt chart, that’s something for our users to feed back with us.

Larry Jordan: How about client review and commenting on videos in process?

George Olver: We’ve got a revision pizza that sits right in the center of the Movidiam project management proposition, so you upload your film or a version of that film and you can annotate comments on it by clicking on the screen. You can assign points back to an editor or back to a visual effects artist or even send a version of that through a micro site to a client if you want their feedback that then comes back to you, so there’s team feedback within the creative team making it, but there’s also the ability to send it off to the client because, again, the client’s perspective is very different from the team that creates the work.

Larry Jordan: One of the things that I’m worried about with the cloud, aside from the fact that the assets are stored where I have no control over them, is just security in general. We can’t turn a newspaper page these days without discovering new companies that have been hacked or ransom demands. The worldwide web is a scary place right now. How do we make sure that something which is so deadline critical as a video project is going to be secure?

George Olver: I think this is a very important question and it’s one that we take seriously at Movidiam. This starts at the very beginning of our process of looking at code and how we do peer to peer review of our code. We test the integrity of the site with bringing others to look at the platform… from third parties. We partner with very large cloud service businesses which have a very good focus on security. Our Movidiam platform is hosted on the AWS infrastructure, which is Amazon Web Services, which might be very well known to you – it’s certainly known to a great number of large organizations in the US – and we have very a clear perspective of the technical and security landscape which we regularly look at to make sure we’re up to date.

George Olver: Your reference to having control over your footage, you have total control over it. You can choose where to put it, which projects to put it in, how to move it around, when to remove it, and I think the idea of a physical hard drive in your office in Los Angeles might potentially be less secure than the cloud.

Larry Jordan: How is it priced? How much money am I investing?

George Olver: The project management features are $25 a month. There’s the ability to submit a brief, which soon will be a charged feature, and then we have an enterprise level package for some of the larger agencies, who might well be using the system with an enterprise custom package where we give them direct access to training guidance on who to select from a talent perspective based on their guidelines and recommendations.

Larry Jordan: If I’m a filmmaker and want to profile myself on Movidiam, is there a fee for that?

George Olver: That’s absolutely free and we’d be delighted to have you there. The Movidiam community is incredibly diverse and very rich in the content that it puts up. All our profiles have the ability to blog and update what you’re up to on them and we find very interesting stories often being discussed in the community.

Larry Jordan: Have you announced how many users you’ve got? How many people in profile?

George Olver: We haven’t announced the number of users that are profiling, but there are several hundred agencies a week signing up to the platform, looking for talent to work with because they’re very excited about working with people who might be more talented or more interesting or more creative than the existing network they have.

Larry Jordan: Nothing like more competition for a person trying to get a job. I tell you, you’re making our lives both better and more difficult at the same time.

George Olver: I think Movidiam is challenging for the uncompetitive and the people who don’t invest in building a presence and celebrating the work they’ve done. I think there is a team of best fits for every project and whatever level of the business that you’re working in, you’ve got to be in the marketplace and that’s what a profile will do for you on Movidiam.

Larry Jordan: Where can people go on the web to learn more about you and your service?

George Olver: Movidiam.com, it’s free to sign up and please do come and investigate some of the profiles and conversations that are going on on the site. That’s our homepage and it’d be great to have a conversation with you, Larry, on our podcast for our community.

Larry Jordan: George, I’d enjoy that. George Olver is a co-founder and CEO of Movidiam at movidiam.com. George, thanks for joining us today.

George Olver: Great to be here, Larry.

Larry Jordan: Welcome to Tech Talk.

Larry Jordan: If I have a clip and let’s go find our project clip – oh, I know, let’s import this one – this is the world famous sea turtle. Let’s go back to our editing layout so we have a preview window. There we go. We’ll find the appropriate spot. We’ll set it in and we’ll set it out and edit that down to the timeline.

Larry Jordan: This is a sea turtle. I don’t need the audio, so let’s option click on that, get rid of the audio. But I want to slow this turtle down right about there. I want to see the power in those flippers. Well, if I select the clip, go up to the clip menu, go down to speed and duration, there’s this really nice new setting. Let’s slow this down to 15 percent and under here, optical flow shows up for the first time. What optical flow does is it invents new video. It’s like inbetweening. It invents new video based upon how pixels move from one frame to the next frame and optical flow for slow motion can take slow motion and make it really smooth as opposed to making it sort of like a still frame or a slideshow that’s dissolving from one slide to the next.

Larry Jordan: This shot is going to have to analyze for a bit and then after it’s analyzed you can see that it needs to render and this is playing back without rendering. If I go back to clip, speed/duration, remember you turn optical flow on in this menu. I want to slow them down to, say, five percent. Let’s make it ten percent, that’s just a shade too slow. Let’s go to clip, speed/duration, let’s make it ten percent, optical flow, click ok and just to keep it simple we’ll just render the first one right here. Delete this and render.

Larry Jordan: Rendering’s going to take a little bit of time but when it gets rendered we’ll show it to you, so I’ll do a dissolve and be right back.

Larry Jordan: Look at this. The analysis has done. Watch the playback of our turtle.

Larry Jordan: Is that amazing or what?

Larry Jordan: Optical flow is most relevant when we’re working with extreme slow motion, below 15 or 10 percent. What it does is it takes frame one, which exists in shot by the camera, and frame two, which exists in shot by the camera, and figures out all the intervening frames and creates brand new video to move the pixels from frame one to frame two and to create all those in between states.

Larry Jordan: Optical flow works the best where the background is not moving, where the background is basically bland, where you’ve got a clearly defined object in the foreground. If you had a gray object against a gray background, optical flow’s not going to work very well. Here, for instance, I’ve got a turtle against a blue sea and optical flow works great at being able to create extremely slow motion. We’ve not had this option in Premiere before and it makes extremely slow motion like we would use Twixtor for. We can now use Premiere and this is really nice.

Larry Jordan: Melissa Davies-Barnett is a post production industry veteran, having founded Side Effects Inc. Side Effects focused on digital visual effects compositing and animation. Today, Melissa is the CEO and founder of Arc 9, where she and her team are creating products to solve inefficiencies in the creative workflow; and we continue with Melissa our conversation on web based collaboration software. Hello, Melissa, welcome.

Melissa Davies-Barnett: Hello.

Larry Jordan: I have to ask first, what got you interested in visual effects? This is not something women go into.

Melissa Davies-Barnett: Well, after college it was a brand new industry. We started experimenting with doing things digitally instead of doing opticals and then my partners and I worked on freelance projects, talking people into doing digital effects as opposed to opticals and then the whole industry just grew in the ’90s.

Larry Jordan: Exploded I think is a better word, not just grew. Were you studying graphical effects in college? What attracted you to visual effects?

Melissa Davies-Barnett: No, I was an architecture major and did a documentary film with some film students and I was in charge of the graphics, so I had to figure out how to create the graphics and animate them. After college, I was offered a job in New York to do graphics. I went to New York for about six months and then moved to LA and my first project was with New Line, a feature that was direct to video DVD and they had no money, so I said, “Let’s do it digitally.” They went, “What?” There was no money to do the opticals so we decided to do it digitally and it was very experimental at the time, a lot of… effects and there I met both of my partners in that project. We went on to do music videos and started Side Effects. We did about 50… incorporated CG. Our shop was small, always stayed small, and we focused mostly on commercials. We did a lot of tennis shoes, soft drinks and cars.

Larry Jordan: Well then, from Side Effects and from your visual effects background, why did you decide to create Arc 9? What was missing that you needed to create?

Melissa Davies-Barnett: I kind of take us back to the early ’90s, when we really had to teach the whole industry a new way of working. As the old film processes went out, we had a big educational… and so now we’re seeing that same kind of thing happen in workflow. People think that happened a long time ago, but it really didn’t. There are still agencies and production companies – mostly agencies, which is really where our workflow is geared towards, small to large organizations that have a lot of collaborators and an approval process – which are using FTP, which we used in the early ’90s. They’re signing into FTP sites and downloading and uploading, so I think it’s hard for someone to understand what collaboration and workflow are, because there are so many tools out there that you can piece together.

Melissa Davies-Barnett: What we really wanted to have was the ability to collaborate all over the world with artists easily and seamlessly and move away from everyone having to be in one building, and it really didn’t exist, not just review and approval, but managing your project, managing your deadlines, managing your teams, integrating clients and creating presentations, so throughout the process while you’re presenting to your client and the work has to look good, there’s branding, and we wanted to be able to bring that all together in one application and not have to have machines with guys in the background converting files and uploading and downloading, an edit bay assembling everything, because the whole production process is really changing. There are shorter timelines, everybody’s spread on multiple projects, so that’s really all the things that we wanted to create Arc 9 for.

Larry Jordan: One of the benefits of having all your creative people in one spot is just the ad hoc brainstorming and the small conversations that occur which spark ideas, which then turn themselves into something visual. How do you keep that brainstorming/collaboration/ freewheeling spirit going on the web?

Melissa Davies-Barnett: We’ve integrated with tools like Spark and Slap that more and more teams are using to chat any time of the day and give organized feedback. As we go along in the development, we find more and more ways to bring teams together. I don’t know that all location based brainstorming will ever disappear, but it certainly makes it easier to have the flexibility to have people all over the world to be able to collaborate in one space. Obviously, on live chat, on live screen share, live reviews combined with doing them interactively or any time of day that you want from anywhere makes it easier to get everyone’s feedback because in every creative project there’s a lot of feedback.

Larry Jordan: Do you think of this as a collaboration tool, a teambuilding tool, a project management tool? Where does it fit in the creative workflow?

Melissa Davies-Barnett: Collaboration is really broad. Skype is a collaboration tool. There are a lot of different collaboration tools. We call Arc 9 a collaboration and workflow tool, taking all the processes that you do in a creative project and putting them into one application. You can manage your teams, manage your assets, manage your deadlines and your deliveries. You can review and approve with all different types of annotation tools any kind of content – video, design files, images, multi page presentations – and on the back end you have all the analytics that go with that – who’s opened, who’s viewed, but it’s all managed so you can figure out where things are in the review process. I’m not sure that anybody else really has a review status of every single file that you have in a project.

Melissa Davies-Barnett: There’s a lot that’s under the hood and trying to keep it simple is a hard thing to do. Simple to me is not simple to someone else, but we tried to make it so that a producer or a production manager has all the tools that they need. A creative person only needs to know a little piece of it. A client has a very simple private client portal that’s focused on feedback and approvals and you can also manage multiple companies, multiple brands with one sign-in all in one application.

Larry Jordan: How does it work? I go to the Arc 9 website, which is arc9.com. What do I do?

Melissa Davies-Barnett: You go to arc9.com and you create an account. You can create libraries or projects. You upload your files from anywhere. We’ve tried to integrate as many sources as generally people use, so Dropbox, Box, Vimeo, YouTube…

Larry Jordan: Wait, wait, wait, time out, slow down, because I’m confused again. Why am I uploading files when I’m not sure what I’m doing yet? Do I need to upload something to be able to use Arc 9, or can I collaborate with my team to come up with ideas before I invent files? Is the file upload the first part of the process after creating an account?

Melissa Davies-Barnett: Yes. We’re not a design tool. It’s meant to take your creative whatever – it could be a creative brief, it could be storyboards. We’re not Photoshop or a design tool. You upload files, you collaborate on those files. You can iterate those files, so we have version management where every version is stacked and managed. You can compare one version to the next to the next in sync.

Larry Jordan: How do we make sure that the stuff that we upload is secure, especially with commercial projects when there’s millions of dollars in launch money hanging in the balance and if it gets out at the wrong time that launch is destroyed?

Melissa Davies-Barnett: That’s one of the big hurdles that we all have to get over, is the embracing of cloud and the security around cloud. We follow all the MPAA guidelines. We’re on Amazon. We have different levels of security depending on the user, but everything’s encrypted. I’m really not the person to ask about all the security, but we do follow all the MPAA guidelines to ensure that everything is secure.

Larry Jordan: When did you release the site? When did it go live?

Melissa Davies-Barnett: We launched it live at the end of 2014 but it really wasn’t until, I’d say, mid-August 2015 that we had all the pieces that really worked together. We launched first with review and approval and a little bit of asset management and then added in presentations and all along we’ve been building conversions. Right now, we support over 300 different file types and video codecs and, for example, on Arc 9 you can take a Photoshop file, don’t even convert it, upload it and re-render every single layer, so you have the ability to really work with your team and see every layer of a file and review it. At the same time, that person on the other side can download the original raw file, so it comes showing two different things, a web based file and the original raw file.

Larry Jordan: And where can people go on the web to learn more about you and your service?

Melissa Davies-Barnett: You can go to arc9.com.

Larry Jordan: That’s arc9.com and Melissa Davies-Barnett is the co-founder of Arc 9. Melissa, thanks for joining us today.

Melissa Davies-Barnett: Thank you very much.

Larry Jordan: It’s time for a Buzz Flashback. Five years ago today…

Unknown man (archive): …bank is a marketplace for 3D content, mostly filmed content, so we have producers all over the world who are shooting with two cameras various… content that could be used in advertising projects, demonstrations for products or anything else involving 3D.

Larry Jordan: This was a Buzz Flashback.

Larry Jordan: I want to thank this week’s guests, starting with Cirina Catania, an independent filmmaker and the Supervising Producer of The Buzz; George Olver, co-founder and CEO of Movidiam; and Melissa Davies-Barnett, the co-founder and CEO of Arc 9.

Larry Jordan: There’s a lot of history in our industry and it’s all posted to our website, at digitalproductionbuzz.com. Here you’ll find thousands of interviews all online and all available to you today; and remember to sign up for our free weekly show newsletter.

Larry Jordan: Talk with us on Twitter, @dpbuzz, and Facebook at digitalproductionbuzz.com. Our theme music is composed by Nathan Doogie Turner with additional music provided by smartsound.com. Text transcripts are provided by Take 1 Transcription – visit take1.tv to learn how they can help you.

Larry Jordan: Our Supervising Producer is Cirina Catania and our show producer is Debbie Price. Our engineering team is led by Brianna Murphy and includes Ed Golya, Keegan Guy and James Miller. My name is Larry Jordan and thanks for joining us for The Digital Production Buzz.

Announcer #1: The Digital Production Buzz was brought to you by Other World Computing, providing quality hardware solutions and extensive technical support to the worldwide computer industry since 1988; and by imagineproducts.com, specializing in workflow applications for over 25 years.

Larry Jordan: If you’d like to see more videos like this one, please subscribe to our YouTube channel. To stay connected and receive updates from The Buzz, sign up for our free weekly newsletter now, or you can learn more about us on our website; and thanks for watching The Digital Production Buzz.

Digital Production Buzz – March 3, 2016

Join Larry Jordan and Mike Horton as they talk with Cirina Catania, Melissa Davies-Barnett, and George Olver.

  • Does Collaborating in The Cloud Actually Work?
  • Arc 9: Online Collaboration and Workflow Tools
  • Movidiam: Worldwide Rolodex and Project Manager
  • Randi’s Perspective: The Latest from the 2016 Oscars
  • Tech Talk: Optical Flow Inside Premiere Pro CC

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Guests this Week

Cirina Catania
Cirina Catania, Producer, Digital Production Buzz
Tonight on The Buzz, we are talking about The Cloud and how to use it for collaboration, project management and client review. We start with Cirina Catania, an award-winning independent filmmaker on how she’s used Cloud-based collaboration software, along with her thoughts on a documentary earning the Best of Show award at the 2016 Berlinale.
Melissa Davies-Barnett
Melissa Davies-Barnett, CEO, Arc 9
Melissa Davies-Barnett is a post-production industry veteran, a co-founder of Sight Effects Inc., and, now, the co-founder and CEO of Arc 9. Arc 9 is an online service designed for collaboration and simplifying the creative workflow.
George Olver
George Olver, Co-Founder, Movidiam
George Olver is the co-founder of Movidiam, a creative network that allows brands, agencies and filmmakers across the globe to connect, collaborate and create films. This week, he explains what Movidiam is, why ad agencies and filmmakers are joining the Movidiam community and how it simplifies collaboration.